Player Matchup

Pele
Pele
DJ-Gon-
Pele
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,199 Elo+
Party 1
Serqet
Serqet
DOPELGANGER_SAKE
Serqet
Level 33
God Stats
2W - 3L
1,364 SR
Queue Stats
199W - 255L
1,299 Elo+
Solo
Cerberus
Cerberus
X_Asmodeus420_X
Cerberus
Level 25
God Stats
2W - 4L
1,355 SR
Queue Stats
54W - 48L
1,401 Elo+
Party 1
Tiamat
Tiamat
ZARNGED
Tiamat
Level 13
God Stats
0W - 1L
1,251 SR
Queue Stats
167W - 188L
1,152 Elo+
Party 1
Danzaburou
Danzaburou
xMugiwara_Hakix
Danzaburou
Level 87
God Stats
2W - 10L
1,125 SR
Queue Stats
5W - 13L
1,066 Elo+
Party 1
Team Averages
Level 53
1,319 SR
1,223 Elo+

VS

Team Averages
Level 65
1,500 SR
1,335 Elo+
He Bo
He Bo
Big-smoke21
He Bo
Level 124
God Stats
4W - 4L
1,391 SR
Queue Stats
384W - 448L
1,320 Elo+
Solo
Anubis
Anubis
Il-SyN_Gx_LiX-lI
Anubis
Level 78
God Stats
12W - 13L
1,388 SR
Queue Stats
180W - 234L
1,295 Elo+
Party 2
Bastet
Bastet
St4rcave
Bastet
Level 28
God Stats
9W - 11L
1,580 SR
Queue Stats
39W - 61L
1,335 Elo+
Party 2
Neith
Neith
Twitch_xKazar
Neith
Level 48
God Stats
24W - 15L
1,544 SR
Queue Stats
163W - 199L
1,310 Elo+
Party 2
Khepri
Khepri
matheusrock9
Khepri
Level 48
God Stats
8W - 4L
1,599 SR
Queue Stats
160W - 165L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DJ-Gon-
Pele
12
1 / 10 / 4
8,533
388
9,122
25,359
7,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 9 / 2
10,195
463
6,120
17,323
5,754
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
11
2 / 6 / 4
8,234
374
6,204
18,614
11,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
ZARNGED
Tiamat
11
0 / 8 / 2
7,515
342
845
12,448
3,545
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xMugiwara_Hakix
Danzaburou
16
2 / 5 / 1
10,349
470
4,480
12,810
4,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 1 / 8
13,103
596
18,021
8,456
3,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 2 / 8
13,296
604
19,430
12,562
8,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
St4rcave
Bastet
17
8 / 5 / 9
12,024
547
16,388
20,861
7,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 3 / 5
11,635
529
5,877
13,646
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
15
0 / 0 / 19
11,121
506
5,358
16,044
20,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
9
Kills
36
38
Deaths
11
13
Assists
49
Player
Kills
Deaths
Assists
KDA
W
14
1
8
18
L
Pele
DJ-Gon-
Pele
1
10
4
0.3
L
4
9
2
0.56
W
11
2
8
7.5
W
Bastet
St4rcave
Bastet
8
5
9
2.5
W
3
3
5
1.83
L
Cerberus
2
6
4
0.67
L
Tiamat
ZARNGED
Tiamat
0
8
2
0.13
W
Khepri
0
0
19
9.5
L
Danzaburou
xMugiwara_Hakix
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
65,074
86,554
Taken
71,569
32,798
Mitigated
44,490
16,029
Healing
24,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,021
2,036
648
3,920
8,456
3,471
2,510
517
7,939
88,884
0
L
Pele
DJ-Gon-
Pele
9,122
1,992
236
5,663
25,359
7,263
536
12,675
12,684
0
43,477
L
6,120
1,864
0
1,249
17,323
5,754
1,361
9,282
8,041
0
46,193
W
19,430
578
109
6,291
12,562
8,516
1,990
1,218
11,344
89,155
0
W
Bastet
St4rcave
Bastet
16,388
5,576
0
4,927
20,861
7,193
1,889
1,367
18,057
0
87,584
W
5,877
2,385
0
5,626
13,646
4,666
4,897
2,157
11,401
0
73,578
L
Cerberus
6,204
479
479
4,198
18,614
11,893
0
8,748
9,866
22,141
0
L
Tiamat
ZARNGED
Tiamat
845
107
148
1,207
12,448
3,545
675
8,918
3,530
14,538
0
W
Khepri
5,358
894
0
2,793
16,044
20,644
897
2,045
12,518
38,871
0
L
Danzaburou
xMugiwara_Hakix
Danzaburou
4,480
1,392
63
2,786
12,810
4,343
2,131
3,186
9,624
0
43,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
61,179
324
Minions Killed
573
0
Camps Cleared
0
1,578,230
Distance Traveled
1,946,678
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,103
596
147
7
0
403,964
5
L
Pele
8,533
388
71
3
0
309,870
1
L
Serqet
10,195
463
96
4
0
382,003
0
W
Anubis
13,296
604
150
7
0
379,052
1
W
Bastet
12,024
547
99
5
0
400,773
2
W
Neith
11,635
529
129
6
0
377,263
3
L
Cerberus
8,234
374
50
2
0
303,841
4
L
Tiamat
7,515
342
29
1
0
281,120
2
W
Khepri
11,121
506
48
2
0
385,626
1
L
Danzaburou
10,349
470
78
4
0
301,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role