Player Matchup

Artemis
Artemis
 
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Hydrolique62
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,409 Elo+
Solo
Nu Wa
Nu Wa
Koffeholic
Nu Wa
Level 84
God Stats
14W - 5L
1,500 SR
Queue Stats
43W - 28L
1,710 Elo+
Party 2
Thor
Thor
xMAZAHAKAx
Thor
Level 13
God Stats
14W - 13L
1,351 SR
Queue Stats
38W - 35L
1,451 Elo+
Party 2
Chaac
Chaac
yaklon
Chaac
Level 13
God Stats
2W - 3L
1,779 SR
Queue Stats
80W - 91L
1,454 Elo+
Party 2
Team Averages
Level 30
1,526 SR
1,505 Elo+

VS

Team Averages
Level 19
1,613 SR
1,544 Elo+
Tsukuyomi
Tsukuyomi
KumarbazKaiji
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,657 Elo+
Party 1
Hades
Hades
NeonKnight67
Hades
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,657 Elo+
Party 1
Hachiman
Hachiman
denizlispor
Hachiman
Level 3
God Stats
2W - 1L
1,671 SR
Queue Stats
4W - 4L
1,657 Elo+
Party 1
Jormungandr
Jormungandr
dusonic
Jormungandr
Level 10
God Stats
3W - 1L
1,694 SR
Queue Stats
13W - 12L
1,472 Elo+
Solo
Loki
Loki
silvertalker
Loki
Level 16
God Stats
26W - 21L
1,701 SR
Queue Stats
41W - 45L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 4 / 21
13,990
1,166
29,090
13,982
5,886
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Hydrolique62
Guan Yu
19
3 / 7 / 23
11,904
992
14,630
21,310
26,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
20
12 / 1 / 21
13,773
1,148
31,164
11,581
4,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 8 / 20
12,165
1,014
10,213
16,052
7,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
yaklon
Chaac
20
5 / 4 / 24
12,534
1,045
18,289
21,721
22,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

150

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KumarbazKaiji
Tsukuyomi
18
0 / 12 / 7
10,111
843
6,303
25,307
10,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
15 / 8 / 6
14,510
1,209
21,596
26,022
20,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
denizlispor
Hachiman
19
5 / 5 / 15
12,592
1,049
22,556
19,178
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
dusonic
Jormungandr
19
4 / 3 / 16
12,450
1,038
16,086
19,637
26,913
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
0 / 9 / 12
11,147
929
10,532
20,335
6,055
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
80
37
Kills
24
24
Deaths
37
109
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
4
21
5.38
W
Guan Yu
Hydrolique62
Guan Yu
3
7
23
2.07
W
Nu Wa
12
1
21
22.5
L
Tsukuyomi
KumarbazKaiji
Tsukuyomi
0
12
7
0.29
L
15
8
6
2.25
L
Hachiman
denizlispor
Hachiman
5
5
15
2.5
L
Jormungandr
dusonic
Jormungandr
4
3
16
4
L
0
9
12
0.67
W
6
8
20
2
W
Chaac
yaklon
Chaac
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,386
Damage
77,073
84,646
Taken
110,479
66,457
Mitigated
70,239
19,829
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
29,090
16,869
0
0
13,982
5,886
0
7,731
6,251
135
50,242
W
Guan Yu
Hydrolique62
Guan Yu
14,630
2,489
2,493
4,360
21,310
26,300
0
9,169
12,141
161
29,733
W
Nu Wa
31,164
10,009
1,007
5,496
11,581
4,546
0
7,036
4,545
65,305
0
L
Tsukuyomi
KumarbazKaiji
Tsukuyomi
6,303
1,490
0
66
25,307
10,251
0
7,408
17,470
0
16,001
L
21,596
1,523
846
7,848
26,022
20,404
0
6,916
18,648
52,182
0
L
Hachiman
denizlispor
Hachiman
22,556
12,858
0
3,031
19,178
6,616
0
5,770
13,079
0
55,823
L
Jormungandr
dusonic
Jormungandr
16,086
3,101
0
26
19,637
26,913
0
5,282
13,947
42,938
0
L
10,532
2,294
0
22
20,335
6,055
0
6,049
14,054
0
31,533
W
10,213
2,893
0
102
16,052
7,063
0
6,321
9,731
0
23,302
W
Chaac
yaklon
Chaac
18,289
5,191
0
6,371
21,721
22,662
0
7,425
14,296
0
34,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,366
Gold Earned
60,810
216
Minions Killed
239
6
Camps Cleared
6
1,087,781
Distance Traveled
1,050,733
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,990
1,166
39
3
2
189,263
0
W
Guan Yu
11,904
992
33
3
1
231,916
2
W
Nu Wa
13,773
1,148
79
7
3
219,344
2
L
Tsukuyomi
10,111
843
11
1
1
189,804
0
L
Hades
14,510
1,209
83
7
1
210,705
0
L
Hachiman
12,592
1,049
71
6
1
198,097
0
L
Jormungandr
12,450
1,038
43
4
0
224,176
3
L
Loki
11,147
929
31
3
3
227,951
1
W
Thor
12,165
1,014
29
2
0
201,385
2
W
Chaac
12,534
1,045
36
3
0
245,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role