Player Matchup

Neith
Neith
King Of Pep
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,674 Elo+
Party 2
Thoth
Thoth
OLIXPRO
Thoth
Level 29
God Stats
3W - 4L
1,364 SR
Queue Stats
12W - 16L
1,252 Elo+
Party 3
Anubis
Anubis
POLSKI BENGER64
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,464 Elo+
Party 2
Zeus
Zeus
PigLover606
Zeus
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
denbestnaja
Ne Zha
Level 7
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 3L
1,470 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,472 Elo+

VS

Team Averages
Level 16
1,518 SR
1,490 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
CounterDrop7914
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KevinR199609
Mercury
Level 10
God Stats
5W - 7L
1,374 SR
Queue Stats
16W - 26L
1,347 Elo+
Party 1
Anubis
Anubis
PrincessJamez
Anubis
Level 17
God Stats
6W - 1L
1,884 SR
Queue Stats
22W - 19L
1,678 Elo+
Solo
Zeus
Zeus
anthofeu
Zeus
Level 24
God Stats
7W - 12L
1,334 SR
Queue Stats
44W - 42L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
9,984
998
8,767
14,668
3,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
OLIXPRO
Thoth
15
1 / 1 / 6
9,208
921
10,338
7,355
1,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 4
8,839
884
4,405
11,972
3,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 9 / 5
8,886
889
4,721
12,177
3,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
16
3 / 4 / 7
10,302
1,030
10,382
14,364
5,222
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

150

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
3 / 0 / 19
10,896
1,090
7,935
11,238
12,943
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 2 / 11
10,520
1,052
5,254
11,602
4,510
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
KevinR199609
Mercury
16
2 / 1 / 8
9,580
958
3,043
5,280
2,659
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 7 / 6
10,212
1,021
9,378
10,949
4,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
18
12 / 1 / 10
12,026
1,203
28,015
5,211
1,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
81
11
Kills
27
27
Deaths
11
26
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
19
12.5
W
4
2
11
4.75
W
Mercury
KevinR199609
Mercury
2
1
8
6
L
5
6
4
1.17
L
Thoth
OLIXPRO
Thoth
1
1
6
4
L
1
7
4
0.43
L
1
9
5
0.39
W
6
7
6
1.29
W
Zeus
12
1
10
17
L
Ne Zha
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,613
Damage
53,625
60,536
Taken
44,280
17,748
Mitigated
26,166
4,290
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,935
1,344
0
0
11,238
12,943
0
4,875
6,363
31,103
0
W
5,254
2,088
0
300
11,602
4,510
0
5,098
6,504
0
18,920
W
Mercury
KevinR199609
Mercury
3,043
566
0
0
5,280
2,659
0
1,833
3,447
0
14,927
L
8,767
3,168
0
1,483
14,668
3,268
0
12,153
2,515
0
23,660
L
Thoth
OLIXPRO
Thoth
10,338
210
423
332
7,355
1,988
0
6,197
1,158
33,861
0
L
4,405
400
0
562
11,972
3,934
0
10,252
1,720
13,328
0
L
4,721
1,453
0
206
12,177
3,336
0
8,931
3,246
10,988
0
W
9,378
133
495
1,966
10,949
4,251
0
6,153
4,796
17,034
0
W
Zeus
28,015
1,330
0
221
5,211
1,803
0
1,505
3,706
51,153
0
L
Ne Zha
10,382
1,569
0
1,284
14,364
5,222
0
7,795
6,569
0
41,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,219
Gold Earned
53,234
188
Minions Killed
184
4
Camps Cleared
3
781,815
Distance Traveled
907,472
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,896
1,090
49
5
0
195,484
2
W
Nemesis
10,520
1,052
28
3
2
194,533
0
W
Mercury
9,580
958
35
4
0
207,920
0
L
Neith
9,984
998
40
4
1
151,268
1
L
Thoth
9,208
921
43
4
0
171,825
0
L
Anubis
8,839
884
34
3
0
141,135
0
L
Zeus
8,886
889
11
1
0
130,041
2
W
Anubis
10,212
1,021
20
2
1
137,321
0
W
Zeus
12,026
1,203
52
5
0
172,214
0
L
Ne Zha
10,302
1,030
60
6
3
187,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role