Player Matchup

Zeus
Zeus
BluePower01
Zeus
Level 56
God Stats
1W - 4L
1,556 SR
Queue Stats
166W - 210L
1,338 Elo+
Party 1
Mercury
Mercury
Calsafer
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,615 Elo+
Solo
Jormungandr
Jormungandr
Feelex236
Jormungandr
Level 48
God Stats
4W - 7L
1,503 SR
Queue Stats
161W - 223L
1,291 Elo+
Party 1
Hades
Hades
Smokin Joe 5XL
Hades
Level 28
God Stats
3W - 5L
1,590 SR
Queue Stats
326W - 369L
1,288 Elo+
Party 2
Fenrir
Fenrir
boydex
Fenrir
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 261L
1,379 Elo+
Party 2
Team Averages
Level 60
1,530 SR
1,382 Elo+

VS

Team Averages
Level 79
1,496 SR
1,395 Elo+
Raijin
Raijin
Cxckatrice
Raijin
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 135L
1,377 Elo+
Solo
Ravana
Ravana
Doomburglar
Ravana
Level 88
God Stats
8W - 2L
1,500 SR
Queue Stats
464W - 504L
1,421 Elo+
Solo
Nu Wa
Nu Wa
IsaacInTown
Nu Wa
Level 108
God Stats
5W - 0L
1,621 SR
Queue Stats
105W - 114L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
RasTaRemiXx
Gilgamesh
Level 106
God Stats
2W - 2L
1,318 SR
Queue Stats
100W - 96L
1,376 Elo+
Solo
Thoth
Thoth
SHADOW_BEAST314
Thoth
Level 49
God Stats
7W - 6L
1,541 SR
Queue Stats
150W - 144L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 7 / 10
12,123
866
18,260
12,185
3,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Calsafer
Mercury
15
3 / 8 / 15
9,705
693
15,579
13,835
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Feelex236
Jormungandr
17
3 / 7 / 18
10,390
742
12,320
20,793
21,904
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 7 / 13
10,673
762
9,831
16,497
8,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
boydex
Fenrir
18
5 / 5 / 19
10,866
776
8,596
15,571
15,175
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cxckatrice
Raijin
17
7 / 10 / 12
11,197
800
11,451
14,845
5,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
18
4 / 6 / 14
11,175
798
9,177
13,047
11,913
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 3 / 18
13,605
972
25,341
14,155
5,221
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
RasTaRemiXx
Gilgamesh
17
1 / 4 / 21
11,620
830
6,261
21,169
13,353
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
7 / 6 / 10
11,844
846
16,662
11,855
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
108
29
Kills
33
34
Deaths
29
75
Assists
75
Player
Kills
Deaths
Assists
KDA
L
15
7
10
2.86
L
Mercury
Calsafer
Mercury
3
8
15
1.31
W
Raijin
Cxckatrice
Raijin
7
10
12
1.3
W
Ravana
4
6
14
1.83
L
Jormungandr
Feelex236
Jormungandr
3
7
18
1.71
W
14
3
18
7.67
W
Gilgamesh
RasTaRemiXx
Gilgamesh
1
4
21
2.88
W
7
6
10
2
L
3
7
13
1.36
L
Fenrir
boydex
Fenrir
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,586
Damage
68,892
78,881
Taken
75,071
54,127
Mitigated
40,748
18,935
Healing
23,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,260
2,920
264
1,577
12,185
3,949
884
8,129
4,056
35,114
0
L
Mercury
Calsafer
Mercury
15,579
5,869
946
1,169
13,835
4,608
543
9,016
4,819
0
28,986
W
Raijin
Cxckatrice
Raijin
11,451
1,656
637
1,111
14,845
5,695
98
7,223
7,622
18,945
0
W
Ravana
9,177
3,385
488
1,420
13,047
11,913
1,224
7,485
5,562
0
15,575
L
Jormungandr
Feelex236
Jormungandr
12,320
2,400
1,337
2,857
20,793
21,904
537
14,415
6,378
35,122
0
W
25,341
6,485
2,432
5,100
14,155
5,221
2,130
7,568
6,587
56,726
0
W
Gilgamesh
RasTaRemiXx
Gilgamesh
6,261
1,276
2,804
7,611
21,169
13,353
645
12,417
8,752
0
11,787
W
16,662
876
703
978
11,855
4,566
839
5,718
6,137
34,078
0
L
9,831
350
1,081
3,083
16,497
8,491
820
11,924
4,573
19,809
0
L
Fenrir
boydex
Fenrir
8,596
1,937
3,224
3,397
15,571
15,175
971
9,970
5,601
0
18,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,757
Gold Earned
59,441
146
Minions Killed
142
0
Camps Cleared
0
1,078,452
Distance Traveled
1,184,250
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,123
866
46
3
0
179,223
0
L
Mercury
9,705
693
28
2
0
258,678
0
W
Raijin
11,197
800
13
1
0
209,231
0
W
Ravana
11,175
798
12
1
0
227,523
0
L
Jormungandr
10,390
742
37
3
0
203,262
1
W
Nu Wa
13,605
972
71
5
0
251,904
0
W
Gilgamesh
11,620
830
11
1
0
263,624
0
W
Thoth
11,844
846
35
3
0
231,968
0
L
Hades
10,673
762
21
2
0
185,135
1
L
Fenrir
10,866
776
14
1
0
252,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role