Player Matchup

Scylla
Scylla
CommanderGeo1
Scylla
Level 8
God Stats
1W - 0L
1,282 SR
Queue Stats
5W - 8L
1,259 Elo+
Solo
Gilgamesh
Gilgamesh
MrChoci
Gilgamesh
Level 29
God Stats
7W - 6L
1,457 SR
Queue Stats
118W - 123L
1,378 Elo+
Solo
Thanatos
Thanatos
OneFruityDon
Thanatos
Level 28
God Stats
4W - 3L
1,712 SR
Queue Stats
268W - 297L
1,306 Elo+
Solo
Cerberus
Cerberus
Thee HawkMoon
Cerberus
Level 29
God Stats
3W - 2L
1,651 SR
Queue Stats
16W - 20L
1,340 Elo+
Solo
Neith
Neith
mouchoir_dudit
Neith
Level 19
God Stats
5W - 1L
1,506 SR
Queue Stats
32W - 25L
1,426 Elo+
Solo
Team Averages
Level 23
1,522 SR
1,342 Elo+

VS

Team Averages
Level 20
1,466 SR
1,283 Elo+
Agni
Agni
T3RROR_F1SH
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,275 Elo+
Party 1
Odin
Odin
TFV12-Prince
Odin
Level 28
God Stats
0W - 3L
1,179 SR
Queue Stats
103W - 113L
1,359 Elo+
Party 2
Bacchus
Bacchus
fortune2507
Bacchus
Level 13
God Stats
0W - 2L
1,474 SR
Queue Stats
9W - 14L
1,169 Elo+
Party 1
Awilix
Awilix
killar-blint
Awilix
Level 26
God Stats
3W - 3L
1,665 SR
Queue Stats
90W - 105L
1,335 Elo+
Party 2
Izanami
Izanami
thehollowitz
Izanami
Level 25
God Stats
9W - 8L
1,511 SR
Queue Stats
261W - 301L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 5
12,651
452
15,068
19,937
7,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MrChoci
Gilgamesh
18
5 / 2 / 9
12,533
448
17,527
16,114
13,609
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
OneFruityDon
Thanatos
19
7 / 4 / 7
13,253
473
10,002
18,155
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Thee HawkMoon
Cerberus
17
4 / 2 / 9
10,985
392
11,101
19,469
18,273
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 1 / 8
15,336
548
24,404
15,059
7,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 8
11,183
399
14,906
17,771
4,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 8
10,908
390
9,729
27,051
20,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
fortune2507
Bacchus
15
1 / 2 / 6
9,581
342
8,503
11,236
12,817
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
19
8 / 8 / 2
13,257
473
11,328
20,302
6,629
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
thehollowitz
Izanami
20
5 / 6 / 2
12,556
448
10,929
25,114
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
29
Kills
18
18
Deaths
29
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
9
5
0.5
W
Gilgamesh
MrChoci
Gilgamesh
5
2
9
4.75
W
Thanatos
OneFruityDon
Thanatos
7
4
7
2.63
L
2
6
8
1
L
2
7
8
0.86
W
Cerberus
Thee HawkMoon
Cerberus
4
2
9
4.25
L
Bacchus
fortune2507
Bacchus
1
2
6
2
L
Awilix
8
8
2
1.13
W
11
1
8
15
L
Izanami
thehollowitz
Izanami
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,102
Damage
55,395
88,734
Taken
101,474
53,565
Mitigated
52,272
39,555
Healing
24,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,068
3,331
350
5,347
19,937
7,217
4,544
6,040
13,897
89,926
0
W
Gilgamesh
MrChoci
Gilgamesh
17,527
3,803
0
490
16,114
13,609
932
6,864
9,250
0
61,408
W
Thanatos
OneFruityDon
Thanatos
10,002
1,556
0
16,811
18,155
7,457
0
3,262
14,893
0
71,943
L
14,906
1,273
216
3,635
17,771
4,218
993
3,816
13,955
70,376
0
L
9,729
1,634
1,250
7,981
27,051
20,454
158
8,336
18,463
0
47,663
W
Cerberus
Thee HawkMoon
Cerberus
11,101
633
1,572
7,966
19,469
18,273
45
4,640
14,829
41,444
0
L
Bacchus
fortune2507
Bacchus
8,503
646
0
0
11,236
12,817
52
5,258
5,978
25,332
0
L
Awilix
11,328
4,601
184
1,750
20,302
6,629
0
2,251
18,051
0
68,978
W
24,404
10,170
0
7,019
15,059
7,009
2,961
2,603
12,456
0
128,946
L
Izanami
thehollowitz
Izanami
10,929
8,278
0
9,572
25,114
8,154
1,872
6,508
18,606
0
106,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,758
Gold Earned
57,485
560
Minions Killed
491
0
Camps Cleared
0
2,543,262
Distance Traveled
2,453,153
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,651
452
126
5
0
409,461
1
W
Gilgamesh
12,533
448
92
3
0
563,518
3
W
Thanatos
13,253
473
88
3
0
570,397
0
L
Agni
11,183
399
111
4
0
426,714
0
L
Odin
10,908
390
77
3
0
510,000
0
W
Cerberus
10,985
392
50
2
0
523,643
9
L
Bacchus
9,581
342
24
1
0
537,079
0
L
Awilix
13,257
473
100
4
0
498,801
0
W
Neith
15,336
548
204
7
0
476,243
5
L
Izanami
12,556
448
179
6
0
480,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role