Player Matchup

Freya
Freya
ChiefWukong
Freya
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
353W - 320L
1,511 Elo+
Party 1
Terra
Terra
Enyosoter
Terra
Level 112
God Stats
2W - 2L
1,652 SR
Queue Stats
62W - 69L
1,482 Elo+
Solo
Artemis
Artemis
Im Zeus Kaiser
Artemis
Level 154
God Stats
2W - 0L
1,777 SR
Queue Stats
30W - 42L
1,408 Elo+
Solo
Geb
Geb
SuperSayainPopo
Geb
Level 108
God Stats
26W - 19L
1,562 SR
Queue Stats
131W - 147L
1,385 Elo+
Party 1
Loki
Loki
ThreeFingerChub
Loki
Level 145
God Stats
10W - 5L
1,738 SR
Queue Stats
221W - 207L
1,544 Elo+
Party 1
Team Averages
Level 134
1,646 SR
1,466 Elo+

VS

Team Averages
Level 124
1,519 SR
1,483 Elo+
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Obl1vion Reaper
Jormungandr
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 77L
1,494 Elo+
Solo
Serqet
Serqet
TechtroN1nja16
Serqet
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,473 Elo+
Solo
Ra
Ra
l Charman l
Ra
Level 123
God Stats
10W - 9L
1,633 SR
Queue Stats
235W - 271L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
weetsim
Ah Muzen Cab
Level 143
God Stats
5W - 8L
1,463 SR
Queue Stats
259W - 284L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 12
12,845
714
12,178
15,988
12,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Enyosoter
Terra
19
3 / 3 / 20
13,856
770
9,867
18,183
22,282
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
17 / 1 / 10
17,125
951
30,128
16,256
6,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 2 / 19
11,841
658
4,797
14,940
14,793
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 4 / 7
14,889
827
15,079
14,030
6,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 8 / 3
11,542
641
9,434
16,448
7,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Obl1vion Reaper
Jormungandr
17
0 / 7 / 6
10,371
576
9,545
20,058
27,160
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
7 / 7 / 2
12,755
709
12,481
18,569
9,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 6 / 3
10,135
563
8,539
12,530
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
weetsim
Ah Muzen Cab
19
2 / 6 / 2
12,004
667
10,220
13,929
6,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
34
Kills
11
11
Deaths
34
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
8
3
0.44
W
3
1
12
9
W
Terra
Enyosoter
Terra
3
3
20
4.33
W
17
1
10
22
L
Jormungandr
Obl1vion Reaper
Jormungandr
0
7
6
0.43
W
1
2
19
5.25
L
7
7
2
1.14
W
10
4
7
3.38
L
0
6
3
0.25
L
Ah Muzen Cab
weetsim
Ah Muzen Cab
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,049
Damage
50,219
79,397
Taken
81,534
63,105
Mitigated
56,115
30,897
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,434
153
2,600
4,240
16,448
7,798
126
5,931
10,461
35,223
0
W
12,178
3,819
0
7,140
15,988
12,927
2,343
5,293
10,298
56,728
0
W
Terra
Enyosoter
Terra
9,867
719
6,392
7,789
18,183
22,282
1,119
7,977
10,059
27,512
0
W
30,128
15,719
0
6,329
16,256
6,778
939
6,432
9,220
0
87,022
L
Jormungandr
Obl1vion Reaper
Jormungandr
9,545
980
44
749
20,058
27,160
0
8,673
11,231
35,810
0
W
4,797
739
0
1,880
14,940
14,793
331
3,951
10,740
16,321
0
L
12,481
2,233
0
2,386
18,569
9,173
0
4,628
13,869
0
33,925
W
15,079
2,785
0
1,367
14,030
6,325
2,409
4,207
8,927
0
61,905
L
8,539
717
2,187
2,513
12,530
5,410
1
5,184
7,318
39,968
0
L
Ah Muzen Cab
weetsim
Ah Muzen Cab
10,220
1,902
0
2,839
13,929
6,574
1,032
2,885
11,017
0
50,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,556
Gold Earned
56,807
417
Minions Killed
376
6
Camps Cleared
10
1,658,001
Distance Traveled
1,347,227
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,542
641
71
4
3
261,449
2
W
Freya
12,845
714
100
6
2
314,616
2
W
Terra
13,856
770
33
2
0
348,987
1
W
Artemis
17,125
951
140
8
2
282,449
2
L
Jormungandr
10,371
576
47
3
0
255,318
0
W
Geb
11,841
658
18
1
0
357,420
0
L
Serqet
12,755
709
66
4
1
284,155
0
W
Loki
14,889
827
126
7
2
354,529
1
L
Ra
10,135
563
89
5
2
244,973
1
L
Ah Muzen Cab
12,004
667
103
6
4
301,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role