Player Matchup

Hou Yi
Hou Yi
BlackPower996
Hou Yi
Level 8
God Stats
4W - 1L
1,525 SR
Queue Stats
5W - 1L
1,794 Elo+
Party 2
Ra
Ra
KiesieK
Ra
Level 15
God Stats
3W - 0L
1,836 SR
Queue Stats
18W - 14L
1,570 Elo+
Party 3
Ullr
Ullr
Nabeev
Ullr
Level 15
God Stats
2W - 1L
1,709 SR
Queue Stats
21W - 18L
1,399 Elo+
Party 3
Tiamat
Tiamat
Radezuun
Tiamat
Level 55
God Stats
2W - 1L
1,403 SR
Queue Stats
4W - 4L
1,491 Elo+
Party 2
Achilles
Achilles
cynicalthomas
Achilles
Level 23
God Stats
1W - 1L
1,275 SR
Queue Stats
46W - 40L
1,516 Elo+
Party 3
Team Averages
Level 23
1,550 SR
1,554 Elo+

VS

Team Averages
Level 19
1,602 SR
1,504 Elo+
Bakasura
Bakasura
Der Jannis
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,697 Elo+
Party 1
Cthulhu
Cthulhu
VollAnDieWand
Cthulhu
Level 64
God Stats
1W - 2L
1,793 SR
Queue Stats
66W - 83L
1,444 Elo+
Party 1
Artemis
Artemis
Wrongchar
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,360 Elo+
Solo
Zeus
Zeus
miguewinho
Zeus
Level 8
God Stats
1W - 2L
1,715 SR
Queue Stats
8W - 11L
1,520 Elo+
Solo
Ymir
Ymir
therealdadbod69
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 6
6,312
526
3,334
4,921
1,625
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
12 / 2 / 2
8,948
746
9,939
6,381
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Nabeev
Ullr
11
1 / 4 / 9
6,921
577
4,946
5,785
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Radezuun
Tiamat
10
3 / 3 / 3
6,490
541
3,305
5,084
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
cynicalthomas
Achilles
10
6 / 1 / 7
7,470
623
4,650
10,793
8,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Der Jannis
Bakasura
8
1 / 6 / 1
5,252
438
1,362
7,407
2,010
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
9
2 / 5 / 4
5,741
478
6,613
9,315
5,850
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Wrongchar
Artemis
8
0 / 5 / 2
5,455
455
767
7,282
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
7 / 5 / 1
7,234
603
8,063
5,524
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 3 / 3
6,192
516
2,948
10,500
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
23
Kills
11
13
Deaths
24
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Bakasura
Der Jannis
Bakasura
1
6
1
0.25
W
12
2
2
6.5
W
Ullr
Nabeev
Ullr
1
4
9
1.38
W
Tiamat
Radezuun
Tiamat
3
3
3
1.5
L
Cthulhu
2
5
4
0.8
L
Artemis
Wrongchar
Artemis
0
5
2
0.2
W
Achilles
cynicalthomas
Achilles
6
1
7
9.5
L
7
5
1
1.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
19,753
32,964
Taken
40,028
17,357
Mitigated
15,058
7,536
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,334
1,466
0
844
4,921
1,625
621
3,402
1,387
0
18,362
L
Bakasura
Der Jannis
Bakasura
1,362
1,197
0
1,242
7,407
2,010
0
2,184
5,044
0
11,765
W
9,939
1,605
823
1,613
6,381
2,462
1,584
4,000
2,053
44,924
0
W
Ullr
Nabeev
Ullr
4,946
1,912
0
89
5,785
2,046
0
3,102
2,677
0
31,306
W
Tiamat
Radezuun
Tiamat
3,305
275
97
1,752
5,084
2,796
1,147
2,779
2,169
23,015
0
L
Cthulhu
6,613
908
92
1,676
9,315
5,850
40
2,560
6,667
23,899
0
L
Artemis
Wrongchar
Artemis
767
352
0
438
7,282
1,717
15
868
6,345
0
16,495
W
Achilles
cynicalthomas
Achilles
4,650
1,478
0
2,318
10,793
8,428
324
4,137
6,531
0
14,124
L
8,063
2,216
0
90
5,524
1,655
0
2,988
2,360
27,196
0
L
2,948
532
0
2,040
10,500
3,826
0
3,878
6,368
32,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
29,874
276
Minions Killed
235
0
Camps Cleared
0
1,081,100
Distance Traveled
1,054,759
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,312
526
41
3
0
198,903
0
L
Bakasura
5,252
438
37
3
0
211,214
1
W
Ra
8,948
746
100
8
0
222,163
0
W
Ullr
6,921
577
71
6
0
225,153
0
W
Tiamat
6,490
541
48
4
0
206,234
1
L
Cthulhu
5,741
478
27
2
0
232,971
0
L
Artemis
5,455
455
41
3
0
215,491
0
W
Achilles
7,470
623
16
1
0
228,647
1
L
Zeus
7,234
603
66
6
0
217,188
1
L
Ymir
6,192
516
64
5
0
177,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role