Player Matchup

Sun Wukong
Sun Wukong
Silver I
AthleticBooster
Sun Wukong
Silver I
Level 64
God Stats
3W - 1L
1,608 SR
Queue Stats
83W - 86L
1,228 MMR
Solo
Bacchus
Bacchus
Silver IV
MaSoN213453
Bacchus
Silver IV
Level 83
God Stats
1W - 0L
1,665 SR
Queue Stats
39W - 50L
1,089 MMR
Party 1
Apollo
Apollo
Silver IV
NyzeXx
Apollo
Silver IV
Level 76
God Stats
2W - 2L
1,636 SR
Queue Stats
49W - 39L
1,259 MMR
Solo
Kali
Kali
Gold IV
PruPlaya
Kali
Gold IV
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 97L
1,314 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
mackeral
Morgan Le Fay
Silver II
Level 144
God Stats
4W - 1L
1,582 SR
Queue Stats
38W - 44L
1,364 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,598 SR
1,251 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,515 SR
1,286 MMR
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Ahillesss
Scylla
Gold IV
Level 61
God Stats
46W - 28L
1,423 SR
Queue Stats
154W - 147L
1,251 MMR
Party 2
Mercury
Mercury
Bronze IV
Diiiias
Mercury
Bronze IV
Level 33
God Stats
0W - 2L
1,694 SR
Queue Stats
0W - 6L
1,215 MMR
Solo
Anhur
Anhur
Gold V
Vererg
Anhur
Gold V
Level 154
God Stats
15W - 21L
1,438 SR
Queue Stats
235W - 237L
1,216 MMR
Solo
Khepri
Khepri
Gold IV
oEvoLuTioNzo
Khepri
Gold IV
Level 108
God Stats
2W - 4L
1,519 SR
Queue Stats
78W - 83L
1,248 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AthleticBooster
Sun Wukong
14
4 / 2 / 2
8,632
575
9,765
15,516
10,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MaSoN213453
Bacchus
12
1 / 1 / 5
6,955
464
3,664
10,102
6,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
NyzeXx
Apollo
14
1 / 3 / 0
7,892
526
4,115
8,617
1,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
16
9 / 1 / 5
10,140
676
10,620
14,515
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
mackeral
Morgan Le Fay
14
2 / 0 / 6
8,191
546
8,993
5,181
1,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTsukuyomiAthenaNemesisPele

VS

Bans
TiamatDanzaburouAresIzanamiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 5 / 0
8,107
540
8,851
15,896
9,689
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Ahillesss
Scylla
13
0 / 3 / 1
7,443
496
6,321
6,994
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Diiiias
Mercury
10
1 / 7 / 0
6,849
457
2,511
12,894
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
Vererg
Anhur
15
3 / 1 / 1
8,936
596
6,275
10,485
3,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
10
1 / 1 / 1
7,061
471
2,426
7,637
4,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
17
Kills
6
7
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
0
0.2
L
Scylla
Ahillesss
Scylla
0
3
1
0.17
W
Sun Wukong
AthleticBooster
Sun Wukong
4
2
2
2.5
L
Mercury
Diiiias
Mercury
1
7
0
0.14
W
Bacchus
MaSoN213453
Bacchus
1
1
5
3.5
W
Apollo
NyzeXx
Apollo
1
3
0
0.33
W
Kali
9
1
5
11.5
L
Anhur
Vererg
Anhur
3
1
1
3.5
W
Morgan Le Fay
mackeral
Morgan Le Fay
2
0
6
5
L
Khepri
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
26,384
53,931
Taken
53,906
26,145
Mitigated
23,685
18,388
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,851
2,139
0
4,000
15,896
9,689
0
2,161
13,493
0
52,350
L
Scylla
Ahillesss
Scylla
6,321
526
0
500
6,994
1,911
0
4,187
2,807
51,261
0
W
Sun Wukong
AthleticBooster
Sun Wukong
9,765
1,434
0
8,418
15,516
10,326
344
1,161
14,327
156
49,502
L
Mercury
Diiiias
Mercury
2,511
580
0
1,124
12,894
4,134
0
2,881
10,013
0
40,683
W
Bacchus
MaSoN213453
Bacchus
3,664
505
0
520
10,102
6,148
411
2,580
7,428
19,550
0
W
Apollo
NyzeXx
Apollo
4,115
2,815
0
2,800
8,617
1,958
410
925
7,664
0
59,716
W
Kali
10,620
5,603
0
5,023
14,515
6,004
0
2,396
11,955
0
75,689
L
Anhur
Vererg
Anhur
6,275
3,226
0
6,764
10,485
3,496
174
845
9,640
0
64,872
W
Morgan Le Fay
mackeral
Morgan Le Fay
8,993
145
0
1,627
5,181
1,709
774
1,658
3,419
52,342
0
L
Khepri
2,426
455
0
2,231
7,637
4,455
0
2,583
5,054
14,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,810
Gold Earned
38,396
459
Minions Killed
462
0
Camps Cleared
0
1,521,785
Distance Traveled
1,468,738
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,107
540
118
8
0
263,885
5
L
Scylla
7,443
496
117
8
0
283,124
5
W
Sun Wukong
8,632
575
106
7
0
290,367
1
L
Mercury
6,849
457
74
5
0
327,424
1
W
Bacchus
6,955
464
38
3
0
305,252
4
W
Apollo
7,892
526
114
8
0
274,033
7
W
Kali
10,140
676
116
8
0
346,848
4
L
Anhur
8,936
596
129
9
0
284,231
6
W
Morgan Le Fay
8,191
546
85
6
0
305,285
3
L
Khepri
7,061
471
24
2
0
310,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role