Player Matchup

Olorun
Olorun
Ngarau77
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
combo_powa_
Gilgamesh
Level 101
God Stats
13W - 18L
1,517 SR
Queue Stats
85W - 89L
1,460 Elo+
Party 2
Tyr
Tyr
jhonmarya
Tyr
Level 69
God Stats
47W - 59L
1,460 SR
Queue Stats
68W - 79L
1,454 Elo+
Party 2
Team Averages
Level 63
1,492 SR
1,439 Elo+

VS

Team Averages
Level 60
1,462 SR
1,459 Elo+
Fenrir
Fenrir
BigBanton
Fenrir
Level 18
God Stats
6W - 4L
1,716 SR
Queue Stats
216W - 177L
1,537 Elo+
Solo
Persephone
Persephone
Hartas58930
Persephone
Level 67
God Stats
3W - 7L
1,176 SR
Queue Stats
122W - 151L
1,418 Elo+
Party 1
Bacchus
Bacchus
Mtoresse
Bacchus
Level 96
God Stats
2W - 2L
1,494 SR
Queue Stats
158W - 211L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ngarau77
Olorun
8
0 / 2 / 1
5,737
574
2,823
5,568
1,843
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
combo_powa_
Gilgamesh
9
1 / 4 / 0
6,105
611
3,475
9,812
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 3 / 1
6,373
637
1,932
8,340
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigBanton
Fenrir
11
5 / 1 / 4
7,409
741
7,780
6,256
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Hartas58930
Persephone
11
2 / 0 / 7
7,166
717
5,962
2,934
893
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Mtoresse
Bacchus
10
2 / 0 / 7
6,840
684
3,318
4,012
4,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigBanton
Fenrir
5
1
4
7
W
Persephone
Hartas58930
Persephone
2
0
7
5.5
W
Bacchus
Mtoresse
Bacchus
2
0
7
5.5
L
Olorun
Ngarau77
Olorun
0
2
1
0.25
L
Gilgamesh
combo_powa_
Gilgamesh
1
4
0
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,230
Damage
17,060
23,720
Taken
13,202
15,421
Mitigated
10,734
7,067
Healing
2,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigBanton
Fenrir
7,780
2,217
0
1,599
6,256
5,076
560
931
5,325
0
18,484
W
Persephone
Hartas58930
Persephone
5,962
458
100
806
2,934
893
415
532
2,402
27,666
0
W
Bacchus
Mtoresse
Bacchus
3,318
290
69
149
4,012
4,765
168
1,360
2,652
7,056
0
L
Olorun
Ngarau77
Olorun
2,823
533
346
1,506
5,568
1,843
0
2,784
2,615
15,977
0
L
Gilgamesh
combo_powa_
Gilgamesh
3,475
625
358
1,701
9,812
6,872
0
3,989
5,572
0
11,870
L
1,932
31
0
3,156
8,340
6,706
0
2,507
5,538
0
11,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,215
Gold Earned
21,415
67
Minions Killed
83
0
Camps Cleared
0
538,058
Distance Traveled
521,920
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,409
741
24
2
0
195,484
1
W
Persephone
7,166
717
51
5
0
175,816
0
W
Bacchus
6,840
684
8
1
0
150,620
0
L
Olorun
5,737
574
26
3
0
170,829
0
L
Gilgamesh
6,105
611
22
2
0
177,716
1
L
Tyr
6,373
637
19
2
0
189,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role