Player Matchup

Awilix
Awilix
 
Awilix
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlexWave
Ymir
Level 68
God Stats
59W - 68L
1,153 SR
Queue Stats
160W - 188L
1,341 Elo+
Party 2
Zhong Kui
Zhong Kui
Bertandi
Zhong Kui
Level 66
God Stats
8W - 10L
1,931 SR
Queue Stats
153W - 172L
1,476 Elo+
Solo
Mulan
Mulan
Geduld
Mulan
Level 68
God Stats
12W - 6L
1,712 SR
Queue Stats
187W - 233L
1,326 Elo+
Party 2
Artemis
Artemis
patasdemono
Artemis
Level 126
God Stats
10W - 7L
1,500 SR
Queue Stats
146W - 143L
1,535 Elo+
Solo
Team Averages
Level 87
1,559 SR
1,435 Elo+

VS

Team Averages
Level 113
1,371 SR
1,390 Elo+
Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Andreyvader
Apollo
Level 102
God Stats
2W - 2L
1,269 SR
Queue Stats
97W - 117L
1,453 Elo+
Solo
Scylla
Scylla
BibblesTheClown
Scylla
Level 100
God Stats
1W - 1L
1,163 SR
Queue Stats
2W - 4L
1,115 Elo+
Party 1
Fenrir
Fenrir
GENERAL6565
Fenrir
Level 127
God Stats
148W - 144L
1,425 SR
Queue Stats
255W - 286L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 3 / 1
6,382
491
4,926
10,204
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
0 / 2 / 2
6,483
499
1,879
10,670
5,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Bertandi
Zhong Kui
12
2 / 2 / 0
7,123
548
4,764
10,431
8,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Geduld
Mulan
13
3 / 5 / 0
7,544
580
7,024
13,306
9,982
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
patasdemono
Artemis
11
1 / 5 / 1
6,530
502
5,024
9,125
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 2 / 0
8,255
635
10,120
12,133
6,101
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
11
5 / 0 / 3
7,198
554
6,869
5,238
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
2 / 2 / 4
6,695
515
5,805
9,392
3,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 2 / 2
7,582
583
10,065
4,992
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
12
2 / 2 / 3
6,999
538
3,042
8,926
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
8
Kills
17
17
Deaths
8
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
1
0.83
W
Mulan
 
Mulan
5
2
0
2.5
W
Bacchus
 
Bacchus
5
0
3
6.5
L
Ymir
0
2
2
0.5
W
Apollo
2
2
4
2
L
Zhong Kui
Bertandi
Zhong Kui
2
2
0
1
W
3
2
2
2
W
Fenrir
2
2
3
1.75
L
Mulan
Geduld
Mulan
3
5
0
0.6
L
Artemis
patasdemono
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,617
Damage
35,901
53,736
Taken
40,681
30,374
Mitigated
18,428
15,454
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,926
1,313
0
2,904
10,204
3,318
0
2,389
7,735
0
36,405
W
Mulan
 
Mulan
10,120
1,781
0
6,389
12,133
6,101
420
0
12,133
0
48,818
W
Bacchus
 
Bacchus
6,869
545
0
799
5,238
4,470
0
1,594
3,644
14,353
0
L
Ymir
1,879
88
0
1,358
10,670
5,996
100
4,169
6,423
13,064
0
W
Apollo
5,805
2,916
0
3,476
9,392
3,052
727
2,314
7,078
0
43,454
L
Zhong Kui
Bertandi
Zhong Kui
4,764
557
0
5,284
10,431
8,255
207
5,285
4,688
41,941
0
W
10,065
1,136
0
0
4,992
1,580
222
2,053
2,939
38,781
0
W
Fenrir
3,042
437
33
1,140
8,926
3,225
0
682
8,244
0
36,343
L
Mulan
Geduld
Mulan
7,024
1,892
0
4,468
13,306
9,982
0
0
13,306
0
38,778
L
Artemis
patasdemono
Artemis
5,024
2,441
0
1,440
9,125
2,823
480
4,409
4,650
0
37,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
36,729
351
Minions Killed
355
0
Camps Cleared
0
1,208,634
Distance Traveled
1,302,397
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,382
491
56
4
0
281,825
3
W
Mulan
8,255
635
111
9
0
241,307
2
W
Bacchus
7,198
554
14
1
0
270,955
7
L
Ymir
6,483
499
24
2
0
251,893
2
W
Apollo
6,695
515
84
6
0
259,825
2
L
Zhong Kui
7,123
548
95
7
0
247,905
4
W
Scylla
7,582
583
83
6
0
250,519
2
W
Fenrir
6,999
538
63
5
0
279,791
1
L
Mulan
7,544
580
99
8
0
219,031
2
L
Artemis
6,530
502
77
6
0
207,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role