Player Matchup

Fenrir
Fenrir
ElRakaa
Fenrir
Level 15
God Stats
23W - 22L
1,515 SR
Queue Stats
52W - 89L
1,324 Elo+
Party 1
Neith
Neith
G4113T4
Neith
Level 25
God Stats
3W - 9L
1,304 SR
Queue Stats
96W - 117L
1,386 Elo+
Solo
Cerberus
Cerberus
Imagiro
Cerberus
Level 18
God Stats
2W - 0L
1,748 SR
Queue Stats
5W - 8L
1,202 Elo+
Party 3
Hades
Hades
KatnissEverFeed
Hades
Level 10
God Stats
1W - 4L
1,071 SR
Queue Stats
3W - 4L
1,243 Elo+
Party 3
Bellona
Bellona
enzodmnguezz
Bellona
Level 15
God Stats
12W - 5L
1,423 SR
Queue Stats
51W - 71L
1,331 Elo+
Party 1
Team Averages
Level 17
1,412 SR
1,297 Elo+

VS

Team Averages
Level 12
1,495 SR
1,349 Elo+
Medusa
Medusa
DoNotCryMDFK
Medusa
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 10L
1,312 Elo+
Solo
Hel
Hel
Jasonbird
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,376 Elo+
Party 2
Horus
Horus
Kruglom
Horus
Level 9
God Stats
6W - 4L
1,702 SR
Queue Stats
73W - 74L
1,385 Elo+
Party 2
Set
Set
Manwé
Set
Level 21
God Stats
0W - 2L
1,272 SR
Queue Stats
30W - 23L
1,429 Elo+
Solo
Ymir
Ymir
cricketseye
Ymir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 15L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElRakaa
Fenrir
9
2 / 0 / 1
5,815
529
2,121
6,601
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
G4113T4
Neith
9
2 / 3 / 4
5,710
519
3,749
5,956
1,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Imagiro
Cerberus
9
4 / 3 / 2
6,158
560
4,181
6,195
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
1 / 3 / 2
5,755
523
3,531
4,521
1,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
enzodmnguezz
Bellona
13
4 / 0 / 0
7,173
652
4,222
3,979
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
4 / 3 / 0
5,790
526
5,666
7,028
1,880
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 1
4,860
442
1,868
4,353
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
Kruglom
Horus
10
2 / 2 / 2
5,832
530
2,666
6,689
2,816
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Set
Manwé
Set
10
3 / 3 / 1
5,989
544
4,347
7,875
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

5
0 / 2 / 1
4,196
381
978
3,981
1,903
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
13
Kills
9
9
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
3
0
1.33
W
Fenrir
ElRakaa
Fenrir
2
0
1
2.5
W
Neith
G4113T4
Neith
2
3
4
1.33
W
Cerberus
Imagiro
Cerberus
4
3
2
1.67
L
0
3
1
0.17
W
1
3
2
0.67
L
Horus
Kruglom
Horus
2
2
2
1.5
L
Set
Manwé
Set
3
3
1
1.17
L
0
2
1
0.25
W
Bellona
enzodmnguezz
Bellona
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,804
Damage
15,525
27,252
Taken
29,926
14,698
Mitigated
11,237
9,005
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,666
2,676
0
711
7,028
1,880
854
921
6,107
0
24,908
W
Fenrir
ElRakaa
Fenrir
2,121
517
0
3,188
6,601
2,096
0
283
6,318
0
29,172
W
Neith
G4113T4
Neith
3,749
1,247
0
1,361
5,956
1,776
672
481
5,475
0
24,227
W
Cerberus
Imagiro
Cerberus
4,181
243
0
1,149
6,195
5,293
85
968
5,227
12,358
0
L
1,868
480
770
935
4,353
1,463
148
1,571
2,782
17,493
0
W
3,531
659
98
1,362
4,521
1,835
0
509
3,847
20,052
0
L
Horus
Kruglom
Horus
2,666
1,435
232
1,333
6,689
2,816
0
3,557
3,086
0
18,629
L
Set
Manwé
Set
4,347
1,695
0
2,986
7,875
3,175
0
1,403
6,346
0
27,000
L
978
598
0
0
3,981
1,903
0
260
3,431
4,008
0
W
Bellona
enzodmnguezz
Bellona
4,222
1,352
0
1,847
3,979
3,698
726
605
3,374
0
39,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
26,667
289
Minions Killed
183
0
Camps Cleared
0
1,029,580
Distance Traveled
916,059
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,790
526
44
4
0
199,663
2
W
Fenrir
5,815
529
60
5
0
210,320
0
W
Neith
5,710
519
49
4
0
182,703
2
W
Cerberus
6,158
560
27
2
0
220,538
0
L
Hel
4,860
442
39
4
0
183,118
0
W
Hades
5,755
523
51
5
0
217,987
3
L
Horus
5,832
530
40
4
0
226,071
5
L
Set
5,989
544
55
5
0
202,772
1
L
Ymir
4,196
381
5
0
0
104,435
0
W
Bellona
7,173
652
102
9
0
198,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role