Player Matchup

Poseidon
Poseidon
Bronze III
CareFreeCasanova
Poseidon
Bronze III
Level 104
God Stats
0W - 1L
1,703 SR
Queue Stats
37W - 63L
1,424 MMR
Solo
Olorun
Olorun
Gold I
H4uS-M4IsTeR_88_
Olorun
Gold I
Level 116
God Stats
0W - 1L
1,346 SR
Queue Stats
268W - 262L
1,540 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
TezZ RewinDz
Ah Puch
Bronze III
Level 95
God Stats
0W - 2L
1,457 SR
Queue Stats
21W - 28L
1,435 MMR
Solo
Danzaburou
Danzaburou
Gold III
eMp_Paingorack8
Danzaburou
Gold III
Level 142
God Stats
25W - 17L
1,652 SR
Queue Stats
262W - 259L
1,382 MMR
Party 1
Ne Zha
Ne Zha
Gold V
iiAfflicted
Ne Zha
Gold V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,423 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,532 SR
1,441 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,524 SR
1,439 MMR
Scylla
Scylla
Gold I
N4RUTOUN
Scylla
Gold I
Level 129
God Stats
3W - 12L
1,483 SR
Queue Stats
264W - 259L
1,637 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
fibresasuke
Sun Wukong
Gold V
Level 128
God Stats
38W - 34L
1,697 SR
Queue Stats
209W - 209L
1,292 MMR
Party 2
Apollo
Apollo
Gold II
ixoSso
Apollo
Gold II
Level 126
God Stats
3W - 7L
1,261 SR
Queue Stats
273W - 273L
1,452 MMR
Solo
Kali
Kali
Gold IV
javi_peral
Kali
Gold IV
Level 99
God Stats
3W - 0L
1,759 SR
Queue Stats
49W - 45L
1,438 MMR
Solo
Fafnir
Fafnir
Gold IV
x0NA1Rx
Fafnir
Gold IV
Level 126
God Stats
3W - 3L
1,422 SR
Queue Stats
199W - 202L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,254
434
8,136
13,066
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 2 / 3
10,231
538
8,339
16,144
7,309
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
TezZ RewinDz
Ah Puch
15
1 / 5 / 0
9,120
480
8,155
18,621
13,575
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
eMp_Paingorack8
Danzaburou
15
1 / 3 / 4
8,801
463
8,688
16,527
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
12
2 / 2 / 4
8,979
473
4,667
11,606
4,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
TiamatMorgan Le FayGilgameshArachneCthulhu

VS

Bans
AthenaFenrirYmirHerculesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
N4RUTOUN
Scylla
16
3 / 0 / 2
10,796
568
11,468
6,977
2,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
fibresasuke
Sun Wukong
19
2 / 1 / 2
11,883
625
14,182
17,605
14,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
ixoSso
Apollo
20
11 / 4 / 5
12,972
683
18,232
16,131
5,819
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 6
10,855
571
9,619
19,277
7,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
x0NA1Rx
Fafnir
13
1 / 2 / 10
10,033
528
6,032
17,218
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
9
Kills
20
20
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
4
2
3
2.75
W
Scylla
N4RUTOUN
Scylla
3
0
2
4
L
Ah Puch
TezZ RewinDz
Ah Puch
1
5
0
0.2
L
Danzaburou
eMp_Paingorack8
Danzaburou
1
3
4
1
W
Sun Wukong
fibresasuke
Sun Wukong
2
1
2
3
L
Ne Zha
2
2
4
2
W
Apollo
ixoSso
Apollo
11
4
5
3.38
W
3
3
6
2
W
Fafnir
x0NA1Rx
Fafnir
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,985
Damage
59,533
75,964
Taken
77,208
34,731
Mitigated
49,366
23,161
Healing
30,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,136
1,356
492
1,295
13,066
3,221
0
1,144
11,890
50,481
0
L
8,339
3,385
1,002
7,468
16,144
7,309
0
5,907
9,893
76,542
0
W
Scylla
N4RUTOUN
Scylla
11,468
397
166
4,267
6,977
2,192
1,035
3,135
3,832
72,726
0
L
Ah Puch
TezZ RewinDz
Ah Puch
8,155
539
0
9,569
18,621
13,575
0
1,075
17,496
62,335
0
L
Danzaburou
eMp_Paingorack8
Danzaburou
8,688
3,050
0
2,055
16,527
5,827
0
5,078
11,215
0
72,626
W
Sun Wukong
fibresasuke
Sun Wukong
14,182
2,418
0
8,578
17,605
14,811
85
7,459
10,038
0
82,987
L
Ne Zha
4,667
1,322
0
1,280
11,606
4,799
0
3,484
7,970
61
22,698
W
Apollo
ixoSso
Apollo
18,232
11,864
0
7,842
16,131
5,819
7,008
6,046
9,877
0
114,173
W
9,619
4,179
0
5,117
19,277
7,612
45
6,698
12,519
0
72,224
W
Fafnir
x0NA1Rx
Fafnir
6,032
817
0
5,014
17,218
18,932
25
6,243
10,653
13,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
56,539
525
Minions Killed
573
0
Camps Cleared
0
1,708,808
Distance Traveled
1,872,015
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,254
434
98
5
0
350,483
5
L
Olorun
10,231
538
133
7
0
362,233
8
W
Scylla
10,796
568
126
7
0
378,010
9
L
Ah Puch
9,120
480
129
7
0
315,675
2
L
Danzaburou
8,801
463
118
6
0
371,051
5
W
Sun Wukong
11,883
625
159
8
0
387,293
3
L
Ne Zha
8,979
473
47
2
0
309,366
2
W
Apollo
12,972
683
157
8
0
338,629
4
W
Kali
10,855
571
122
6
0
397,827
3
W
Fafnir
10,033
528
9
0
0
370,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role