Player Matchup

Bakasura
Bakasura
Bieeeeeeeee
Bakasura
Level 101
God Stats
6W - 4L
1,524 SR
Queue Stats
59W - 53L
1,569 Elo+
Solo
Hades
Hades
OhJeezMorty
Hades
Level 156
God Stats
117W - 90L
1,629 SR
Queue Stats
256W - 277L
1,547 Elo+
Party 1
Yemoja
Yemoja
SteelSilver7322
Yemoja
Level 110
God Stats
288W - 207L
1,569 SR
Queue Stats
584W - 508L
1,552 Elo+
Solo
Sun Wukong
Sun Wukong
Straited vl
Sun Wukong
Level 68
God Stats
12W - 5L
1,754 SR
Queue Stats
367W - 319L
1,604 Elo+
Solo
Medusa
Medusa
TallerHEMI440
Medusa
Level 155
God Stats
12W - 8L
1,672 SR
Queue Stats
450W - 426L
1,592 Elo+
Party 1
Team Averages
Level 118
1,630 SR
1,573 Elo+

VS

Team Averages
Level 130
1,610 SR
1,584 Elo+
Hercules
Hercules
Happy-Buffalo
Hercules
Level 107
God Stats
12W - 21L
1,590 SR
Queue Stats
271W - 259L
1,608 Elo+
Party 2
Chronos
Chronos
NJnzy
Chronos
Level 141
God Stats
11W - 8L
1,734 SR
Queue Stats
494W - 417L
1,637 Elo+
Party 2
Merlin
Merlin
OnceBaked
Merlin
Level 160
God Stats
5W - 7L
1,545 SR
Queue Stats
295W - 275L
1,542 Elo+
Solo
Terra
Terra
tgfretgr4t
Terra
Level 123
God Stats
9W - 8L
1,553 SR
Queue Stats
221W - 195L
1,569 Elo+
Solo
Odin
Odin
youthought01
Odin
Level 121
God Stats
11W - 14L
1,627 SR
Queue Stats
776W - 761L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bieeeeeeeee
Bakasura
12
4 / 0 / 2
6,807
681
5,166
7,306
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 0
6,060
606
4,812
6,621
2,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 6
5,478
548
1,896
4,081
1,915
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Straited vl
Sun Wukong
12
2 / 0 / 2
6,638
664
5,041
7,704
3,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 1
6,311
631
7,490
3,536
861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Happy-Buffalo
Hercules
7
0 / 4 / 1
4,462
446
1,410
7,542
2,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos
NJnzy
Chronos
10
0 / 2 / 0
5,319
532
1,924
7,183
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
OnceBaked
Merlin
10
0 / 1 / 1
5,130
513
4,173
6,159
2,116
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
10
0 / 2 / 0
5,665
567
3,978
7,074
4,895
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 2 / 0
5,386
539
3,554
6,801
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
1
1
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bieeeeeeeee
Bakasura
4
0
2
5
L
Hercules
Happy-Buffalo
Hercules
0
4
1
0.13
L
Chronos
NJnzy
Chronos
0
2
0
0
W
0
1
0
0
L
Merlin
OnceBaked
Merlin
0
1
1
0.5
W
1
0
6
4
W
Sun Wukong
Straited vl
Sun Wukong
2
0
2
3
W
4
0
1
4.5
L
Terra
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,405
Damage
15,039
29,248
Taken
34,759
12,135
Mitigated
12,994
12,681
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bieeeeeeeee
Bakasura
5,166
3,247
0
2,561
7,306
3,023
0
852
6,454
0
45,204
L
Hercules
Happy-Buffalo
Hercules
1,410
447
30
1,434
7,542
2,285
0
1,350
5,886
0
12,999
L
Chronos
NJnzy
Chronos
1,924
525
0
3,443
7,183
1,633
0
457
6,726
34,800
0
W
4,812
829
16
3,981
6,621
2,972
466
2,637
3,984
41,567
0
L
Merlin
OnceBaked
Merlin
4,173
738
0
2,773
6,159
2,116
0
3,749
2,340
34,586
0
W
1,896
504
450
983
4,081
1,915
569
1,725
2,356
12,402
0
W
Sun Wukong
Straited vl
Sun Wukong
5,041
968
0
3,319
7,704
3,364
0
3,716
3,988
0
43,807
W
7,490
3,079
0
1,371
3,536
861
0
1,203
2,333
0
44,813
L
Terra
3,978
819
233
3,117
7,074
4,895
0
0
6,939
33,119
0
L
3,554
1,108
0
2,160
6,801
2,065
0
1,152
5,469
0
26,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
25,962
400
Minions Killed
313
0
Camps Cleared
0
1,034,091
Distance Traveled
933,221
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,807
681
98
10
0
247,693
1
L
Hercules
4,462
446
26
3
0
182,249
2
L
Chronos
5,319
532
77
8
0
180,294
3
W
Hades
6,060
606
101
10
0
190,519
3
L
Merlin
5,130
513
57
6
0
171,531
3
W
Yemoja
5,478
548
30
3
0
198,711
4
W
Sun Wukong
6,638
664
108
11
0
195,231
3
W
Medusa
6,311
631
63
6
0
201,937
5
L
Terra
5,665
567
77
8
0
185,100
1
L
Odin
5,386
539
76
8
0
214,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role