Player Matchup

Anubis
Anubis
EX_FATE_010010
Anubis
Level 24
God Stats
3W - 2L
1,543 SR
Queue Stats
141W - 121L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
Gwenacious
Ne Zha
Level 27
God Stats
16W - 15L
1,555 SR
Queue Stats
189W - 144L
1,617 Elo+
Solo
Sol
Sol
ReclusiveHunter_
Sol
Level 22
God Stats
3W - 3L
1,742 SR
Queue Stats
90W - 62L
1,697 Elo+
Party 1
Odin
Odin
ZURKSEY
Odin
Level 25
God Stats
32W - 20L
1,632 SR
Queue Stats
116W - 74L
1,644 Elo+
Solo
Nemesis
Nemesis
iimPeRiiUuSs
Nemesis
Level 18
God Stats
19W - 46L
1,391 SR
Queue Stats
183W - 207L
1,588 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,628 Elo+

VS

Team Averages
Level 17
1,552 SR
1,604 Elo+
Sol
Sol
BetterThanFineOk
Sol
Level 12
God Stats
4W - 4L
1,661 SR
Queue Stats
20W - 25L
1,547 Elo+
Solo
Tyr
Tyr
KingMeliDCD
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,581 Elo+
Solo
Anhur
Anhur
Wet Dry Lost
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 55L
1,671 Elo+
Solo
Bakasura
Bakasura
donutbagleman
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 29L
1,564 Elo+
Solo
Aphrodite
Aphrodite
eves9209
Aphrodite
Level 21
God Stats
4W - 3L
1,602 SR
Queue Stats
4W - 3L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 2
11,393
570
13,361
20,402
12,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Gwenacious
Ne Zha
16
4 / 1 / 14
10,875
544
7,544
14,604
13,000
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
13 / 2 / 8
13,918
696
23,012
15,359
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
ZURKSEY
Odin
17
3 / 1 / 4
11,327
566
10,075
12,638
10,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
iimPeRiiUuSs
Nemesis
20
11 / 1 / 7
13,487
674
13,431
13,280
6,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 2
11,556
578
18,596
19,701
6,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 1
9,597
480
6,394
14,367
14,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 8 / 0
9,412
471
6,206
17,669
5,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
donutbagleman
Bakasura
15
3 / 8 / 5
9,600
480
8,427
17,848
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
eves9209
Aphrodite
12
0 / 8 / 5
7,597
380
4,242
15,973
7,755
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
35
Kills
13
14
Deaths
35
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
7
7
2
1.14
W
4
9
2
0.56
W
Ne Zha
Gwenacious
Ne Zha
4
1
14
11
L
0
4
1
0.13
W
13
2
8
8.5
L
3
8
0
0.38
W
Odin
ZURKSEY
Odin
3
1
4
5
L
Bakasura
donutbagleman
Bakasura
3
8
5
0.69
L
Aphrodite
eves9209
Aphrodite
0
8
5
0.31
W
Nemesis
iimPeRiiUuSs
Nemesis
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,423
Damage
43,865
76,283
Taken
85,558
47,846
Mitigated
41,029
29,845
Healing
27,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,596
5,135
0
7,289
19,701
6,652
0
10,128
9,521
89,058
7,008
W
13,361
281
0
9,038
20,402
12,378
1,833
12,419
7,983
63,435
0
W
Ne Zha
Gwenacious
Ne Zha
7,544
1,800
150
2,025
14,604
13,000
1,304
3,217
11,387
0
33,713
L
6,394
1,439
0
4,569
14,367
14,565
0
0
13,143
0
58,138
W
23,012
7,430
162
9,114
15,359
5,463
4,194
3,617
11,467
126,531
0
L
6,206
2,997
0
2,606
17,669
5,099
0
9,544
8,116
0
56,485
W
Odin
ZURKSEY
Odin
10,075
2,104
0
5,758
12,638
10,734
630
0
12,120
0
58,042
L
Bakasura
donutbagleman
Bakasura
8,427
5,769
0
4,023
17,848
6,958
0
5,825
11,895
0
51,648
L
Aphrodite
eves9209
Aphrodite
4,242
781
4,556
4,940
15,973
7,755
0
10,876
4,921
17,987
0
W
Nemesis
iimPeRiiUuSs
Nemesis
13,431
6,461
0
3,598
13,280
6,271
4,276
2,446
10,624
0
93,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,000
Gold Earned
47,762
624
Minions Killed
537
0
Camps Cleared
0
1,912,311
Distance Traveled
1,798,820
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,556
578
177
9
0
333,776
2
W
Anubis
11,393
570
118
6
0
293,653
2
W
Ne Zha
10,875
544
32
2
0
433,663
6
L
Tyr
9,597
480
128
6
0
370,560
2
W
Sol
13,918
696
197
10
0
372,723
0
L
Anhur
9,412
471
109
5
0
335,258
7
W
Odin
11,327
566
126
6
0
372,725
0
L
Bakasura
9,600
480
94
5
0
410,653
3
L
Aphrodite
7,597
380
29
1
0
348,573
3
W
Nemesis
13,487
674
151
8
0
439,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role