Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ChuckDaStump
Ares
Level 108
God Stats
5W - 1L
1,409 SR
Queue Stats
148W - 120L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Lil Oogway
Danzaburou
Level 119
God Stats
16W - 9L
1,597 SR
Queue Stats
271W - 220L
1,546 Elo+
Party 1
Team Averages
Level 125
1,502 SR
1,506 Elo+

VS

Team Averages
Level 35
1,451 SR
1,334 Elo+
Rama
Rama
BLU3N1NJA0126
Rama
Level 62
God Stats
21W - 32L
1,341 SR
Queue Stats
69W - 108L
1,188 Elo+
Solo
King Arthur
King Arthur
BrieckGaming
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,315 Elo+
Solo
Nemesis
Nemesis
ThirstierTen772
Nemesis
Level 17
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 1 / 9
6,563
938
4,956
5,359
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 0 / 7
7,002
1,000
2,826
10,702
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Lil Oogway
Danzaburou
9
4 / 1 / 6
6,725
961
4,756
3,612
1,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,257
751
4,079
6,605
2,204
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
BrieckGaming
King Arthur
7
0 / 5 / 2
4,832
690
1,954
8,348
5,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
0 / 2 / 1
4,560
651
1,240
3,171
1,351
Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
1
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
9
7.5
L
1
5
1
0.3
L
King Arthur
BrieckGaming
King Arthur
0
5
2
0.2
W
5
0
7
8.5
W
Danzaburou
Lil Oogway
Danzaburou
4
1
6
7
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,538
Damage
7,273
19,673
Taken
18,124
11,169
Mitigated
9,492
7,520
Healing
332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,956
742
1,420
1,610
5,359
1,770
1,095
0
5,359
26,511
0
L
4,079
3,745
0
204
6,605
2,204
0
2,809
3,796
0
14,672
L
King Arthur
BrieckGaming
King Arthur
1,954
286
0
0
8,348
5,937
0
3,190
5,158
0
9,921
W
2,826
351
384
2,985
10,702
8,269
353
0
10,702
10,904
0
W
Danzaburou
Lil Oogway
Danzaburou
4,756
2,042
0
1,121
3,612
1,130
841
0
3,612
0
13,534
L
1,240
474
0
128
3,171
1,351
0
1,783
1,388
0
3,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,290
Gold Earned
14,649
86
Minions Killed
43
0
Camps Cleared
0
384,519
Distance Traveled
278,290
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,563
938
43
6
0
143,018
2
L
Rama
5,257
751
27
4
0
98,751
0
L
King Arthur
4,832
690
14
2
0
121,023
2
W
Ares
7,002
1,000
21
3
0
153,068
1
W
Danzaburou
6,725
961
22
3
0
88,433
1
L
Nemesis
4,560
651
2
0
0
58,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role