Player Matchup

Athena
Athena
Bergamoo_93
Athena
Level 75
God Stats
1W - 1L
1,419 SR
Queue Stats
235W - 242L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
BsT x2Dutty
Gilgamesh
Level 160
God Stats
5W - 8L
1,261 SR
Queue Stats
564W - 594L
1,543 Elo+
Solo
Hun Batz
Hun Batz
Markursi
Hun Batz
Level 124
God Stats
0W - 1L
1,684 SR
Queue Stats
208W - 184L
1,552 Elo+
Party 2
Agni
Agni
SretanRođendan
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,629 Elo+
Solo
Susano
Susano
bagarock
Susano
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 50L
1,797 Elo+
Solo
Team Averages
Level 89
1,473 SR
1,605 Elo+

VS

Team Averages
Level 81
1,550 SR
1,468 Elo+
Tiamat
Tiamat
Axel_Blake
Tiamat
Level 118
God Stats
3W - 1L
1,443 SR
Queue Stats
170W - 181L
1,487 Elo+
Party 1
Bacchus
Bacchus
Boe94King
Bacchus
Level 116
God Stats
2W - 0L
1,543 SR
Queue Stats
173W - 184L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Hades_Or_Throw
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 15L
1,381 Elo+
Solo
Scylla
Scylla
Loloos07
Scylla
Level 117
God Stats
10W - 7L
1,576 SR
Queue Stats
452W - 458L
1,520 Elo+
Solo
Tyr
Tyr
kratoswar
Tyr
Level 23
God Stats
2W - 1L
1,686 SR
Queue Stats
107W - 144L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
0 / 6 / 12
10,340
689
7,552
21,254
25,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
BsT x2Dutty
Gilgamesh
17
6 / 7 / 6
11,621
775
15,138
20,623
17,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Markursi
Hun Batz
18
4 / 6 / 8
10,540
703
15,798
17,224
15,490
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 8 / 7
11,585
772
27,065
19,437
8,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
bagarock
Susano
15
2 / 10 / 4
9,461
631
5,852
15,177
15,533
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Axel_Blake
Tiamat
18
4 / 5 / 15
11,114
741
13,778
16,261
13,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Boe94King
Bacchus
18
5 / 3 / 17
12,277
818
8,614
20,696
34,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
11 / 4 / 18
12,654
844
20,646
22,158
19,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Loloos07
Scylla
20
13 / 3 / 16
13,516
901
26,441
18,583
7,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
4 / 5 / 22
11,485
766
11,222
19,649
24,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
125
20
Kills
37
37
Deaths
20
37
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Axel_Blake
Tiamat
4
5
15
2.3
L
Athena
0
6
12
1
W
Bacchus
Boe94King
Bacchus
5
3
17
4.5
L
Gilgamesh
BsT x2Dutty
Gilgamesh
6
7
6
1.29
W
11
4
18
5
W
Scylla
Loloos07
Scylla
13
3
16
7
L
Hun Batz
Markursi
Hun Batz
4
6
8
1.33
L
8
8
7
1.44
L
Susano
bagarock
Susano
2
10
4
0.4
W
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,405
Damage
80,701
93,715
Taken
97,347
82,757
Mitigated
99,535
19,944
Healing
31,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Axel_Blake
Tiamat
13,778
890
2,287
4,178
16,261
13,713
1,454
5,954
10,307
29,733
0
L
Athena
7,552
1,915
1,070
3,590
21,254
25,844
0
13,101
8,153
20,468
0
W
Bacchus
Boe94King
Bacchus
8,614
926
2,612
2,122
20,696
34,366
906
5,219
15,477
15,856
0
L
Gilgamesh
BsT x2Dutty
Gilgamesh
15,138
3,604
1,080
2,062
20,623
17,566
0
16,093
4,530
0
21,887
W
20,646
2,080
4,447
3,459
22,158
19,266
938
9,407
12,751
43,607
0
W
Scylla
Loloos07
Scylla
26,441
2,734
1,209
5,040
18,583
7,810
1,430
6,947
10,649
47,921
0
L
Hun Batz
Markursi
Hun Batz
15,798
2,716
1,044
3,919
17,224
15,490
0
11,748
5,476
0
30,405
L
27,065
2,577
1,339
4,293
19,437
8,324
35
16,130
3,307
48,637
0
L
Susano
bagarock
Susano
5,852
470
972
575
15,177
15,533
968
12,407
2,770
0
9,225
W
11,222
2,054
2,827
3,769
19,649
24,380
428
7,090
12,559
0
15,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,547
Gold Earned
61,046
130
Minions Killed
148
0
Camps Cleared
0
1,200,193
Distance Traveled
1,403,795
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,114
741
44
3
0
271,830
0
L
Athena
10,340
689
25
2
0
267,620
1
W
Bacchus
12,277
818
8
1
0
281,857
0
L
Gilgamesh
11,621
775
11
1
0
240,094
0
W
Cthulhu
12,654
844
39
3
0
288,814
1
W
Scylla
13,516
901
52
3
0
285,215
0
L
Hun Batz
10,540
703
33
2
0
263,443
1
L
Agni
11,585
772
48
3
0
232,233
2
L
Susano
9,461
631
13
1
0
196,803
0
W
Tyr
11,485
766
5
0
0
276,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role