Player Matchup

Skadi
Skadi
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Skadi
Level 26
God Stats
3W - 0L
1,740 SR
Queue Stats
118W - 94L
1,565 Elo+
Solo
Horus
Horus
Efoon
Horus
Level 28
God Stats
7W - 3L
1,535 SR
Queue Stats
98W - 101L
1,511 Elo+
Party 1
Arachne
Arachne
Viprosia
Arachne
Level 26
God Stats
18W - 8L
1,759 SR
Queue Stats
57W - 58L
1,502 Elo+
Party 1
Scylla
Scylla
YYue
Scylla
Level 27
God Stats
10W - 4L
1,645 SR
Queue Stats
129W - 135L
1,568 Elo+
Party 1
Hades
Hades
boimaster24
Hades
Level 29
God Stats
14W - 7L
1,696 SR
Queue Stats
173W - 161L
1,568 Elo+
Solo
Team Averages
Level 27
1,675 SR
1,543 Elo+

VS

Team Averages
Level 20
1,651 SR
1,555 Elo+
Hel
Hel
Krystianosik
Hel
Level 25
God Stats
14W - 15L
1,500 SR
Queue Stats
53W - 47L
1,496 Elo+
Party 2
Neith
Neith
MaximusTord
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Sol
Sol
PantiPlux
Sol
Level 16
God Stats
2W - 2L
1,804 SR
Queue Stats
10W - 10L
1,462 Elo+
Solo
Fenrir
Fenrir
uHFuHuTu
Fenrir
Level 25
God Stats
10W - 5L
1,906 SR
Queue Stats
40W - 32L
1,609 Elo+
Solo
Athena
Athena
zwieraczek69
Athena
Level 24
God Stats
7W - 8L
1,544 SR
Queue Stats
107W - 93L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 6
9,195
575
8,376
8,952
2,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
Efoon
Horus
13
5 / 0 / 13
9,053
566
5,095
14,752
13,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Viprosia
Arachne
14
5 / 3 / 9
9,301
581
6,739
10,264
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
YYue
Scylla
15
8 / 2 / 8
9,381
586
14,459
6,741
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 5
9,594
600
13,905
12,791
6,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
6,968
436
4,795
13,070
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 7 / 0
6,210
388
7,008
10,016
2,050
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 2
7,261
454
6,230
12,316
3,686
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
uHFuHuTu
Fenrir
13
4 / 7 / 3
8,575
536
7,841
12,309
7,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
9
1 / 5 / 1
6,911
432
4,655
13,527
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
32
Kills
7
7
Deaths
32
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Horus
Efoon
Horus
5
0
13
11.5
L
1
6
2
0.33
L
1
7
0
0.14
L
0
7
2
0.14
W
Arachne
Viprosia
Arachne
5
3
9
3.17
W
Scylla
YYue
Scylla
8
2
8
6
W
9
1
5
11.5
L
Fenrir
uHFuHuTu
Fenrir
4
7
3
0.79
L
Athena
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,574
Damage
30,529
53,500
Taken
61,238
29,252
Mitigated
25,949
23,924
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,376
4,096
0
2,513
8,952
2,907
2,975
1,504
7,448
0
79,280
W
Horus
Efoon
Horus
5,095
2,208
1,880
5,664
14,752
13,284
73
4,219
10,533
0
21,799
L
4,795
369
1,976
5,480
13,070
4,221
446
8,284
4,266
34,491
0
L
7,008
1,254
0
1,385
10,016
2,050
382
4,178
5,741
0
31,006
L
6,230
1,885
214
3,430
12,316
3,686
1,184
7,047
5,187
40,404
0
W
Arachne
Viprosia
Arachne
6,739
4,416
0
3,962
10,264
4,367
0
2,681
7,583
0
52,001
W
Scylla
YYue
Scylla
14,459
335
0
113
6,741
2,252
756
2,899
3,842
47,057
0
W
13,905
1,128
863
8,929
12,791
6,442
272
4,377
8,414
61,646
0
L
Fenrir
uHFuHuTu
Fenrir
7,841
1,848
0
2,236
12,309
7,463
137
3,132
9,119
0
41,908
L
Athena
4,655
861
0
1,330
13,527
8,529
81
4,837
8,461
10,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,524
Gold Earned
35,925
447
Minions Killed
275
0
Camps Cleared
0
1,555,541
Distance Traveled
1,362,766
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,195
575
126
8
0
277,276
8
W
Horus
9,053
566
36
2
0
331,280
0
L
Hel
6,968
436
61
4
0
287,465
2
L
Neith
6,210
388
53
3
0
250,902
2
L
Sol
7,261
454
73
5
0
252,508
5
W
Arachne
9,301
581
91
6
0
345,598
1
W
Scylla
9,381
586
74
5
0
300,312
2
W
Hades
9,594
600
120
8
0
301,075
4
L
Fenrir
8,575
536
74
5
0
274,386
0
L
Athena
6,911
432
14
1
0
297,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role