Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CynicalKai
Artio
Level 155
God Stats
4W - 5L
1,573 SR
Queue Stats
186W - 157L
1,570 Elo+
Party 1
Gilgamesh
Gilgamesh
JxSweezyy
Gilgamesh
Level 129
God Stats
3W - 1L
1,817 SR
Queue Stats
235W - 236L
1,517 Elo+
Solo
Hel
Hel
penguin_man2002
Hel
Level 125
God Stats
3W - 2L
1,694 SR
Queue Stats
250W - 247L
1,556 Elo+
Solo
Odin
Odin
xxMzteryxx
Odin
Level 160
God Stats
5W - 5L
1,419 SR
Queue Stats
649W - 651L
1,490 Elo+
Party 1
Team Averages
Level 139
1,601 SR
1,527 Elo+

VS

Team Averages
Level 110
1,599 SR
1,550 Elo+
Persephone
Persephone
DarknessWasLost
Persephone
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Gunnthraa
Baron Samedi
Level 154
God Stats
10W - 5L
1,876 SR
Queue Stats
575W - 507L
1,582 Elo+
Party 2
King Arthur
King Arthur
Pablo Poncho
King Arthur
Level 118
God Stats
1W - 2L
1,588 SR
Queue Stats
550W - 480L
1,583 Elo+
Party 2
Artio
Artio
Snugg1yDuck
Artio
Level 98
God Stats
11W - 12L
1,490 SR
Queue Stats
532W - 423L
1,579 Elo+
Solo
Neith
Neith
xRELAPSEx
Neith
Level 141
God Stats
1W - 2L
1,540 SR
Queue Stats
57W - 57L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 1 / 15
10,815
773
24,784
11,951
5,850
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
19
4 / 2 / 21
11,091
792
16,337
28,099
29,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
JxSweezyy
Gilgamesh
19
9 / 2 / 16
12,663
905
23,179
22,715
21,125
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
7 / 1 / 12
11,324
809
18,928
17,788
10,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 3 / 16
9,610
686
7,965
26,207
18,177
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DarknessWasLost
Persephone
14
1 / 6 / 6
9,511
679
15,393
12,991
4,949
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Gunnthraa
Baron Samedi
18
4 / 4 / 5
9,976
713
19,316
14,100
10,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Pablo Poncho
King Arthur
15
2 / 5 / 4
8,556
611
12,266
27,198
23,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 5 / 5
10,395
743
10,550
26,035
30,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
xRELAPSEx
Neith
16
1 / 6 / 4
9,395
671
18,458
18,442
7,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
33
27
Kills
9
9
Deaths
26
80
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
15
13.5
W
Artio
4
2
21
7.25
L
Persephone
DarknessWasLost
Persephone
1
6
6
0.67
L
Baron Samedi
Gunnthraa
Baron Samedi
4
4
5
1.63
W
Gilgamesh
JxSweezyy
Gilgamesh
9
2
16
8.5
L
King Arthur
Pablo Poncho
King Arthur
2
5
4
0.8
L
1
5
5
0.7
W
7
1
12
13
L
Neith
xRELAPSEx
Neith
1
6
4
0.5
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,193
Damage
75,983
106,760
Taken
98,766
85,056
Mitigated
77,579
61,592
Healing
43,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,784
1,614
2,523
987
11,951
5,850
1,082
5,775
5,859
44,848
0
W
Artio
16,337
2,128
5,983
7,594
28,099
29,549
677
12,325
15,236
24,564
0
L
Persephone
DarknessWasLost
Persephone
15,393
598
959
1,587
12,991
4,949
0
7,581
5,404
27,671
0
L
Baron Samedi
Gunnthraa
Baron Samedi
19,316
1,034
10,220
4,977
14,100
10,198
0
9,075
5,025
34,889
0
W
Gilgamesh
JxSweezyy
Gilgamesh
23,179
6,428
3,613
3,174
22,715
21,125
1,713
7,998
14,180
0
35,271
L
King Arthur
Pablo Poncho
King Arthur
12,266
1,366
496
6,799
27,198
23,809
0
15,294
11,885
0
15,611
L
10,550
1,596
4,812
5,747
26,035
30,868
0
15,268
10,707
17,776
0
W
18,928
887
22,370
10,488
17,788
10,355
1,136
10,846
6,844
42,968
0
L
Neith
xRELAPSEx
Neith
18,458
7,593
1,581
5,916
18,442
7,755
0
12,706
5,694
0
40,605
W
7,965
881
1,281
3,579
26,207
18,177
406
7,752
17,994
0
13,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,503
Gold Earned
47,833
155
Minions Killed
134
0
Camps Cleared
0
1,437,227
Distance Traveled
1,157,324
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,815
773
52
4
0
260,613
2
W
Artio
11,091
792
19
1
0
295,788
0
L
Persephone
9,511
679
31
2
0
231,216
0
L
Baron Samedi
9,976
713
26
2
0
212,562
0
W
Gilgamesh
12,663
905
21
2
0
296,716
2
L
King Arthur
8,556
611
5
0
0
237,725
0
L
Artio
10,395
743
14
1
0
243,869
0
W
Hel
11,324
809
56
4
0
306,038
1
L
Neith
9,395
671
58
4
0
231,952
0
W
Odin
9,610
686
7
1
0
278,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role