Player Matchup

Cthulhu
Cthulhu
AckermanV_V
Cthulhu
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,703 Elo+
Solo
Neith
Neith
LAZARO_RJ_BR
Neith
Level 154
God Stats
1W - 2L
1,587 SR
Queue Stats
106W - 137L
1,422 Elo+
Solo
Zeus
Zeus
Plage3Positiv3
Zeus
Level 49
God Stats
1W - 10L
1,348 SR
Queue Stats
11W - 29L
1,303 Elo+
Solo
Hera
Hera
kokoarissa
Hera
Level 68
God Stats
4W - 5L
1,510 SR
Queue Stats
172W - 189L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
swavyajj
Ao Kuang
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
203W - 241L
1,410 Elo+
Solo
Team Averages
Level 80
1,489 SR
1,457 Elo+

VS

Team Averages
Level 68
1,539 SR
1,440 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HENRYTYB_
Izanami
Level 109
God Stats
1W - 1L
1,617 SR
Queue Stats
258W - 247L
1,504 Elo+
Solo
Athena
Athena
Simikiel_HPA32
Athena
Level 88
God Stats
43W - 44L
1,472 SR
Queue Stats
337W - 341L
1,416 Elo+
Solo
Chang'e
Chang'e
andromedrx24
Chang'e
Level 61
God Stats
4W - 2L
1,521 SR
Queue Stats
100W - 126L
1,297 Elo+
Solo
Sylvanus
Sylvanus
xEl_Chicano209
Sylvanus
Level 42
God Stats
4W - 1L
1,585 SR
Queue Stats
294W - 258L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AckermanV_V
Cthulhu
6
0 / 2 / 0
4,899
445
1,871
4,821
2,797
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 1 / 0
5,384
489
4,304
3,591
1,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 6 / 1
5,279
480
4,755
5,687
1,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 5 / 1
4,991
454
4,172
10,363
4,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
swavyajj
Ao Kuang
9
1 / 2 / 0
5,372
488
1,902
6,927
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 0 / 0
5,316
483
1,357
4,322
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HENRYTYB_
Izanami
11
3 / 2 / 4
6,654
605
4,364
6,209
1,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
4 / 0 / 5
6,301
573
3,428
4,462
1,523
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
andromedrx24
Chang'e
9
3 / 0 / 2
6,164
560
4,710
6,409
1,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
5 / 0 / 3
7,040
640
5,363
6,503
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
16
16
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
0
1
L
Cthulhu
AckermanV_V
Cthulhu
0
2
0
0
W
Izanami
HENRYTYB_
Izanami
3
2
4
2.5
L
0
1
0
0
L
1
6
1
0.25
W
4
0
5
6.5
W
Chang'e
andromedrx24
Chang'e
3
0
2
4
L
0
5
1
0.1
L
Ao Kuang
swavyajj
Ao Kuang
1
2
0
0.5
W
Sylvanus
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,004
Damage
19,222
31,389
Taken
27,905
11,142
Mitigated
9,351
6,642
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,357
167
186
582
4,322
1,363
0
1,656
2,666
23,390
0
L
Cthulhu
AckermanV_V
Cthulhu
1,871
277
100
255
4,821
2,797
0
3,154
1,667
9,415
0
W
Izanami
HENRYTYB_
Izanami
4,364
3,604
296
2,066
6,209
1,915
598
3,362
2,847
0
41,144
L
4,304
1,185
0
1,205
3,591
1,111
200
1,493
2,098
0
32,613
L
4,755
945
0
394
5,687
1,289
0
2,031
3,656
23,304
0
W
3,428
978
0
1,530
4,462
1,523
0
1,403
3,059
25,595
0
W
Chang'e
andromedrx24
Chang'e
4,710
721
762
1,306
6,409
1,677
0
1,889
4,520
17,660
0
L
4,172
1,346
0
1,468
10,363
4,077
0
5,121
5,242
22,659
0
L
Ao Kuang
swavyajj
Ao Kuang
1,902
386
0
3,220
6,927
1,868
0
2,380
4,547
23,804
0
W
Sylvanus
5,363
1,780
500
2,997
6,503
2,873
819
4,390
2,113
32,071
6,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,925
Gold Earned
31,475
211
Minions Killed
280
0
Camps Cleared
0
922,284
Distance Traveled
1,003,587
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,316
483
39
4
0
201,861
4
L
Cthulhu
4,899
445
13
1
0
168,719
1
W
Izanami
6,654
605
73
7
0
191,931
2
L
Neith
5,384
489
69
6
0
185,488
0
L
Zeus
5,279
480
40
4
0
186,928
0
W
Athena
6,301
573
45
4
0
228,341
0
W
Chang'e
6,164
560
35
3
0
200,195
1
L
Hera
4,991
454
36
3
0
174,105
0
L
Ao Kuang
5,372
488
53
5
0
207,044
4
W
Sylvanus
7,040
640
88
8
0
181,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role