Player Matchup

Sylvanus
Sylvanus
AriesKween
Sylvanus
Level 37
God Stats
9W - 6L
1,689 SR
Queue Stats
73W - 58L
1,476 Elo+
Party 1
Nemesis
Nemesis
Djvirus509
Nemesis
Level 15
God Stats
4W - 1L
1,906 SR
Queue Stats
6W - 2L
1,774 Elo+
Solo
Izanami
Izanami
dudexlove
Izanami
Level 22
God Stats
9W - 11L
1,436 SR
Queue Stats
55W - 58L
1,455 Elo+
Party 1
Vamana
Vamana
fozzie123red
Vamana
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
9W - 10L
1,346 Elo+
Party 1
Ymir
Ymir
meeroangunnasucc
Ymir
Level 22
God Stats
78W - 38L
1,767 SR
Queue Stats
96W - 54L
1,673 Elo+
Solo
Team Averages
Level 21
1,619 SR
1,545 Elo+

VS

Team Averages
Level 24
1,420 SR
1,497 Elo+
Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BellOreki
Hel
Level 29
God Stats
84W - 37L
1,752 SR
Queue Stats
184W - 107L
1,692 Elo+
Solo
Neith
Neith
Bitta Hash
Neith
Level 18
God Stats
2W - 0L
1,206 SR
Queue Stats
10W - 4L
1,493 Elo+
Solo
Sylvanus
Sylvanus
Just Human o
Sylvanus
Level 17
God Stats
1W - 1L
1,217 SR
Queue Stats
74W - 78L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
pool-strappy673
Baron Samedi
Level 26
God Stats
5W - 3L
1,428 SR
Queue Stats
44W - 51L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AriesKween
Sylvanus
16
0 / 6 / 3
9,363
851
13,655
20,767
19,549
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Djvirus509
Nemesis
16
3 / 10 / 0
10,295
936
9,373
21,607
6,974
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
dudexlove
Izanami
15
0 / 12 / 1
9,004
819
20,414
21,848
6,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
15
0 / 12 / 1
8,843
804
7,612
26,875
18,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 1 / 2
9,893
899
10,946
15,533
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
2 / 1 / 28
10,836
985
9,078
16,996
14,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
29 / 1 / 7
14,122
1,284
45,128
16,667
8,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
6 / 0 / 20
10,827
984
15,498
7,325
3,912
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Just Human o
Sylvanus
18
2 / 0 / 28
11,800
1,073
15,678
20,921
24,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
pool-strappy673
Baron Samedi
18
2 / 1 / 22
10,626
966
11,248
5,158
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
146
3
Kills
41
41
Deaths
3
7
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
28
16
L
Sylvanus
AriesKween
Sylvanus
0
6
3
0.25
W
29
1
7
32.5
W
Neith
6
0
20
16
L
Nemesis
Djvirus509
Nemesis
3
10
0
0.3
W
Sylvanus
Just Human o
Sylvanus
2
0
28
16
L
Izanami
dudexlove
Izanami
0
12
1
0.04
L
Vamana
0
12
1
0.04
L
0
1
2
1
W
Baron Samedi
pool-strappy673
Baron Samedi
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,000
Damage
96,630
106,630
Taken
67,067
62,130
Mitigated
54,310
17,790
Healing
41,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,078
2,222
0
1,249
16,996
14,299
0
6,313
10,594
0
25,823
L
Sylvanus
AriesKween
Sylvanus
13,655
1,789
4,457
5,232
20,767
19,549
0
13,788
6,616
21,036
0
W
45,128
4,682
10,283
10,841
16,667
8,818
0
6,743
9,651
58,781
0
W
Neith
15,498
8,181
0
1,153
7,325
3,912
0
2,770
4,467
0
36,669
L
Nemesis
Djvirus509
Nemesis
9,373
4,438
0
2,088
21,607
6,974
0
14,786
6,414
0
34,008
W
Sylvanus
Just Human o
Sylvanus
15,678
2,889
7,624
6,724
20,921
24,724
0
6,667
13,592
22,604
0
L
Izanami
dudexlove
Izanami
20,414
12,954
0
1,397
21,848
6,244
0
13,678
7,901
0
54,115
L
Vamana
7,612
2,295
0
3,424
26,875
18,390
0
16,971
9,355
0
22,553
L
10,946
847
0
1,192
15,533
10,973
0
10,918
4,290
19,025
0
W
Baron Samedi
pool-strappy673
Baron Samedi
11,248
649
2,609
1,028
5,158
2,557
0
2,108
2,923
32,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
58,211
168
Minions Killed
220
4
Camps Cleared
6
892,868
Distance Traveled
961,079
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,836
985
35
3
2
210,806
0
L
Sylvanus
9,363
851
19
2
1
156,892
0
W
Hel
14,122
1,284
48
4
0
208,803
0
W
Neith
10,827
984
67
6
1
160,739
0
L
Nemesis
10,295
936
39
4
1
195,404
0
W
Sylvanus
11,800
1,073
9
1
1
190,554
1
L
Izanami
9,004
819
70
6
1
160,398
0
L
Vamana
8,843
804
23
2
0
191,864
3
L
Ymir
9,893
899
17
2
1
188,310
0
W
Baron Samedi
10,626
966
61
6
2
190,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role