Player Matchup

Cthulhu
Cthulhu
AskiDoski
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,271 Elo+
Party 2
Raijin
Raijin
GameLord69
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
PonySuzuki
Neith
Level 27
God Stats
2W - 3L
1,526 SR
Queue Stats
6W - 13L
1,242 Elo+
Party 2
Bellona
Bellona
Undyingwolf121
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,124 Elo+
Solo
Olorun
Olorun
denchick28
Olorun
Level 5
God Stats
0W - 3L
1,122 SR
Queue Stats
1W - 7L
1,201 Elo+
Solo
Team Averages
Level 11
1,430 SR
1,268 Elo+

VS

Team Averages
Level 20
1,525 SR
1,456 Elo+
Nu Wa
Nu Wa
Apalador
Nu Wa
Level 14
God Stats
2W - 3L
1,427 SR
Queue Stats
8W - 10L
1,378 Elo+
Solo
Odin
Odin
KumarbazKaiji
Odin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
NeonKnight67
Ah Puch
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 1
Chang'e
Chang'e
SZYCroft
Chang'e
Level 16
God Stats
3W - 0L
1,701 SR
Queue Stats
54W - 51L
1,403 Elo+
Solo
Susano
Susano
denizlispor
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AskiDoski
Cthulhu
18
5 / 4 / 6
12,714
1,156
16,721
17,532
24,902
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
GameLord69
Raijin
17
4 / 21 / 5
11,655
1,060
15,778
26,995
9,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
17
3 / 1 / 4
11,197
1,018
7,115
6,243
2,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 18 / 9
11,284
1,026
16,760
31,381
17,880
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
denchick28
Olorun
15
0 / 2 / 0
8,630
785
526
2,826
812
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Apalador
Nu Wa
20
11 / 1 / 26
13,141
1,195
21,943
9,576
3,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 4 / 23
11,989
1,090
7,754
13,663
11,167
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
NeonKnight67
Ah Puch
20
14 / 1 / 22
13,198
1,200
18,130
13,036
5,912
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
SZYCroft
Chang'e
19
13 / 2 / 18
12,780
1,162
17,776
13,480
5,332
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
18
3 / 5 / 22
11,399
1,036
12,330
12,441
5,512
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
157
13
Kills
46
46
Deaths
13
24
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Apalador
Nu Wa
11
1
26
24
L
Cthulhu
AskiDoski
Cthulhu
5
4
6
2
L
Raijin
GameLord69
Raijin
4
21
5
0.31
W
5
4
23
4.13
W
Ah Puch
NeonKnight67
Ah Puch
14
1
22
25
L
Neith
3
1
4
5
W
Chang'e
SZYCroft
Chang'e
13
2
18
11
L
1
18
9
0.31
L
Olorun
denchick28
Olorun
0
2
0
0
W
Susano
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,900
Damage
77,933
84,977
Taken
62,196
55,427
Mitigated
31,886
1,451
Healing
16,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Apalador
Nu Wa
21,943
6,733
506
1,833
9,576
3,963
0
5,665
3,911
51,193
0
L
Cthulhu
AskiDoski
Cthulhu
16,721
498
258
222
17,532
24,902
0
10,461
7,071
51,210
0
L
Raijin
GameLord69
Raijin
15,778
3,101
0
90
26,995
9,484
0
20,412
6,583
43,024
0
W
7,754
1,746
0
394
13,663
11,167
0
7,319
6,344
0
13,496
W
Ah Puch
NeonKnight67
Ah Puch
18,130
1,880
0
2,413
13,036
5,912
0
6,623
6,413
34,120
0
L
Neith
7,115
1,402
0
610
6,243
2,349
0
4,650
1,593
0
35,550
W
Chang'e
SZYCroft
Chang'e
17,776
1,850
4,758
6,341
13,480
5,332
0
7,148
6,332
44,020
0
L
16,760
6,120
0
182
31,381
17,880
0
20,316
11,065
0
44,349
L
Olorun
denchick28
Olorun
526
188
0
89
2,826
812
0
2,010
816
1,618
0
W
Susano
12,330
3,266
0
0
12,441
5,512
0
6,270
6,171
0
23,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,480
Gold Earned
62,507
255
Minions Killed
205
4
Camps Cleared
6
773,301
Distance Traveled
1,046,363
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,141
1,195
65
6
2
186,614
1
L
Cthulhu
12,714
1,156
83
8
1
253,884
0
L
Raijin
11,655
1,060
57
5
0
159,268
0
W
Odin
11,989
1,090
11
1
0
200,894
0
W
Ah Puch
13,198
1,200
39
4
1
222,614
1
L
Neith
11,197
1,018
65
6
1
181,661
0
W
Chang'e
12,780
1,162
68
6
2
241,577
0
L
Bellona
11,284
1,026
50
5
2
161,853
1
L
Olorun
8,630
785
0
0
0
16,635
0
W
Susano
11,399
1,036
22
2
1
194,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role