Player Matchup

Sobek
Sobek
Glazed_Hams
Sobek
Level 24
God Stats
17W - 17L
1,397 SR
Queue Stats
148W - 148L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Nightmare8143
Cthulhu
Level 5
God Stats
6W - 13L
1,460 SR
Queue Stats
6W - 13L
1,383 Elo+
Party 1
Arachne
Arachne
NorthernEclipse
Arachne
Level 25
God Stats
3W - 10L
1,351 SR
Queue Stats
135W - 123L
1,437 Elo+
Solo
Ra
Ra
Peepers_AAAAAAAA
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
texas-shooter-ht
Cu Chulainn
Level 26
God Stats
3W - 1L
1,808 SR
Queue Stats
50W - 30L
1,499 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,450 Elo+

VS

Team Averages
Level 16
1,497 SR
1,331 Elo+
Thanatos
Thanatos
Chris_7564
Thanatos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,464 Elo+
Solo
Skadi
Skadi
Kalsko Angen
Skadi
Level 6
God Stats
6W - 3L
1,500 SR
Queue Stats
144W - 180L
1,426 Elo+
Solo
Fenrir
Fenrir
Unkownjuice
Fenrir
Level 3
God Stats
1W - 2L
1,303 SR
Queue Stats
1W - 4L
970 Elo+
Solo
Ganesha
Ganesha
Xstegs6
Ganesha
Level 28
God Stats
6W - 5L
1,521 SR
Queue Stats
26W - 27L
1,357 Elo+
Solo
Bakasura
Bakasura
suspencer4859
Bakasura
Level 29
God Stats
1W - 0L
1,659 SR
Queue Stats
14W - 20L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
12,841
443
11,802
23,230
35,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
13
2 / 6 / 7
10,338
356
14,935
25,385
26,244
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
13 / 3 / 3
15,896
548
20,252
22,333
13,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 13 / 3
10,606
366
5,615
16,436
7,097
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
texas-shooter-ht
Cu Chulainn
20
14 / 3 / 8
17,887
617
36,880
24,944
31,388
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chris_7564
Thanatos
18
4 / 8 / 5
11,904
410
9,875
27,415
21,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
10 / 9 / 6
15,548
536
19,878
24,659
9,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
9
1 / 6 / 1
9,014
311
2,815
9,042
4,883
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Xstegs6
Ganesha
18
1 / 3 / 22
12,982
448
15,553
29,381
32,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
suspencer4859
Bakasura
18
11 / 8 / 6
13,338
460
27,057
26,938
10,885
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
67
34
Kills
27
27
Deaths
34
30
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Chris_7564
Thanatos
4
8
5
0.81
L
3
2
9
3.75
W
10
9
6
1.44
L
Cthulhu
2
6
7
0.92
L
13
3
3
4.83
L
2
13
3
0.27
W
Fenrir
1
6
1
0.25
W
Ganesha
Xstegs6
Ganesha
1
3
22
4
W
Bakasura
suspencer4859
Bakasura
11
8
6
1.75
L
Cu Chulainn
texas-shooter-ht
Cu Chulainn
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,484
Damage
75,178
112,328
Taken
117,435
113,383
Mitigated
79,828
28,032
Healing
41,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Chris_7564
Thanatos
9,875
1,650
393
14,992
27,415
21,906
101
5,464
21,951
0
57,176
L
11,802
547
0
6,245
23,230
35,388
516
4,689
17,215
41,692
0
W
19,878
10,851
0
6,768
24,659
9,989
8,408
5,693
18,966
0
128,364
L
Cthulhu
14,935
1,198
2,612
2,336
25,385
26,244
330
3,314
20,850
37,296
0
L
20,252
14,999
0
9,612
22,333
13,266
1,003
1,894
20,165
0
118,056
L
5,615
1,017
66
808
16,436
7,097
352
2,530
13,151
31,275
0
W
Fenrir
2,815
1,067
0
851
9,042
4,883
0
2,798
6,244
0
20,329
W
Ganesha
Xstegs6
Ganesha
15,553
1,041
0
11,161
29,381
32,165
69
12,337
17,044
49,100
0
W
Bakasura
suspencer4859
Bakasura
27,057
23,133
497
6,754
26,938
10,885
303
12,855
14,083
0
47,613
L
Cu Chulainn
texas-shooter-ht
Cu Chulainn
36,880
8,348
0
6,353
24,944
31,388
2,671
3,126
20,958
24,970
146,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,568
Gold Earned
62,786
530
Minions Killed
443
0
Camps Cleared
0
2,686,137
Distance Traveled
2,336,708
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,904
410
102
4
0
498,883
0
L
Sobek
12,841
443
53
2
0
559,491
0
W
Skadi
15,548
536
175
6
0
497,303
5
L
Cthulhu
10,338
356
31
1
0
521,179
3
L
Arachne
15,896
548
156
5
0
566,564
0
L
Ra
10,606
366
31
1
0
479,174
3
W
Fenrir
9,014
311
49
2
0
239,523
2
W
Ganesha
12,982
448
24
1
0
554,108
0
W
Bakasura
13,338
460
93
3
0
546,891
0
L
Cu Chulainn
17,887
617
259
9
0
559,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role