Player Matchup

Skadi
Skadi
AR_Azbo
Skadi
Level 8
God Stats
10W - 6L
1,830 SR
Queue Stats
37W - 31L
1,523 Elo+
Solo
Anubis
Anubis
Black_Coco2001
Anubis
Level 5
God Stats
3W - 3L
1,296 SR
Queue Stats
7W - 11L
1,330 Elo+
Party 1
Cerberus
Cerberus
GodViper16
Cerberus
Level 5
God Stats
2W - 3L
1,231 SR
Queue Stats
4W - 7L
1,466 Elo+
Party 1
Zeus
Zeus
SRX_Jimbox
Zeus
Level 4
God Stats
1W - 2L
1,201 SR
Queue Stats
6W - 7L
1,377 Elo+
Party 1
Pele
Pele
zNERFED
Pele
Level 28
God Stats
5W - 2L
1,631 SR
Queue Stats
80W - 71L
1,599 Elo+
Solo
Team Averages
Level 10
1,438 SR
1,459 Elo+

VS

Team Averages
Level 20
1,440 SR
1,520 Elo+
Sun Wukong
Sun Wukong
Bebetto7
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,703 Elo+
Solo
Gilgamesh
Gilgamesh
DABABA4KT
Gilgamesh
Level 23
God Stats
14W - 12L
1,479 SR
Queue Stats
127W - 129L
1,494 Elo+
Solo
Anubis
Anubis
Erandy9993
Anubis
Level 21
God Stats
7W - 10L
1,488 SR
Queue Stats
23W - 30L
1,400 Elo+
Solo
Arachne
Arachne
ItsExo3943
Arachne
Level 26
God Stats
10W - 7L
1,467 SR
Queue Stats
77W - 63L
1,491 Elo+
Solo
Medusa
Medusa
texas-shooter-ht
Medusa
Level 26
God Stats
0W - 2L
1,264 SR
Queue Stats
50W - 30L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AR_Azbo
Skadi
12
1 / 2 / 3
7,173
478
5,531
7,041
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
5 / 7 / 5
7,714
514
10,886
11,987
5,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
GodViper16
Cerberus
13
4 / 1 / 5
8,130
542
6,729
9,131
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 10 / 4
5,871
391
4,359
7,989
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
zNERFED
Pele
17
10 / 1 / 5
9,922
661
10,764
11,253
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bebetto7
Sun Wukong
8
0 / 4 / 5
5,889
393
2,112
7,665
4,452
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
DABABA4KT
Gilgamesh
12
5 / 4 / 3
7,770
518
6,701
12,103
6,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Erandy9993
Anubis
11
7 / 9 / 5
7,365
491
11,930
13,924
5,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ItsExo3943
Arachne
11
6 / 3 / 4
7,870
525
5,281
9,561
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 3
8,017
534
6,859
9,800
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
21
Kills
21
21
Deaths
21
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
AR_Azbo
Skadi
1
2
3
1.25
L
Sun Wukong
Bebetto7
Sun Wukong
0
4
5
0.63
W
5
7
5
1.07
L
Gilgamesh
DABABA4KT
Gilgamesh
5
4
3
1.63
L
Anubis
Erandy9993
Anubis
7
9
5
1.06
W
Cerberus
GodViper16
Cerberus
4
1
5
6.5
L
Arachne
ItsExo3943
Arachne
6
3
4
2.67
W
1
10
4
0.3
L
3
1
3
4.5
W
Pele
zNERFED
Pele
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,269
Damage
32,883
47,401
Taken
53,053
21,516
Mitigated
22,511
10,415
Healing
15,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AR_Azbo
Skadi
5,531
2,307
0
874
7,041
1,788
0
1,091
5,950
0
32,764
L
Sun Wukong
Bebetto7
Sun Wukong
2,112
704
0
0
7,665
4,452
515
2,447
5,138
0
16,586
W
10,886
1,445
0
4,718
11,987
5,535
411
4,545
7,442
37,963
0
L
Gilgamesh
DABABA4KT
Gilgamesh
6,701
1,983
0
2,949
12,103
6,599
293
4,435
7,530
0
33,271
L
Anubis
Erandy9993
Anubis
11,930
702
0
4,560
13,924
5,083
128
9,565
4,123
33,904
0
W
Cerberus
GodViper16
Cerberus
6,729
454
0
2,773
9,131
7,991
668
2,968
6,163
35,996
0
L
Arachne
ItsExo3943
Arachne
5,281
3,230
0
1,779
9,561
3,170
0
3,430
6,011
0
32,185
W
4,359
783
0
0
7,989
1,667
407
2,867
5,122
12,324
0
L
6,859
2,277
0
5,932
9,800
3,207
712
1,688
8,070
0
54,700
W
Pele
zNERFED
Pele
10,764
2,957
0
2,050
11,253
4,535
245
459
10,794
0
74,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
36,911
370
Minions Killed
294
0
Camps Cleared
0
1,361,631
Distance Traveled
1,315,199
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,173
478
63
4
0
260,944
0
L
Sun Wukong
5,889
393
23
2
0
204,948
0
W
Anubis
7,714
514
60
4
0
227,839
2
L
Gilgamesh
7,770
518
57
4
0
275,025
9
L
Anubis
7,365
491
43
3
0
253,767
1
W
Cerberus
8,130
542
106
7
0
299,452
7
L
Arachne
7,870
525
74
5
0
351,466
0
W
Zeus
5,871
391
21
1
0
246,025
0
L
Medusa
8,017
534
97
6
0
229,993
1
W
Pele
9,922
661
120
8
0
327,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role