Player Matchup

Arachne
Arachne
ArusAlot
Arachne
Level 27
God Stats
3W - 0L
1,867 SR
Queue Stats
114W - 103L
1,573 Elo+
Solo
Kali
Kali
Bean Dip71173
Kali
Level 23
God Stats
19W - 10L
1,555 SR
Queue Stats
105W - 94L
1,385 Elo+
Solo
He Bo
He Bo
NastyStickyUhh
He Bo
Level 27
God Stats
6W - 3L
1,618 SR
Queue Stats
38W - 38L
1,406 Elo+
Solo
Ullr
Ullr
hyper Ekun
Ullr
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
329W - 364L
1,397 Elo+
Solo
Tsukuyomi
Tsukuyomi
kulop974
Tsukuyomi
Level 15
God Stats
1W - 0L
1,367 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,581 SR
1,452 Elo+

VS

Team Averages
Level 19
1,438 SR
1,452 Elo+
Tiamat
Tiamat
 
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CrustierCoder22
Cthulhu
Level 8
God Stats
1W - 1L
1,338 SR
Queue Stats
7W - 9L
1,420 Elo+
Party 1
Loki
Loki
Joel Rodrigo405
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
StephenUn1verse
Bellona
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,337 Elo+
Party 1
Heimdallr
Heimdallr
wigglydiccley
Heimdallr
Level 25
God Stats
1W - 1L
1,351 SR
Queue Stats
13W - 13L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArusAlot
Arachne
11
6 / 1 / 3
7,047
705
3,946
7,477
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
0 / 1 / 3
5,688
569
2,499
4,846
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 2 / 0
5,803
580
4,290
6,007
2,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
3 / 1 / 5
6,094
609
4,825
4,993
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
kulop974
Tsukuyomi
9
2 / 4 / 0
5,905
591
1,969
5,493
1,736
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
7 / 1 / 0
6,776
678
6,351
5,954
4,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,094
509
822
6,046
3,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 4 / 0
3,538
354
24
2,289
275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,390
439
2,278
6,459
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
wigglydiccley
Heimdallr
7
2 / 6 / 2
5,146
515
4,731
7,120
2,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
9
9
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
7
1
0
7
W
Arachne
ArusAlot
Arachne
6
1
3
7.5
W
0
1
3
1.5
L
0
2
0
0
L
0
4
0
0
W
3
2
0
1.5
L
0
2
0
0
W
3
1
5
5.5
W
Tsukuyomi
kulop974
Tsukuyomi
2
4
0
0.5
L
Heimdallr
wigglydiccley
Heimdallr
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,529
Damage
14,206
28,816
Taken
27,868
11,164
Mitigated
14,898
8,017
Healing
4,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,351
982
0
2,910
5,954
4,254
36
1,163
4,791
38,211
0
W
Arachne
ArusAlot
Arachne
3,946
2,321
0
3,138
7,477
4,388
24
1,462
6,015
0
28,755
W
2,499
1,267
0
1,053
4,846
1,458
405
990
3,856
0
29,469
L
822
96
0
0
6,046
3,920
232
0
6,046
12,796
0
L
24
24
0
0
2,289
275
0
0
2,289
0
255
W
4,290
203
0
2,138
6,007
2,064
662
1,755
4,252
28,852
0
L
2,278
793
0
1,584
6,459
4,123
793
2,093
4,356
0
11,690
W
4,825
3,000
0
1,462
4,993
1,518
799
526
4,467
0
27,893
W
Tsukuyomi
kulop974
Tsukuyomi
1,969
678
0
226
5,493
1,736
138
2,440
3,053
0
25,428
L
Heimdallr
wigglydiccley
Heimdallr
4,731
2,216
20
461
7,120
2,326
61
1,034
6,004
0
13,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
24,944
259
Minions Killed
145
0
Camps Cleared
0
1,057,536
Distance Traveled
857,300
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,776
678
73
7
0
195,783
4
W
Arachne
7,047
705
55
6
0
234,509
2
W
Kali
5,688
569
55
6
0
243,792
3
L
Cthulhu
5,094
509
25
3
0
189,236
0
L
Loki
3,538
354
0
0
0
72,849
0
W
He Bo
5,803
580
48
5
0
203,737
0
L
Bellona
4,390
439
27
3
0
173,515
0
W
Ullr
6,094
609
43
4
0
181,451
1
W
Tsukuyomi
5,905
591
58
6
0
194,047
2
L
Heimdallr
5,146
515
20
2
0
225,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role