Player Matchup

Osiris
Osiris
 
Osiris
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DemonsCreation
Kukulkan
Level 15
God Stats
22W - 35L
1,378 SR
Queue Stats
24W - 39L
1,325 Elo+
Party 2
King Arthur
King Arthur
HazyBunion
King Arthur
Level 79
God Stats
0W - 2L
1,249 SR
Queue Stats
306W - 292L
1,493 Elo+
Solo
Anubis
Anubis
M00C0W4LIFE
Anubis
Level 137
God Stats
23W - 18L
1,510 SR
Queue Stats
345W - 415L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TaylorMONKEYS
Morgan Le Fay
Level 79
God Stats
0W - 1L
1,599 SR
Queue Stats
20W - 20L
1,297 Elo+
Solo
Team Averages
Level 71
1,447 SR
1,389 Elo+

VS

Team Averages
Level 81
1,827 SR
1,795 Elo+
Artio
Artio
ChunkSpunkMuffin
Artio
Level 107
God Stats
14W - 2L
1,835 SR
Queue Stats
273W - 47L
1,901 Elo+
Party 1
Gilgamesh
Gilgamesh
Cognouza
Gilgamesh
Level 26
God Stats
44W - 3L
2,098 SR
Queue Stats
337W - 54L
1,929 Elo+
Party 1
Ah Puch
Ah Puch
STLOOPY
Ah Puch
Level 146
God Stats
2W - 0L
1,738 SR
Queue Stats
483W - 106L
1,879 Elo+
Party 1
Chang'e
Chang'e
Sammi2Salty
Chang'e
Level 10
God Stats
3W - 0L
1,741 SR
Queue Stats
11W - 9L
1,393 Elo+
Party 1
Izanami
Izanami
Urban Meko
Izanami
Level 118
God Stats
1W - 1L
1,723 SR
Queue Stats
383W - 82L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
0 / 10 / 2
8,315
832
9,628
25,047
11,780
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
14
1 / 5 / 1
8,821
882
11,932
12,204
4,588
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
HazyBunion
King Arthur
14
0 / 5 / 1
8,021
802
2,271
11,132
10,212
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
14
0 / 11 / 2
8,461
846
9,882
16,239
7,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
TaylorMONKEYS
Morgan Le Fay
14
1 / 6 / 1
8,881
888
13,329
14,850
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

42

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 15
9,281
928
5,909
11,472
11,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Cognouza
Gilgamesh
18
14 / 1 / 21
12,493
1,249
21,789
18,778
13,382
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
STLOOPY
Ah Puch
18
11 / 1 / 21
11,764
1,176
25,057
7,594
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Sammi2Salty
Chang'e
17
2 / 0 / 16
9,313
931
4,348
6,909
4,756
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Urban Meko
Izanami
17
8 / 0 / 13
10,413
1,041
19,656
10,872
3,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
123
2
Kills
37
37
Deaths
3
7
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
10
2
0.1
W
2
1
15
9.5
W
Gilgamesh
Cognouza
Gilgamesh
14
1
21
24.5
L
Kukulkan
1
5
1
0.3
L
King Arthur
HazyBunion
King Arthur
0
5
1
0.1
L
Anubis
0
11
2
0.09
W
Ah Puch
STLOOPY
Ah Puch
11
1
21
21.5
W
Chang'e
Sammi2Salty
Chang'e
2
0
16
10
L
Morgan Le Fay
TaylorMONKEYS
Morgan Le Fay
1
6
1
0.25
W
Izanami
Urban Meko
Izanami
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,042
Damage
76,759
79,472
Taken
55,625
40,319
Mitigated
35,672
3,670
Healing
18,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,628
4,215
0
0
25,047
11,780
0
9,308
15,612
0
18,656
W
5,909
988
1,592
2,653
11,472
11,993
0
6,638
4,834
11,467
0
W
Gilgamesh
Cognouza
Gilgamesh
21,789
7,130
0
2,744
18,778
13,382
0
13,328
5,450
0
28,610
L
Kukulkan
11,932
712
0
122
12,204
4,588
0
6,444
5,760
29,439
0
L
King Arthur
HazyBunion
King Arthur
2,271
151
0
521
11,132
10,212
0
3,961
7,171
238
4,674
L
Anubis
9,882
530
95
2,196
16,239
7,959
0
9,369
6,870
26,853
0
W
Ah Puch
STLOOPY
Ah Puch
25,057
1,714
0
3,916
7,594
2,217
0
3,495
2,670
46,036
0
W
Chang'e
Sammi2Salty
Chang'e
4,348
818
3,580
2,182
6,909
4,756
0
5,378
1,531
10,539
0
L
Morgan Le Fay
TaylorMONKEYS
Morgan Le Fay
13,329
1,383
0
736
14,850
5,780
0
6,232
8,618
25,059
0
W
Izanami
Urban Meko
Izanami
19,656
12,682
0
1,769
10,872
3,324
0
6,542
4,330
0
47,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,499
Gold Earned
53,264
142
Minions Killed
168
3
Camps Cleared
3
804,132
Distance Traveled
930,928
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,315
832
14
1
2
177,915
0
W
Artio
9,281
928
10
1
1
153,692
0
W
Gilgamesh
12,493
1,249
11
1
1
203,993
0
L
Kukulkan
8,821
882
55
6
1
182,355
0
L
King Arthur
8,021
802
7
1
0
122,903
0
L
Anubis
8,461
846
41
4
0
147,943
0
W
Ah Puch
11,764
1,176
65
7
0
188,122
0
W
Chang'e
9,313
931
7
1
0
190,563
0
L
Morgan Le Fay
8,881
888
25
3
0
173,016
0
W
Izanami
10,413
1,041
75
8
1
194,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role