Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AlexMoscow1
Nox
Level 129
God Stats
5W - 2L
1,689 SR
Queue Stats
185W - 218L
1,458 Elo+
Solo
Hachiman
Hachiman
D3ivid
Hachiman
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 1
Thoth
Thoth
Kénnymánnén
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,418 Elo+
Party 1
Aphrodite
Aphrodite
Swexiz
Aphrodite
Level 105
God Stats
8W - 3L
1,673 SR
Queue Stats
332W - 344L
1,461 Elo+
Solo
Team Averages
Level 118
1,572 SR
1,451 Elo+

VS

Team Averages
Level 115
1,432 SR
1,481 Elo+
Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AlhimikRUS
Merlin
Level 136
God Stats
2W - 2L
1,574 SR
Queue Stats
93W - 97L
1,463 Elo+
Solo
Hun Batz
Hun Batz
BLACK_SKY_25_
Hun Batz
Level 118
God Stats
0W - 4L
1,109 SR
Queue Stats
281W - 274L
1,447 Elo+
Solo
Guan Yu
Guan Yu
CONDITORmortis
Guan Yu
Level 67
God Stats
6W - 10L
1,485 SR
Queue Stats
539W - 516L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zizanie
Kumbhakarna
Level 158
God Stats
2W - 4L
1,490 SR
Queue Stats
80W - 77L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 7 / 12
8,692
621
9,778
12,352
3,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 7 / 10
10,346
739
11,447
13,812
5,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
D3ivid
Hachiman
19
8 / 4 / 18
11,641
832
24,426
20,770
7,898
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 1 / 17
12,302
879
28,723
10,147
3,992
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Swexiz
Aphrodite
20
7 / 2 / 12
11,411
815
17,277
14,190
11,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 7 / 9
10,393
742
16,010
15,275
6,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
AlhimikRUS
Merlin
18
4 / 4 / 9
10,455
747
13,937
12,840
4,889
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
BLACK_SKY_25_
Hun Batz
15
1 / 7 / 7
8,822
630
7,063
14,043
5,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 6 / 10
9,232
659
12,175
28,170
34,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Zizanie
Kumbhakarna
17
6 / 6 / 11
10,616
758
7,579
34,942
37,212
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
66
30
Kills
20
21
Deaths
30
69
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
7
12
0.86
L
Izanami
 
Izanami
6
7
9
1.5
W
5
7
10
1.43
L
Merlin
AlhimikRUS
Merlin
4
4
9
2.13
L
Hun Batz
BLACK_SKY_25_
Hun Batz
1
7
7
0.64
L
3
6
10
1.33
W
Hachiman
D3ivid
Hachiman
8
4
18
4.25
W
10
1
17
18.5
W
Aphrodite
Swexiz
Aphrodite
7
2
12
6.5
L
Kumbhakarna
Zizanie
Kumbhakarna
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,651
Damage
56,764
71,271
Taken
105,270
32,444
Mitigated
87,925
36,547
Healing
41,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,778
5,153
1,173
2,100
12,352
3,541
1,662
3,628
8,631
0
17,773
L
Izanami
 
Izanami
16,010
6,918
2,113
2,610
15,275
6,222
1,095
8,212
7,063
0
28,575
W
11,447
303
351
2,091
13,812
5,435
269
2,464
11,203
23,372
0
L
Merlin
AlhimikRUS
Merlin
13,937
537
2,468
1,959
12,840
4,889
0
6,814
6,026
31,896
0
L
Hun Batz
BLACK_SKY_25_
Hun Batz
7,063
1,547
924
411
14,043
5,489
822
9,626
4,417
0
18,625
L
12,175
1,368
8,578
11,931
28,170
34,113
176
13,709
14,461
0
18,280
W
Hachiman
D3ivid
Hachiman
24,426
18,942
711
3,650
20,770
7,898
2,056
6,545
13,961
0
34,896
W
28,723
1,634
1,946
2,559
10,147
3,992
970
4,469
5,583
45,115
0
W
Aphrodite
Swexiz
Aphrodite
17,277
2,266
12,728
9,238
14,190
11,578
752
4,410
9,547
39,395
0
L
Kumbhakarna
Zizanie
Kumbhakarna
7,579
478
1,216
9,328
34,942
37,212
198
19,086
15,856
14,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,392
Gold Earned
49,518
144
Minions Killed
130
0
Camps Cleared
0
1,240,410
Distance Traveled
1,101,023
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,692
621
14
1
0
225,660
2
L
Izanami
10,393
742
38
3
0
194,502
3
W
Nox
10,346
739
19
1
0
251,260
3
L
Merlin
10,455
747
53
4
0
219,980
0
L
Hun Batz
8,822
630
24
2
0
203,062
0
L
Guan Yu
9,232
659
4
0
0
246,755
0
W
Hachiman
11,641
832
31
2
0
226,804
1
W
Thoth
12,302
879
36
3
0
275,517
0
W
Aphrodite
11,411
815
44
3
0
261,169
0
L
Kumbhakarna
10,616
758
11
1
0
236,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role