Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SretanRođendan
Ymir
Level 18
God Stats
2W - 2L
1,458 SR
Queue Stats
25W - 22L
1,527 Elo+
Solo
Loki
Loki
xDragaz
Loki
Level 18
God Stats
5W - 2L
1,646 SR
Queue Stats
80W - 59L
1,642 Elo+
Solo
Team Averages
Level 39
1,521 SR
1,534 Elo+

VS

Team Averages
Level 14
1,560 SR
1,562 Elo+
Terra
Terra
 
Terra
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CtrlAltCancelMe
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 127L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Frankie11
Kukulkan
Level 28
God Stats
30W - 18L
1,783 SR
Queue Stats
163W - 159L
1,666 Elo+
Solo
Ullr
Ullr
PickleeeRick
Ullr
Level 23
God Stats
10W - 11L
1,515 SR
Queue Stats
96W - 78L
1,586 Elo+
Solo
King Arthur
King Arthur
ROTZOMBIE
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 0 / 0
7,701
700
5,750
4,373
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilgamesh
 
Gilgamesh
11
5 / 0 / 4
6,821
620
8,274
9,609
7,169
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
 
Vulcan
9
1 / 2 / 3
5,763
524
3,650
4,657
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 5
6,378
580
4,978
9,016
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
xDragaz
Loki
11
3 / 1 / 4
6,574
598
6,221
7,326
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
2 / 2 / 2
5,550
505
5,138
9,571
5,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
8
1 / 1 / 2
5,292
481
3,385
8,245
2,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Frankie11
Kukulkan
9
1 / 5 / 2
5,203
473
4,311
5,672
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,558
505
1,869
7,324
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
ROTZOMBIE
King Arthur
7
0 / 5 / 1
4,491
408
2,017
7,758
3,677

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
16
Kills
4
4
Deaths
16
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
0
4
W
Gilgamesh
 
Gilgamesh
5
0
4
7
W
Vulcan
 
Vulcan
1
2
3
1.25
L
Terra
 
Terra
2
2
2
1.5
L
Hun Batz
1
1
2
2
L
Kukulkan
Frankie11
Kukulkan
1
5
2
0.4
L
0
3
0
0
L
King Arthur
ROTZOMBIE
King Arthur
0
5
1
0.1
W
3
1
5
5.5
W
Loki
xDragaz
Loki
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,873
Damage
16,720
34,981
Taken
38,570
18,696
Mitigated
15,608
13,117
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,750
3,251
0
3,706
4,373
1,585
0
168
4,155
0
57,718
W
Gilgamesh
 
Gilgamesh
8,274
1,316
0
2,634
9,609
7,169
193
1,686
7,807
4,185
34,693
W
Vulcan
 
Vulcan
3,650
1,069
0
1,014
4,657
1,543
301
1,767
2,864
34,451
0
L
Terra
 
Terra
5,138
1,159
777
1,587
9,571
5,889
0
4,289
5,282
12,212
0
L
Hun Batz
3,385
1,038
0
3,130
8,245
2,340
0
881
7,364
0
28,039
L
Kukulkan
Frankie11
Kukulkan
4,311
296
0
759
5,672
1,860
105
1,422
4,250
26,497
0
L
1,869
820
0
1,775
7,324
1,842
0
282
7,042
0
27,080
L
King Arthur
ROTZOMBIE
King Arthur
2,017
647
0
250
7,758
3,677
0
3,115
4,643
0
10,220
W
4,978
923
0
2,193
9,016
6,022
125
3,430
5,363
16,922
0
W
Loki
xDragaz
Loki
6,221
1,527
0
3,570
7,326
2,377
0
1,983
5,343
0
41,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
26,094
386
Minions Killed
218
0
Camps Cleared
0
1,067,087
Distance Traveled
1,029,827
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,701
700
105
10
0
202,629
2
W
Gilgamesh
6,821
620
84
8
0
227,468
0
W
Vulcan
5,763
524
87
8
0
199,406
1
L
Terra
5,550
505
19
2
0
190,195
1
L
Hun Batz
5,292
481
46
4
0
198,087
1
L
Kukulkan
5,203
473
67
6
0
186,898
3
L
Ullr
5,558
505
66
6
0
234,804
4
L
King Arthur
4,491
408
20
2
0
219,843
0
W
Ymir
6,378
580
29
3
0
192,833
2
W
Loki
6,574
598
81
7
0
244,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role