Player Matchup

Fenrir
Fenrir
Legitdogs3708
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,584 Elo+
Party 1
Cabrakan
Cabrakan
Mullebror
Cabrakan
Level 28
God Stats
9W - 10L
1,569 SR
Queue Stats
137W - 132L
1,474 Elo+
Solo
Rama
Rama
Naixbomb
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,535 Elo+
Party 1
Athena
Athena
bakers7boy
Athena
Level 24
God Stats
5W - 1L
1,941 SR
Queue Stats
131W - 117L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
solo霸主
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 96L
1,605 Elo+
Solo
Team Averages
Level 18
1,602 SR
1,555 Elo+

VS

Team Averages
Level 18
1,607 SR
1,594 Elo+
Odin
Odin
AnoninhosPvP
Odin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
EvilHybrid
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,549 Elo+
Solo
Athena
Athena
GameOver7PT
Athena
Level 27
God Stats
3W - 0L
1,836 SR
Queue Stats
53W - 38L
1,674 Elo+
Party 2
Ao Kuang
Ao Kuang
Hugaogameplays
Ao Kuang
Level 21
God Stats
2W - 2L
1,789 SR
Queue Stats
44W - 38L
1,653 Elo+
Party 2
Heimdallr
Heimdallr
Jimroun
Heimdallr
Level 8
God Stats
6W - 6L
1,411 SR
Queue Stats
11W - 10L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 12
20,341
550
37,511
37,378
36,226
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Mullebror
Cabrakan
20
15 / 8 / 7
19,917
538
26,828
31,709
20,685
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
20
8 / 8 / 11
19,248
520
33,595
35,342
14,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
bakers7boy
Athena
20
3 / 10 / 24
15,580
421
20,772
48,776
89,662
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
solo霸主
Sun Wukong
20
8 / 3 / 14
19,392
524
41,519
57,108
88,791
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 19
15,743
425
22,428
28,497
32,249
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
EvilHybrid
Kukulkan
20
5 / 13 / 19
18,481
499
36,414
32,271
15,415
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
20
6 / 5 / 23
19,269
521
22,980
52,547
89,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
20
14 / 12 / 10
19,795
535
41,464
50,636
25,223
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Jimroun
Heimdallr
20
6 / 12 / 9
18,855
510
33,451
35,161
15,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
113
48
Kills
33
34
Deaths
48
68
Assists
80
Player
Kills
Deaths
Assists
KDA
W
2
6
19
1.92
W
Kukulkan
EvilHybrid
Kukulkan
5
13
19
1.12
W
Athena
6
5
23
3.5
W
Ao Kuang
14
12
10
1.58
W
Heimdallr
Jimroun
Heimdallr
6
12
9
0.88
L
14
5
12
4
L
Cabrakan
Mullebror
Cabrakan
15
8
7
2.31
L
Rama
8
8
11
1.69
L
Athena
bakers7boy
Athena
3
10
24
1.5
L
Sun Wukong
solo霸主
Sun Wukong
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

160,225
Damage
156,737
210,313
Taken
199,112
249,364
Mitigated
177,775
54,552
Healing
42,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,428
3,853
0
4,392
28,497
32,249
329
10,136
18,361
16,679
39,846
W
Kukulkan
EvilHybrid
Kukulkan
36,414
5,778
938
6,579
32,271
15,415
2,654
13,810
18,461
131,798
0
W
Athena
22,980
5,163
0
710
52,547
89,332
697
13,149
39,398
61,110
0
W
Ao Kuang
41,464
16,050
0
19,636
50,636
25,223
1,508
16,944
33,692
180,972
0
W
Heimdallr
Jimroun
Heimdallr
33,451
21,137
0
10,254
35,161
15,556
1,185
10,335
24,826
0
179,349
L
37,511
8,353
0
6,962
37,378
36,226
1,540
17,424
19,451
1,645
170,863
L
Cabrakan
Mullebror
Cabrakan
26,828
2,299
0
7,213
31,709
20,685
1,132
16,605
14,822
137,451
0
L
Rama
33,595
20,912
0
13,661
35,342
14,000
4,618
21,691
13,385
0
192,221
L
Athena
bakers7boy
Athena
20,772
4,425
1,916
5,806
48,776
89,662
567
31,359
15,976
58,008
0
L
Sun Wukong
solo霸主
Sun Wukong
41,519
4,502
0
18,994
57,108
88,791
509
25,339
28,305
37,690
104,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,478
Gold Earned
92,143
873
Minions Killed
714
0
Camps Cleared
0
3,446,420
Distance Traveled
3,078,655
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,743
425
86
2
0
647,637
4
W
Kukulkan
18,481
499
195
5
0
575,834
6
W
Athena
19,269
521
59
2
0
725,747
16
W
Ao Kuang
19,795
535
165
4
0
574,276
5
W
Heimdallr
18,855
510
209
6
0
555,161
1
L
Fenrir
20,341
550
170
5
0
812,363
0
L
Cabrakan
19,917
538
194
5
0
589,389
0
L
Rama
19,248
520
244
7
0
576,064
1
L
Athena
15,580
421
51
1
0
750,202
14
L
Sun Wukong
19,392
524
214
6
0
718,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role