Player Matchup

Sol
Sol
BetterThanFineOk
Sol
Level 11
God Stats
4W - 4L
1,519 SR
Queue Stats
20W - 25L
1,516 Elo+
Solo
Thor
Thor
CaptainCatbar
Thor
Level 11
God Stats
3W - 0L
1,790 SR
Queue Stats
10W - 6L
1,468 Elo+
Solo
Danzaburou
Danzaburou
FeatSun52
Danzaburou
Level 8
God Stats
4W - 4L
1,181 SR
Queue Stats
72W - 70L
1,257 Elo+
Solo
Chang'e
Chang'e
NorthernEclipse
Chang'e
Level 25
God Stats
42W - 31L
1,590 SR
Queue Stats
135W - 123L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shortbusswag
Kumbhakarna
Level 28
God Stats
5W - 4L
1,730 SR
Queue Stats
106W - 114L
1,640 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,461 Elo+

VS

Team Averages
Level 14
1,575 SR
1,481 Elo+
Thanatos
Thanatos
Ikerprow1011
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,410 Elo+
Solo
Chaac
Chaac
Kalsko Angen
Chaac
Level 6
God Stats
4W - 7L
1,746 SR
Queue Stats
144W - 180L
1,486 Elo+
Solo
Athena
Athena
SEXYW00DCHUCK
Athena
Level 10
God Stats
1W - 1L
1,752 SR
Queue Stats
8W - 2L
1,772 Elo+
Solo
Anubis
Anubis
crehs
Anubis
Level 22
God Stats
38W - 42L
1,249 SR
Queue Stats
175W - 216L
1,292 Elo+
Solo
Arachne
Arachne
lx-ENERGY-xI
Arachne
Level 28
God Stats
19W - 9L
1,629 SR
Queue Stats
130W - 132L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 2
7,813
781
6,824
4,894
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 1 / 4
5,434
543
2,242
5,001
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
FeatSun52
Danzaburou
8
2 / 2 / 4
5,112
511
2,569
3,658
733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 3
5,635
564
3,642
5,337
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Shortbusswag
Kumbhakarna
9
2 / 0 / 4
5,785
579
2,040
5,614
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ikerprow1011
Thanatos
3
0 / 6 / 0
3,723
372
1,311
3,965
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 2
5,407
541
5,451
8,036
3,830
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,564
456
2,558
4,719
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
crehs
Anubis
6
1 / 8 / 0
4,736
474
2,174
6,104
2,659
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
lx-ENERGY-xI
Arachne
10
4 / 2 / 0
5,930
593
3,219
5,264
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
21
Kills
6
6
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
11
1
2
12
W
3
1
4
5
W
Danzaburou
FeatSun52
Danzaburou
2
2
4
2
L
Thanatos
Ikerprow1011
Thanatos
0
6
0
0
L
1
3
2
0.67
W
3
2
3
2.25
L
0
2
0
0
W
Kumbhakarna
Shortbusswag
Kumbhakarna
2
0
4
4
L
Anubis
crehs
Anubis
1
8
0
0.13
L
Arachne
lx-ENERGY-xI
Arachne
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,317
Damage
14,713
24,504
Taken
28,088
8,723
Mitigated
11,847
9,486
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,824
2,345
0
3,667
4,894
1,480
0
897
3,997
45,182
3,740
W
2,242
591
0
976
5,001
1,289
112
720
4,281
0
21,615
W
Danzaburou
FeatSun52
Danzaburou
2,569
1,566
0
415
3,658
733
1,332
990
2,668
0
19,193
L
Thanatos
Ikerprow1011
Thanatos
1,311
648
0
400
3,965
1,014
0
1,797
2,168
0
5,671
L
5,451
779
0
2,143
8,036
3,830
0
3,597
4,439
0
26,959
W
3,642
807
778
2,598
5,337
1,517
380
0
5,337
22,152
0
L
2,558
1,146
0
53
4,719
2,463
0
1,517
3,202
12,585
0
W
Kumbhakarna
Shortbusswag
Kumbhakarna
2,040
499
0
1,052
5,614
3,704
388
2,125
3,489
14,966
0
L
Anubis
crehs
Anubis
2,174
153
0
213
6,104
2,659
87
3,705
2,399
12,316
0
L
Arachne
lx-ENERGY-xI
Arachne
3,219
1,967
0
1,987
5,264
1,881
0
1,456
3,808
0
29,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
24,360
257
Minions Killed
164
0
Camps Cleared
0
852,490
Distance Traveled
795,144
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,813
781
102
10
0
184,767
1
W
Thor
5,434
543
41
4
0
185,802
0
W
Danzaburou
5,112
511
36
4
0
152,298
0
L
Thanatos
3,723
372
3
0
0
143,987
2
L
Chaac
5,407
541
53
5
0
179,314
0
W
Chang'e
5,635
564
53
5
0
157,209
0
L
Athena
4,564
456
19
2
0
141,361
0
W
Kumbhakarna
5,785
579
25
3
0
172,414
2
L
Anubis
4,736
474
26
3
0
124,236
0
L
Arachne
5,930
593
63
6
0
206,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role