Player Matchup

Janus
Janus
Bunkies
Janus
Level 27
God Stats
129W - 77L
1,653 SR
Queue Stats
155W - 100L
1,601 Elo+
Solo
Neith
Neith
Daniwy
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,632 Elo+
Solo
Amaterasu
Amaterasu
PatthePotato
Amaterasu
Level 5
God Stats
0W - 1L
1,699 SR
Queue Stats
4W - 9L
1,568 Elo+
Solo
Ravana
Ravana
TTVStevenade
Ravana
Level 24
God Stats
1W - 2L
1,438 SR
Queue Stats
134W - 144L
1,523 Elo+
Solo
Sylvanus
Sylvanus
WarmRawBeaver
Sylvanus
Level 17
God Stats
41W - 44L
1,631 SR
Queue Stats
200W - 229L
1,581 Elo+
Solo
Team Averages
Level 15
1,584 SR
1,581 Elo+

VS

Team Averages
Level 15
1,549 SR
1,563 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
NateCYP
Apollo
Level 21
God Stats
7W - 6L
1,406 SR
Queue Stats
23W - 27L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tiny4Skin
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,544 Elo+
Solo
Ymir
Ymir
jimmyyPLAYS9088
Ymir
Level 12
God Stats
8W - 8L
1,613 SR
Queue Stats
9W - 8L
1,633 Elo+
Party 1
Tsukuyomi
Tsukuyomi
katonnn
Tsukuyomi
Level 5
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 0L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bunkies
Janus
20
6 / 7 / 5
14,441
555
16,237
16,267
5,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Daniwy
Neith
18
2 / 9 / 5
11,016
424
13,577
18,410
6,211
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
PatthePotato
Amaterasu
11
0 / 7 / 2
8,717
335
2,445
14,087
6,639
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
20
14 / 9 / 5
14,314
551
16,734
21,356
12,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
WarmRawBeaver
Sylvanus
18
2 / 5 / 11
13,015
501
6,773
30,136
31,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 4 / 7
15,852
610
32,746
22,476
8,419
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
NateCYP
Apollo
18
10 / 8 / 5
14,259
548
17,663
15,327
4,648
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
Tiny4Skin
Ah Muzen Cab
20
8 / 4 / 4
14,649
563
14,673
17,022
6,396
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 11
11,745
452
3,059
13,230
11,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tsukuyomi
katonnn
Tsukuyomi
20
7 / 5 / 5
13,839
532
11,444
19,321
6,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
69
24
Kills
37
37
Deaths
24
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
4
7
3.88
L
Janus
Bunkies
Janus
6
7
5
1.21
L
Neith
Daniwy
Neith
2
9
5
0.5
W
Apollo
NateCYP
Apollo
10
8
5
1.56
L
Amaterasu
PatthePotato
Amaterasu
0
7
2
0.14
L
Ravana
14
9
5
1.83
W
Ah Muzen Cab
Tiny4Skin
Ah Muzen Cab
8
4
4
2.5
L
Sylvanus
WarmRawBeaver
Sylvanus
2
5
11
1.5
W
0
3
11
1.83
W
Tsukuyomi
katonnn
Tsukuyomi
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,766
Damage
79,585
100,256
Taken
87,376
62,358
Mitigated
37,788
20,346
Healing
23,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
32,746
9,352
0
11,168
22,476
8,419
9,224
6,891
15,463
164,492
0
L
Janus
Bunkies
Janus
16,237
382
0
1,711
16,267
5,287
204
5,754
10,513
113,199
0
L
Neith
Daniwy
Neith
13,577
3,597
0
3,141
18,410
6,211
0
9,074
9,336
0
71,919
W
Apollo
NateCYP
Apollo
17,663
13,061
0
2,360
15,327
4,648
1,512
1,898
13,365
0
61,648
L
Amaterasu
PatthePotato
Amaterasu
2,445
999
410
4,306
14,087
6,639
345
1,871
12,216
0
18,272
L
Ravana
16,734
6,206
0
1,071
21,356
12,292
0
4,728
16,628
0
95,165
W
Ah Muzen Cab
Tiny4Skin
Ah Muzen Cab
14,673
4,666
0
2,783
17,022
6,396
4,351
6,656
9,978
0
86,701
L
Sylvanus
WarmRawBeaver
Sylvanus
6,773
1,438
1,181
8,526
30,136
31,929
140
14,378
15,758
31,594
0
W
3,059
440
0
1,050
13,230
11,425
442
3,252
9,874
7,076
0
W
Tsukuyomi
katonnn
Tsukuyomi
11,444
2,595
376
5,527
19,321
6,900
317
3,475
15,686
0
94,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,503
Gold Earned
70,344
517
Minions Killed
601
0
Camps Cleared
0
2,133,875
Distance Traveled
2,451,396
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,852
610
219
8
0
461,371
1
L
Janus
14,441
555
195
8
0
480,428
10
L
Neith
11,016
424
105
4
0
469,728
1
W
Apollo
14,259
548
78
3
0
498,658
0
L
Amaterasu
8,717
335
37
1
0
324,751
2
L
Ravana
14,314
551
137
5
0
433,032
0
W
Ah Muzen Cab
14,649
563
168
6
0
471,735
2
L
Sylvanus
13,015
501
43
2
0
425,936
2
W
Ymir
11,745
452
9
0
0
475,648
0
W
Tsukuyomi
13,839
532
127
5
0
543,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role