Player Matchup

Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Illirous
Cupid
Level 123
God Stats
2W - 4L
1,408 SR
Queue Stats
266W - 233L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
JeffHugs
Jing Wei
Level 89
God Stats
3W - 3L
1,364 SR
Queue Stats
126W - 113L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
dublin-wirbel
Kuzenbo
Level 103
God Stats
5W - 7L
1,505 SR
Queue Stats
688W - 657L
1,444 Elo+
Party 1
Odin
Odin
siordialex
Odin
Level 120
God Stats
3W - 1L
1,706 SR
Queue Stats
121W - 154L
1,520 Elo+
Solo
Team Averages
Level 118
1,497 SR
1,488 Elo+

VS

Team Averages
Level 92
1,557 SR
1,554 Elo+
He Bo
He Bo
BigBuumer
He Bo
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,479 Elo+
Solo
Neith
Neith
Calsafer
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,716 Elo+
Solo
Janus
Janus
IBrokeUrCrayons
Janus
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 50L
1,492 Elo+
Solo
Cernunnos
Cernunnos
RedBuffGoblin420
Cernunnos
Level 107
God Stats
4W - 2L
1,787 SR
Queue Stats
98W - 77L
1,573 Elo+
Solo
Tiamat
Tiamat
TkarmZ
Tiamat
Level 65
God Stats
1W - 2L
1,497 SR
Queue Stats
181W - 163L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
17
10 / 2 / 8
10,234
930
15,131
19,242
14,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Illirous
Cupid
16
5 / 2 / 9
9,499
864
12,911
9,509
4,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
JeffHugs
Jing Wei
15
2 / 3 / 4
8,932
812
7,186
9,548
4,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
15
2 / 3 / 9
9,051
823
6,263
19,739
25,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 3 / 10
8,992
817
5,736
13,278
12,968
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigBuumer
He Bo
16
5 / 1 / 6
8,963
815
14,749
8,135
3,165
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Calsafer
Neith
13
2 / 7 / 5
8,090
735
9,986
10,748
4,238
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 6
8,849
804
13,252
8,859
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
15
3 / 4 / 4
8,430
766
12,477
11,690
5,136
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
TkarmZ
Tiamat
13
0 / 6 / 5
7,525
684
7,566
11,058
5,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
22
Kills
13
13
Deaths
22
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
10
2
8
7
L
He Bo
BigBuumer
He Bo
5
1
6
8
L
Neith
Calsafer
Neith
2
7
5
0.64
L
3
4
6
1.5
W
Cupid
Illirous
Cupid
5
2
9
4.75
W
Jing Wei
JeffHugs
Jing Wei
2
3
4
1.33
L
Cernunnos
3
4
4
1.25
L
Tiamat
TkarmZ
Tiamat
0
6
5
0.42
W
Kuzenbo
2
3
9
2.17
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,227
Damage
58,030
71,316
Taken
50,490
62,513
Mitigated
21,462
30,623
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
15,131
2,201
732
7,657
19,242
14,323
604
9,921
9,321
0
21,668
L
He Bo
BigBuumer
He Bo
14,749
250
1,332
750
8,135
3,165
0
514
7,621
22,809
0
L
Neith
Calsafer
Neith
9,986
6,198
358
1,838
10,748
4,238
0
807
9,941
0
14,691
L
13,252
186
881
2,170
8,859
3,146
0
1,687
7,172
34,843
0
W
Cupid
Illirous
Cupid
12,911
4,159
4,110
2,982
9,509
4,820
2,340
5,400
4,109
0
31,091
W
Jing Wei
JeffHugs
Jing Wei
7,186
4,438
223
2,616
9,548
4,830
1,953
6,632
2,916
0
22,545
L
Cernunnos
12,477
5,174
446
2,564
11,690
5,136
0
2,172
9,518
0
26,411
L
Tiamat
TkarmZ
Tiamat
7,566
279
1,217
2,373
11,058
5,777
0
1,083
9,975
15,873
0
W
Kuzenbo
6,263
2,138
1,838
4,005
19,739
25,572
663
8,072
11,667
11,664
0
W
5,736
766
3,313
3,147
13,278
12,968
0
5,542
7,736
0
13,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,708
Gold Earned
41,857
125
Minions Killed
127
0
Camps Cleared
0
1,202,226
Distance Traveled
1,018,865
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,234
930
9
1
0
274,843
3
L
He Bo
8,963
815
29
3
0
238,985
0
L
Neith
8,090
735
12
1
0
177,533
0
L
Janus
8,849
804
32
3
0
202,671
0
W
Cupid
9,499
864
42
4
0
221,665
4
W
Jing Wei
8,932
812
51
5
0
220,210
0
L
Cernunnos
8,430
766
31
3
0
214,600
1
L
Tiamat
7,525
684
23
2
0
185,076
1
W
Kuzenbo
9,051
823
7
1
0
248,279
0
W
Odin
8,992
817
16
1
0
237,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role