Player Matchup

Ah Puch
Ah Puch
Annihilan
Ah Puch
Level 11
God Stats
5W - 6L
1,500 SR
Queue Stats
128W - 126L
1,593 Elo+
Party 1
Skadi
Skadi
ViniDKZouni
Skadi
Level 29
God Stats
24W - 23L
1,526 SR
Queue Stats
211W - 233L
1,451 Elo+
Solo
Kukulkan
Kukulkan
broz1n
Kukulkan
Level 27
God Stats
4W - 5L
1,489 SR
Queue Stats
204W - 141L
1,677 Elo+
Solo
Mulan
Mulan
iSumTingWongxx
Mulan
Level 63
God Stats
6W - 4L
1,498 SR
Queue Stats
98W - 100L
1,583 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jballs92
Ah Muzen Cab
Level 27
God Stats
102W - 82L
1,602 SR
Queue Stats
109W - 89L
1,577 Elo+
Solo
Team Averages
Level 31
1,523 SR
1,576 Elo+

VS

Team Averages
Level 41
1,584 SR
1,527 Elo+
Baron Samedi
Baron Samedi
Ausilot
Baron Samedi
Level 29
God Stats
41W - 23L
1,794 SR
Queue Stats
394W - 392L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Krongh1
Danzaburou
Level 149
God Stats
1W - 1L
1,355 SR
Queue Stats
11W - 16L
1,389 Elo+
Party 2
Ah Puch
Ah Puch
Krongh16
Ah Puch
Level 6
God Stats
23W - 16L
1,684 SR
Queue Stats
28W - 30L
1,449 Elo+
Party 2
Ullr
Ullr
ManikinsDiffed
Ullr
Level 16
God Stats
1W - 1L
1,302 SR
Queue Stats
5W - 1L
1,680 Elo+
Solo
Amaterasu
Amaterasu
Zercous
Amaterasu
Level 4
God Stats
7W - 7L
1,786 SR
Queue Stats
12W - 13L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Annihilan
Ah Puch
19
3 / 8 / 13
12,321
1,027
21,647
17,642
6,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 9 / 12
12,165
1,014
10,800
21,952
8,585
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
broz1n
Kukulkan
18
2 / 6 / 12
11,846
987
19,816
13,461
5,086
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 9 / 10
12,677
1,056
12,914
26,495
25,227
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
jballs92
Ah Muzen Cab
18
9 / 12 / 9
13,424
1,119
13,791
19,161
8,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ausilot
Baron Samedi
20
3 / 3 / 19
12,629
1,052
14,095
14,868
9,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Krongh1
Danzaburou
20
12 / 5 / 18
14,587
1,216
18,295
16,758
7,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Krongh16
Ah Puch
20
2 / 4 / 18
12,151
1,013
9,760
10,947
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
22 / 7 / 11
16,355
1,363
38,666
18,679
8,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Zercous
Amaterasu
20
5 / 3 / 15
12,422
1,035
14,826
21,918
14,069
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
125
22
Kills
44
44
Deaths
22
56
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Annihilan
Ah Puch
3
8
13
1.19
W
Baron Samedi
Ausilot
Baron Samedi
3
3
19
4.17
W
Danzaburou
Krongh1
Danzaburou
12
5
18
4.2
W
Ah Puch
Krongh16
Ah Puch
2
4
18
2.75
W
22
7
11
3.93
L
2
9
12
0.89
W
Amaterasu
Zercous
Amaterasu
5
3
15
4.17
L
Kukulkan
broz1n
Kukulkan
2
6
12
1.33
L
6
9
10
1.22
L
Ah Muzen Cab
jballs92
Ah Muzen Cab
9
12
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,968
Damage
95,642
98,711
Taken
83,170
53,923
Mitigated
43,936
4,502
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Annihilan
Ah Puch
21,647
1,008
0
242
17,642
6,090
0
2,844
14,798
41,171
0
W
Baron Samedi
Ausilot
Baron Samedi
14,095
350
1,778
5,317
14,868
9,818
0
7,643
7,225
52,810
0
W
Danzaburou
Krongh1
Danzaburou
18,295
9,453
0
2,281
16,758
7,524
0
7,562
9,196
0
43,470
W
Ah Puch
Krongh16
Ah Puch
9,760
358
0
945
10,947
4,303
0
4,747
6,200
36,562
0
W
38,666
14,732
0
2,720
18,679
8,222
0
9,489
9,190
0
48,195
L
10,800
5,821
0
1,896
21,952
8,585
0
5,754
16,198
0
34,852
W
Amaterasu
Zercous
Amaterasu
14,826
8,957
0
1,334
21,918
14,069
0
12,022
9,896
0
19,296
L
Kukulkan
broz1n
Kukulkan
19,816
2,541
0
853
13,461
5,086
0
2,529
10,932
60,441
0
L
12,914
3,772
0
693
26,495
25,227
0
7,328
19,167
0
20,112
L
Ah Muzen Cab
jballs92
Ah Muzen Cab
13,791
3,467
0
818
19,161
8,935
0
5,400
13,761
0
32,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,433
Gold Earned
68,144
227
Minions Killed
284
5
Camps Cleared
9
1,114,987
Distance Traveled
1,183,315
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,321
1,027
37
3
2
212,505
0
W
Baron Samedi
12,629
1,052
110
9
2
227,268
0
W
Danzaburou
14,587
1,216
69
6
2
226,295
0
W
Ah Puch
12,151
1,013
62
5
1
222,718
0
W
Ullr
16,355
1,363
24
2
4
211,176
0
L
Skadi
12,165
1,014
56
5
1
227,296
0
W
Amaterasu
12,422
1,035
19
2
0
295,858
0
L
Kukulkan
11,846
987
89
7
1
234,077
0
L
Mulan
12,677
1,056
12
1
1
217,737
0
L
Ah Muzen Cab
13,424
1,119
33
3
0
223,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role