Player Matchup

Fenrir
Fenrir
ArusAlot
Fenrir
Level 27
God Stats
14W - 11L
1,589 SR
Queue Stats
114W - 103L
1,588 Elo+
Solo
Bellona
Bellona
Elmangos6936
Bellona
Level 27
God Stats
1W - 3L
1,662 SR
Queue Stats
68W - 74L
1,559 Elo+
Solo
Susano
Susano
KIT_Of_Diamonds
Susano
Level 23
God Stats
2W - 0L
1,290 SR
Queue Stats
68W - 94L
1,504 Elo+
Solo
Hades
Hades
Scytheboiii
Hades
Level 25
God Stats
25W - 15L
1,810 SR
Queue Stats
180W - 173L
1,611 Elo+
Solo
Heimdallr
Heimdallr
iJadoka
Heimdallr
Level 18
God Stats
6W - 3L
1,744 SR
Queue Stats
83W - 65L
1,664 Elo+
Solo
Team Averages
Level 24
1,619 SR
1,585 Elo+

VS

Team Averages
Level 20
1,534 SR
1,481 Elo+
Merlin
Merlin
EpicDanycross
Merlin
Level 29
God Stats
20W - 18L
1,641 SR
Queue Stats
87W - 78L
1,591 Elo+
Solo
Nemesis
Nemesis
Kendo_Indo
Nemesis
Level 16
God Stats
2W - 4L
1,452 SR
Queue Stats
102W - 139L
1,294 Elo+
Party 1
Anubis
Anubis
Sachumun
Anubis
Level 27
God Stats
1W - 2L
1,621 SR
Queue Stats
42W - 40L
1,569 Elo+
Solo
Artemis
Artemis
Theonemanarmy2
Artemis
Level 16
God Stats
0W - 1L
1,508 SR
Queue Stats
26W - 20L
1,626 Elo+
Solo
Ymir
Ymir
deadpillzz
Ymir
Level 12
God Stats
16W - 13L
1,449 SR
Queue Stats
190W - 234L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArusAlot
Fenrir
13
7 / 1 / 6
8,146
582
7,185
11,712
4,568
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bellona
Elmangos6936
Bellona
12
1 / 3 / 4
7,389
528
2,473
8,016
5,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 5 / 4
6,418
458
2,925
8,626
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 2
8,677
620
9,376
10,768
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
iJadoka
Heimdallr
14
6 / 0 / 6
8,659
619
8,699
7,189
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,678
548
7,461
8,708
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Kendo_Indo
Nemesis
9
4 / 4 / 2
6,724
480
4,393
9,535
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Sachumun
Anubis
12
5 / 4 / 2
7,652
547
6,280
7,638
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 3 / 0
4,664
333
825
3,249
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 6 / 0
5,352
382
994
11,720
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
20
Kills
11
11
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ArusAlot
Fenrir
7
1
6
10
W
Bellona
Elmangos6936
Bellona
1
3
4
1
L
2
3
3
1.17
W
1
5
4
0.6
L
Nemesis
Kendo_Indo
Nemesis
4
4
2
1.25
L
Anubis
Sachumun
Anubis
5
4
2
1.5
W
5
2
2
3
L
0
3
0
0
L
0
6
0
0
W
Heimdallr
iJadoka
Heimdallr
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
19,953
46,311
Taken
40,850
19,521
Mitigated
17,346
15,052
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ArusAlot
Fenrir
7,185
1,804
0
3,431
11,712
4,568
751
1,452
10,260
0
36,945
W
Bellona
Elmangos6936
Bellona
2,473
392
0
615
8,016
5,685
782
3,778
4,238
0
33,162
L
7,461
491
0
1,012
8,708
2,877
0
3,819
4,806
54,213
0
W
2,925
402
0
200
8,626
2,219
0
2,458
6,168
0
21,733
L
Nemesis
Kendo_Indo
Nemesis
4,393
2,333
0
1,542
9,535
3,074
0
2,651
6,845
0
20,745
L
Anubis
Sachumun
Anubis
6,280
448
0
2,525
7,638
3,067
134
1,223
6,412
39,381
0
W
9,376
612
349
6,456
10,768
4,590
157
4,706
6,062
55,932
0
L
825
389
0
734
3,249
480
0
0
3,198
0
8,952
L
994
36
0
702
11,720
7,848
165
1,683
10,037
14,478
0
W
Heimdallr
iJadoka
Heimdallr
8,699
4,860
0
4,001
7,189
2,459
3,252
2,274
4,783
0
59,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,289
Gold Earned
32,070
359
Minions Killed
269
0
Camps Cleared
0
1,273,034
Distance Traveled
1,060,596
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,146
582
47
3
0
281,899
2
W
Bellona
7,389
528
74
5
0
228,077
3
L
Merlin
7,678
548
97
7
0
220,465
2
W
Susano
6,418
458
25
2
0
289,536
0
L
Nemesis
6,724
480
35
3
0
257,999
1
L
Anubis
7,652
547
85
6
0
215,388
4
W
Hades
8,677
620
106
8
0
257,066
4
L
Artemis
4,664
333
22
2
0
147,607
0
L
Ymir
5,352
382
30
2
0
219,137
0
W
Heimdallr
8,659
619
107
8
0
216,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role