Player Matchup

Tiamat
Tiamat
Kasiinii
Tiamat
Level 141
God Stats
56W - 50L
1,588 SR
Queue Stats
1,879W - 1,760L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
Mad Rash g
Zhong Kui
Level 120
God Stats
1W - 7L
1,254 SR
Queue Stats
279W - 299L
1,553 Elo+
Solo
Kali
Kali
The_Ke55e7
Kali
Level 160
God Stats
1W - 3L
1,425 SR
Queue Stats
1,416W - 1,344L
1,489 Elo+
Party 2
Ne Zha
Ne Zha
Zarthangel
Ne Zha
Level 86
God Stats
0W - 4L
1,110 SR
Queue Stats
182W - 175L
1,520 Elo+
Party 3
Cerberus
Cerberus
sebslayer
Cerberus
Level 40
God Stats
1W - 1L
1,758 SR
Queue Stats
23W - 22L
1,509 Elo+
Party 3
Team Averages
Level 109
1,427 SR
1,517 Elo+

VS

Team Averages
Level 102
1,402 SR
1,523 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DomoFor3va
Ymir
Level 120
God Stats
5W - 4L
1,472 SR
Queue Stats
402W - 365L
1,536 Elo+
Party 1
Thanatos
Thanatos
Nomishi
Thanatos
Level 86
God Stats
1W - 1L
1,498 SR
Queue Stats
24W - 23L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Slainz
Nu Wa
Level 78
God Stats
3W - 5L
1,175 SR
Queue Stats
318W - 280L
1,527 Elo+
Party 1
Khepri
Khepri
x3Nolen
Khepri
Level 103
God Stats
6W - 7L
1,365 SR
Queue Stats
304W - 286L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kasiinii
Tiamat
16
2 / 2 / 5
8,334
758
9,775
9,332
7,278
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Mad Rash g
Zhong Kui
16
4 / 8 / 4
9,413
856
7,597
17,291
11,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 7 / 4
7,165
651
4,841
10,784
6,712
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Zarthangel
Ne Zha
16
3 / 4 / 2
8,421
766
7,702
10,447
5,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
sebslayer
Cerberus
12
0 / 6 / 4
7,289
663
4,907
19,074
17,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
4 / 3 / 21
10,725
975
12,983
17,457
21,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 3 / 18
10,086
917
11,359
10,403
11,553
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Nomishi
Thanatos
17
7 / 1 / 13
9,877
898
14,757
10,346
6,205
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Slainz
Nu Wa
17
8 / 1 / 18
10,123
920
15,850
6,525
2,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
x3Nolen
Khepri
15
2 / 2 / 17
9,043
822
4,575
8,553
11,082
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
114
9
Kills
27
27
Deaths
10
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
3
21
4.83
W
6
3
18
5
L
Tiamat
Kasiinii
Tiamat
2
2
5
2.25
L
Zhong Kui
Mad Rash g
Zhong Kui
4
8
4
0.75
W
Thanatos
Nomishi
Thanatos
7
1
13
13.5
W
Nu Wa
Slainz
Nu Wa
8
1
18
17
L
0
7
4
0.29
L
Ne Zha
Zarthangel
Ne Zha
3
4
2
1
L
Cerberus
sebslayer
Cerberus
0
6
4
0.33
W
Khepri
x3Nolen
Khepri
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,822
Damage
59,524
66,928
Taken
53,284
47,802
Mitigated
53,595
19,774
Healing
25,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,983
3,878
771
3,613
17,457
21,788
722
6,366
11,091
0
21,271
W
11,359
1,407
1,638
1,800
10,403
11,553
421
5,040
5,363
22,086
0
L
Tiamat
Kasiinii
Tiamat
9,775
864
1,724
3,200
9,332
7,278
245
4,963
4,369
23,312
0
L
Zhong Kui
Mad Rash g
Zhong Kui
7,597
153
355
4,500
17,291
11,791
372
7,346
9,945
27,763
0
W
Thanatos
Nomishi
Thanatos
14,757
3,101
0
9,014
10,346
6,205
1,751
3,768
6,578
0
31,697
W
Nu Wa
Slainz
Nu Wa
15,850
3,414
2,365
1,578
6,525
2,967
1,230
3,286
3,239
31,682
0
L
4,841
1,562
587
1,307
10,784
6,712
286
5,985
4,799
0
11,431
L
Ne Zha
Zarthangel
Ne Zha
7,702
2,709
733
1,853
10,447
5,015
0
2,779
7,668
0
18,432
L
Cerberus
sebslayer
Cerberus
4,907
510
861
4,654
19,074
17,006
0
10,711
8,363
12,787
0
W
Khepri
x3Nolen
Khepri
4,575
67
3,267
1,673
8,553
11,082
685
3,819
4,734
12,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,622
Gold Earned
49,854
120
Minions Killed
119
0
Camps Cleared
0
966,142
Distance Traveled
1,121,804
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,725
975
20
2
0
234,352
2
W
Ymir
10,086
917
30
3
0
192,402
2
L
Tiamat
8,334
758
20
2
0
230,640
1
L
Zhong Kui
9,413
856
44
4
0
161,662
0
W
Thanatos
9,877
898
26
2
0
263,136
0
W
Nu Wa
10,123
920
28
3
0
207,272
0
L
Kali
7,165
651
14
1
0
177,483
2
L
Ne Zha
8,421
766
16
1
0
200,859
0
L
Cerberus
7,289
663
26
2
0
195,498
1
W
Khepri
9,043
822
15
1
0
224,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role