Player Matchup

Thoth
Thoth
ElPatronLive
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 64L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
FuzzyAsp6623337
Hun Batz
Level 29
God Stats
9W - 7L
1,526 SR
Queue Stats
105W - 119L
1,371 Elo+
Solo
Danzaburou
Danzaburou
Reneycko
Danzaburou
Level 13
God Stats
41W - 39L
1,539 SR
Queue Stats
46W - 46L
1,449 Elo+
Party 1
Agni
Agni
sentient-dumplin
Agni
Level 16
God Stats
2W - 2L
1,881 SR
Queue Stats
6W - 9L
1,413 Elo+
Solo
Hercules
Hercules
timpets
Hercules
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 92L
1,164 Elo+
Solo
Team Averages
Level 19
1,589 SR
1,369 Elo+

VS

Team Averages
Level 19
1,530 SR
1,346 Elo+
Sol
Sol
EvaniaMoon
Sol
Level 28
God Stats
47W - 51L
1,500 SR
Queue Stats
133W - 155L
1,416 Elo+
Solo
Fenrir
Fenrir
JoNPolo88
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,411 Elo+
Solo
Arachne
Arachne
MrCreepyLegend
Arachne
Level 7
God Stats
2W - 0L
1,692 SR
Queue Stats
4W - 6L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
TheLastDragon831
Gilgamesh
Level 28
God Stats
5W - 7L
1,460 SR
Queue Stats
23W - 27L
1,384 Elo+
Solo
Susano
Susano
mesure-reglee
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 17
15,742
1,049
20,723
13,682
4,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
20
8 / 11 / 22
16,053
1,070
23,764
25,457
12,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
Reneycko
Danzaburou
20
9 / 6 / 20
16,278
1,085
26,033
19,056
7,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 8 / 20
14,040
936
15,426
24,655
31,212
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
timpets
Hercules
20
9 / 12 / 18
15,932
1,062
27,236
44,170
30,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 18
18,202
1,213
51,583
34,243
11,833
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
JoNPolo88
Fenrir
20
4 / 7 / 19
14,657
977
10,202
20,414
9,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 12 / 13
14,701
980
17,948
29,657
12,919
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
20
13 / 6 / 18
18,086
1,206
35,672
30,452
33,233
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 9 / 9
12,742
849
4,456
11,441
4,373
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
116
36
Kills
39
39
Deaths
36
97
Assists
77
Player
Kills
Deaths
Assists
KDA
L
9
2
17
8.75
W
15
2
18
12
L
Hun Batz
8
11
22
1.73
W
Fenrir
JoNPolo88
Fenrir
4
7
19
1.93
W
6
12
13
1.04
L
Danzaburou
Reneycko
Danzaburou
9
6
20
3.17
W
Gilgamesh
13
6
18
3.67
W
1
9
9
0.61
L
1
8
20
1.38
L
Hercules
timpets
Hercules
9
12
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,182
Damage
119,861
127,020
Taken
126,207
86,659
Mitigated
72,005
14,370
Healing
35,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,723
3,527
0
1,880
13,682
4,982
0
1,919
11,763
35,211
0
W
51,583
32,064
0
22,350
34,243
11,833
0
12,145
22,098
93,786
0
L
Hun Batz
23,764
10,691
0
390
25,457
12,729
0
9,191
16,266
0
42,152
W
Fenrir
JoNPolo88
Fenrir
10,202
3,026
0
1,828
20,414
9,647
0
6,742
13,672
0
15,408
W
17,948
11,935
0
6,589
29,657
12,919
0
5,889
23,768
0
27,118
L
Danzaburou
Reneycko
Danzaburou
26,033
13,386
94
3,174
19,056
7,533
0
5,816
13,240
0
47,410
W
Gilgamesh
35,672
10,428
0
4,768
30,452
33,233
0
8,649
21,803
0
73,595
W
4,456
1,218
0
0
11,441
4,373
0
2,767
8,674
0
20,588
L
15,426
774
0
0
24,655
31,212
0
12,628
12,027
45,398
0
L
Hercules
timpets
Hercules
27,236
12,901
0
8,832
44,170
30,203
0
22,029
22,141
43
46,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,045
Gold Earned
78,388
234
Minions Killed
214
4
Camps Cleared
9
1,276,049
Distance Traveled
1,236,475
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
15,742
1,049
36
2
0
248,499
0
W
Sol
18,202
1,213
83
6
6
271,284
3
L
Hun Batz
16,053
1,070
52
3
1
275,153
1
W
Fenrir
14,657
977
11
1
0
251,325
0
W
Arachne
14,701
980
20
1
0
249,364
0
L
Danzaburou
16,278
1,085
47
3
2
282,213
0
W
Gilgamesh
18,086
1,206
76
5
3
299,830
0
W
Susano
12,742
849
24
2
0
164,672
0
L
Agni
14,040
936
58
4
0
235,437
0
L
Hercules
15,932
1,062
41
3
1
234,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role