Player Matchup

Merlin
Merlin
Lenny547
Merlin
Level 18
God Stats
22W - 21L
1,463 SR
Queue Stats
168W - 166L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UOMBRA
Ah Muzen Cab
Level 28
God Stats
15W - 19L
1,306 SR
Queue Stats
289W - 296L
1,364 Elo+
Solo
Cthulhu
Cthulhu
chubakadope
Cthulhu
Level 7
God Stats
1W - 2L
1,149 SR
Queue Stats
8W - 7L
1,496 Elo+
Solo
Nox
Nox
kiirito30
Nox
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 51L
1,287 Elo+
Solo
Bakasura
Bakasura
mogath12
Bakasura
Level 28
God Stats
9W - 4L
1,524 SR
Queue Stats
243W - 262L
1,453 Elo+
Solo
Team Averages
Level 18
1,389 SR
1,407 Elo+

VS

Team Averages
Level 10
1,422 SR
1,322 Elo+
Bellona
Bellona
AdanGear
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,673 Elo+
Solo
Kukulkan
Kukulkan
Bandit8811
Kukulkan
Level 27
God Stats
64W - 163L
1,109 SR
Queue Stats
161W - 393L
1,149 Elo+
Solo
Neith
Neith
brandy3214
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,142 Elo+
Solo
Cupid
Cupid
bruhAngryFish
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,368 Elo+
Solo
Ra
Ra
xCroftAmbition
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lenny547
Merlin
20
13 / 3 / 13
13,928
1,266
23,610
13,437
4,585
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
UOMBRA
Ah Muzen Cab
20
11 / 2 / 15
13,719
1,247
25,076
13,710
5,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
chubakadope
Cthulhu
18
3 / 5 / 14
10,856
987
7,492
17,575
14,888
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 6 / 13
11,593
1,054
12,134
10,097
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
mogath12
Bakasura
17
4 / 4 / 8
10,830
985
8,675
13,936
5,892
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

208

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdanGear
Bellona
17
2 / 13 / 9
10,956
996
11,657
23,524
13,303
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
Bandit8811
Kukulkan
17
4 / 7 / 6
11,443
1,040
14,225
16,010
5,914
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
17
1 / 9 / 3
9,599
873
8,446
15,944
5,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
9 / 3 / 4
12,515
1,138
15,380
15,023
5,572
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 8
11,511
1,046
9,822
10,424
3,718
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
35
Kills
19
20
Deaths
35
63
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdanGear
Bellona
2
13
9
0.5
L
Kukulkan
Bandit8811
Kukulkan
4
7
6
1
W
Merlin
Lenny547
Merlin
13
3
13
6.5
W
Ah Muzen Cab
UOMBRA
Ah Muzen Cab
11
2
15
9.25
L
Neith
1
9
3
0.28
L
9
3
4
3.67
W
Cthulhu
chubakadope
Cthulhu
3
5
14
2
W
4
6
13
1.75
W
Bakasura
mogath12
Bakasura
4
4
8
2
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,987
Damage
59,530
68,755
Taken
80,925
35,608
Mitigated
34,024
9,747
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdanGear
Bellona
11,657
5,085
0
214
23,524
13,303
0
14,577
8,635
0
14,755
L
Kukulkan
Bandit8811
Kukulkan
14,225
2,014
0
278
16,010
5,914
0
9,908
5,882
45,075
0
W
Merlin
Lenny547
Merlin
23,610
5,635
0
1,640
13,437
4,585
0
7,160
6,277
58,048
0
W
Ah Muzen Cab
UOMBRA
Ah Muzen Cab
25,076
13,529
0
7,172
13,710
5,893
0
4,807
8,903
0
45,187
L
Neith
8,446
3,224
0
590
15,944
5,517
0
6,456
9,198
0
12,173
L
15,380
8,671
60
1,985
15,023
5,572
0
7,123
7,466
0
25,572
W
Cthulhu
chubakadope
Cthulhu
7,492
814
0
30
17,575
14,888
0
4,581
12,994
17,916
0
W
12,134
1,234
0
0
10,097
4,350
0
4,537
5,560
21,841
0
W
Bakasura
mogath12
Bakasura
8,675
5,731
0
905
13,936
5,892
0
2,962
10,780
0
14,204
L
9,822
921
591
823
10,424
3,718
0
5,172
4,917
43,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,926
Gold Earned
56,024
183
Minions Killed
180
11
Camps Cleared
2
1,040,402
Distance Traveled
949,240
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,956
996
7
1
0
155,406
1
L
Kukulkan
11,443
1,040
77
7
1
169,379
1
W
Merlin
13,928
1,266
74
7
3
178,777
1
W
Ah Muzen Cab
13,719
1,247
46
4
5
214,259
0
L
Neith
9,599
873
9
1
0
187,200
1
L
Cupid
12,515
1,138
21
2
1
219,891
1
W
Cthulhu
10,856
987
15
1
0
203,418
3
W
Nox
11,593
1,054
28
3
0
204,389
0
W
Bakasura
10,830
985
20
2
3
239,559
1
L
Ra
11,511
1,046
66
6
0
217,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role