Player Matchup

Odin
Odin
 
Odin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Ellaurion
Terra
Level 15
God Stats
13W - 3L
1,651 SR
Queue Stats
138W - 46L
1,541 Elo+
Party 1
Skadi
Skadi
Nunu2017
Skadi
Level 20
God Stats
5W - 2L
1,577 SR
Queue Stats
7W - 3L
1,463 Elo+
Solo
Cerberus
Cerberus
Ronin JOjo
Cerberus
Level 23
God Stats
1W - 0L
1,285 SR
Queue Stats
11W - 22L
1,199 Elo+
Solo
Tiamat
Tiamat
Tired_Clouds
Tiamat
Level 24
God Stats
10W - 0L
1,729 SR
Queue Stats
145W - 47L
1,743 Elo+
Party 1
Team Averages
Level 20
1,548 SR
1,489 Elo+

VS

Team Averages
Level 20
1,465 SR
1,482 Elo+
Merlin
Merlin
ArtioFire
Merlin
Level 26
God Stats
3W - 7L
1,335 SR
Queue Stats
56W - 41L
1,704 Elo+
Solo
King Arthur
King Arthur
Noctis99
King Arthur
Level 12
God Stats
6W - 7L
1,503 SR
Queue Stats
33W - 40L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
Shurado-Shikoten
Ao Kuang
Level 28
God Stats
8W - 5L
1,486 SR
Queue Stats
144W - 177L
1,302 Elo+
Solo
Chernobog
Chernobog
TyrotoxismBooth
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,647 Elo+
Solo
Bakasura
Bakasura
softrobot37
Bakasura
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 42L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
0 / 5 / 22
13,752
917
6,335
21,819
23,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
Ellaurion
Terra
20
7 / 2 / 24
15,774
1,052
27,815
22,878
17,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Nunu2017
Skadi
20
2 / 6 / 13
13,616
908
14,167
18,032
13,604
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Ronin JOjo
Cerberus
20
0 / 4 / 16
13,347
890
7,896
25,822
13,357
Tiamat
20
31 / 0 / 8
21,575
1,438
67,400
17,113
18,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArtioFire
Merlin
20
3 / 4 / 9
14,620
975
39,472
17,985
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Noctis99
King Arthur
20
2 / 4 / 6
13,534
902
15,062
30,163
23,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 11 / 6
14,259
951
9,704
33,038
11,439
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
TyrotoxismBooth
Chernobog
20
4 / 11 / 6
13,540
903
20,309
22,350
8,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
softrobot37
Bakasura
20
3 / 10 / 5
13,004
867
11,097
28,238
10,074
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
49
40
Kills
17
17
Deaths
40
83
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
5
22
2.2
L
Merlin
ArtioFire
Merlin
3
4
9
1.88
W
Terra
Ellaurion
Terra
7
2
24
9.5
L
King Arthur
Noctis99
King Arthur
2
4
6
1.25
W
Skadi
Nunu2017
Skadi
2
6
13
1.42
W
Cerberus
Ronin JOjo
Cerberus
0
4
16
2
L
5
11
6
0.73
W
Tiamat
31
0
8
35
L
Chernobog
TyrotoxismBooth
Chernobog
4
11
6
0.64
L
Bakasura
softrobot37
Bakasura
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,613
Damage
95,644
105,664
Taken
131,774
85,851
Mitigated
58,846
23,434
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,335
2,017
0
0
21,819
23,488
0
9,508
11,112
0
13,414
L
Merlin
ArtioFire
Merlin
39,472
1,847
0
1,832
17,985
6,164
0
15,740
2,245
81,874
0
W
Terra
Ellaurion
Terra
27,815
888
4,751
7,902
22,878
17,071
0
12,902
9,906
53,534
0
L
King Arthur
Noctis99
King Arthur
15,062
1,012
0
5,330
30,163
23,024
0
21,495
8,668
28
49,690
W
Skadi
Nunu2017
Skadi
14,167
10,866
0
0
18,032
13,604
0
7,416
9,916
0
40,591
W
Cerberus
Ronin JOjo
Cerberus
7,896
222
0
2,208
25,822
13,357
0
11,505
14,247
31,349
0
L
9,704
917
0
2,710
33,038
11,439
0
25,567
7,471
26,520
0
W
Tiamat
67,400
3,292
2,392
6,181
17,113
18,331
0
7,873
9,112
104,938
0
L
Chernobog
TyrotoxismBooth
Chernobog
20,309
11,641
0
936
22,350
8,145
0
20,562
1,788
0
47,956
L
Bakasura
softrobot37
Bakasura
11,097
7,186
0
954
28,238
10,074
0
19,747
8,491
0
18,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,064
Gold Earned
68,957
291
Minions Killed
305
7
Camps Cleared
8
1,465,957
Distance Traveled
1,417,916
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,752
917
17
1
0
291,159
2
L
Merlin
14,620
975
93
6
0
274,151
1
W
Terra
15,774
1,052
52
3
0
324,528
0
L
King Arthur
13,534
902
72
5
1
308,972
0
W
Skadi
13,616
908
63
4
2
225,203
0
W
Cerberus
13,347
890
70
5
0
292,515
0
L
Ao Kuang
14,259
951
44
3
2
300,854
1
W
Tiamat
21,575
1,438
89
6
5
332,552
1
L
Chernobog
13,540
903
66
4
1
234,735
0
L
Bakasura
13,004
867
30
2
4
299,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role