Player Matchup

Sylvanus
Sylvanus
Jaszczompe
Sylvanus
Level 128
God Stats
1W - 3L
1,441 SR
Queue Stats
145W - 183L
1,425 Elo+
Party 1
Arachne
Arachne
KisielV
Arachne
Level 123
God Stats
3W - 4L
1,384 SR
Queue Stats
315W - 388L
1,514 Elo+
Party 1
Merlin
Merlin
RaaGnaaR90
Merlin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 113L
1,408 Elo+
Party 1
Team Averages
Level 119
1,442 SR
1,449 Elo+

VS

Team Averages
Level 76
1,528 SR
1,415 Elo+
Kumbhakarna
Kumbhakarna
Bobdogz
Kumbhakarna
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 43L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
NANO Star1
Baron Samedi
Level 119
God Stats
2W - 1L
1,339 SR
Queue Stats
37W - 49L
1,382 Elo+
Party 2
Skadi
Skadi
StewieWonder
Skadi
Level 79
God Stats
11W - 2L
1,746 SR
Queue Stats
40W - 45L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jaszczompe
Sylvanus
10
0 / 6 / 1
6,793
566
6,546
15,374
16,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
KisielV
Arachne
12
0 / 8 / 2
7,656
638
5,571
14,375
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
RaaGnaaR90
Merlin
12
2 / 4 / 0
7,893
658
8,694
6,999
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bobdogz
Kumbhakarna
13
2 / 1 / 15
9,770
814
5,924
14,151
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
NANO Star1
Baron Samedi
14
5 / 1 / 10
9,523
794
11,095
8,841
4,657
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 0 / 6
10,575
881
12,937
9,483
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
18
18
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bobdogz
Kumbhakarna
2
1
15
9.5
L
Sylvanus
Jaszczompe
Sylvanus
0
6
1
0.08
L
Arachne
KisielV
Arachne
0
8
2
0.13
W
Baron Samedi
NANO Star1
Baron Samedi
5
1
10
10
L
Merlin
RaaGnaaR90
Merlin
2
4
0
0.5
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
29,956
36,748
Taken
32,475
25,455
Mitigated
22,175
7,204
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bobdogz
Kumbhakarna
5,924
1,364
522
3,883
14,151
13,650
166
5,388
8,763
15,048
0
L
Sylvanus
Jaszczompe
Sylvanus
6,546
2,041
1,220
1,781
15,374
16,701
0
8,056
7,318
16,691
0
L
Arachne
KisielV
Arachne
5,571
2,876
0
3,844
14,375
6,355
0
5,431
8,944
0
25,169
W
Baron Samedi
NANO Star1
Baron Samedi
11,095
875
3,388
4,698
8,841
4,657
1,080
5,908
2,933
43,771
0
L
Merlin
RaaGnaaR90
Merlin
8,694
292
0
359
6,999
2,399
0
3,532
3,467
35,037
0
W
12,937
6,498
0
480
9,483
3,868
1,028
3,944
5,539
0
45,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,342
Gold Earned
29,868
119
Minions Killed
167
0
Camps Cleared
0
573,303
Distance Traveled
662,533
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,770
814
30
3
0
232,867
1
L
Sylvanus
6,793
566
20
2
0
171,981
0
L
Arachne
7,656
638
36
3
0
222,649
3
W
Baron Samedi
9,523
794
64
5
0
207,181
2
L
Merlin
7,893
658
63
5
0
178,673
0
W
Skadi
10,575
881
73
6
0
222,485
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role