Player Matchup

Chaac
Chaac
DarkGreenDude
Chaac
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 92L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
OwnEnemy
Baron Samedi
Level 18
God Stats
2W - 0L
1,509 SR
Queue Stats
15W - 15L
1,413 Elo+
Party 1
Apollo
Apollo
V3r0y3n
Apollo
Level 26
God Stats
19W - 37L
1,243 SR
Queue Stats
130W - 120L
1,446 Elo+
Party 2
Loki
Loki
llcifer
Loki
Level 16
God Stats
1W - 1L
1,315 SR
Queue Stats
95W - 104L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
strange6103
Cthulhu
Level 12
God Stats
1W - 1L
1,336 SR
Queue Stats
32W - 33L
1,353 Elo+
Solo
Team Averages
Level 19
1,381 SR
1,412 Elo+

VS

Team Averages
Level 9
1,314 SR
1,378 Elo+
Ganesha
Ganesha
MarcOhneK
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,629 Elo+
Party 3
Bacchus
Bacchus
Teeqû
Bacchus
Level 6
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 5L
1,113 Elo+
Party 3
Kali
Kali
Xen0m0rphus
Kali
Level 23
God Stats
4W - 5L
1,390 SR
Queue Stats
73W - 62L
1,397 Elo+
Party 4
Danzaburou
Danzaburou
almaportisto
Danzaburou
Level 6
God Stats
0W - 1L
1,203 SR
Queue Stats
46W - 46L
1,300 Elo+
Solo
Ra
Ra
xEligos
Ra
Level 6
God Stats
0W - 2L
1,218 SR
Queue Stats
10W - 11L
1,451 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 12
9,752
488
12,431
17,753
14,279
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
OwnEnemy
Baron Samedi
16
7 / 7 / 11
10,537
527
11,338
13,788
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
V3r0y3n
Apollo
15
1 / 5 / 9
9,703
485
5,825
11,825
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
llcifer
Loki
20
15 / 1 / 7
13,633
682
13,195
16,012
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
strange6103
Cthulhu
17
3 / 1 / 14
10,346
517
11,104
14,246
12,315
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MarcOhneK
Ganesha
12
0 / 6 / 5
8,680
434
4,842
16,116
14,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
Teeqû
Bacchus
15
2 / 6 / 1
9,131
457
11,279
14,241
15,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
6 / 6 / 2
10,011
501
8,422
18,683
9,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
almaportisto
Danzaburou
13
4 / 8 / 1
9,330
467
7,829
13,736
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 7 / 6
9,388
469
11,927
12,027
4,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
33
Kills
15
16
Deaths
33
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
Ganesha
MarcOhneK
Ganesha
0
6
5
0.42
W
Baron Samedi
OwnEnemy
Baron Samedi
7
7
11
1.79
L
Bacchus
Teeqû
Bacchus
2
6
1
0.42
W
Apollo
V3r0y3n
Apollo
1
5
9
1.1
L
6
6
2
1.17
L
Danzaburou
almaportisto
Danzaburou
4
8
1
0.56
W
Loki
llcifer
Loki
15
1
7
18.5
W
Cthulhu
strange6103
Cthulhu
3
1
14
10
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,893
Damage
44,299
73,624
Taken
74,803
43,365
Mitigated
48,280
25,558
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,431
2,012
0
7,821
17,753
14,279
694
5,588
12,025
0
36,460
L
Ganesha
MarcOhneK
Ganesha
4,842
351
0
2,096
16,116
14,626
64
4,306
11,810
11,067
0
W
Baron Samedi
OwnEnemy
Baron Samedi
11,338
1,080
1,736
2,237
13,788
5,876
1,712
7,337
6,136
47,834
0
L
Bacchus
Teeqû
Bacchus
11,279
883
0
2,855
14,241
15,841
627
7,581
6,660
50,528
0
W
Apollo
V3r0y3n
Apollo
5,825
2,720
0
3,380
11,825
4,264
4,414
3,536
8,219
0
54,499
L
8,422
2,827
0
6,013
18,683
9,072
596
4,009
14,674
0
64,328
L
Danzaburou
almaportisto
Danzaburou
7,829
3,529
0
1,380
13,736
4,251
323
2,936
10,800
0
38,178
W
Loki
llcifer
Loki
13,195
3,476
0
7,839
16,012
6,631
119
2,075
13,783
0
125,510
W
Cthulhu
strange6103
Cthulhu
11,104
768
0
2,545
14,246
12,315
296
9,303
4,732
48,285
0
L
11,927
1,504
617
1,561
12,027
4,490
565
3,610
8,417
41,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,971
Gold Earned
46,540
515
Minions Killed
331
0
Camps Cleared
0
1,980,458
Distance Traveled
1,652,831
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,752
488
33
2
0
401,144
9
L
Ganesha
8,680
434
2
0
0
346,125
0
W
Baron Samedi
10,537
527
82
4
0
338,872
5
L
Bacchus
9,131
457
91
5
0
318,192
3
W
Apollo
9,703
485
105
5
0
354,023
1
L
Kali
10,011
501
105
5
0
378,408
2
L
Danzaburou
9,330
467
65
3
0
322,779
0
W
Loki
13,633
682
190
10
0
451,323
0
W
Cthulhu
10,346
517
105
5
0
435,096
3
L
Ra
9,388
469
68
3
0
287,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role