Player Matchup

Scylla
Scylla
BIGGIEMACTASTIC
Scylla
Level 138
God Stats
3W - 3L
1,337 SR
Queue Stats
110W - 119L
1,411 Elo+
Party 1
Janus
Janus
FrodoWithFroyo
Janus
Level 88
God Stats
4W - 7L
1,265 SR
Queue Stats
193W - 187L
1,470 Elo+
Solo
Chaac
Chaac
GradmaTarkin
Chaac
Level 64
God Stats
8W - 2L
1,659 SR
Queue Stats
388W - 363L
1,379 Elo+
Solo
Hachiman
Hachiman
MethodOnlineUk
Hachiman
Level 57
God Stats
1W - 1L
1,289 SR
Queue Stats
27W - 36L
1,369 Elo+
Party 1
Xing Tian
Xing Tian
TriPPeD UpP
Xing Tian
Level 108
God Stats
5W - 0L
1,814 SR
Queue Stats
99W - 86L
1,381 Elo+
Solo
Team Averages
Level 91
1,473 SR
1,402 Elo+

VS

Team Averages
Level 107
1,314 SR
1,433 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AngelSaint_5396_
Rama
Level 66
God Stats
2W - 4L
1,241 SR
Queue Stats
235W - 232L
1,437 Elo+
Solo
Thor
Thor
Mandapats22
Thor
Level 104
God Stats
0W - 2L
1,255 SR
Queue Stats
242W - 242L
1,351 Elo+
Solo
Chronos
Chronos
NipBuffet
Chronos
Level 125
God Stats
3W - 12L
1,299 SR
Queue Stats
664W - 707L
1,424 Elo+
Solo
Artio
Artio
bigmoobs1619
Artio
Level 89
God Stats
2W - 3L
1,274 SR
Queue Stats
175W - 161L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 11
11,529
887
24,691
8,442
3,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
5 / 2 / 16
10,944
842
18,582
8,574
3,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 6 / 11
11,554
889
13,551
16,701
22,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
16
2 / 3 / 19
9,975
767
14,264
10,080
4,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
TriPPeD UpP
Xing Tian
17
1 / 2 / 23
11,530
887
7,010
28,032
25,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 5 / 10
9,611
739
13,997
15,734
7,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 5 / 6
10,058
774
10,678
12,151
5,192
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 6 / 6
8,898
684
5,268
15,974
9,951
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
NipBuffet
Chronos
17
3 / 7 / 5
9,598
738
11,247
18,183
8,071
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 6 / 8
10,442
803
5,035
22,728
28,171
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
50
29
Kills
15
16
Deaths
29
80
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
5
10
1.4
L
4
5
6
1.4
W
9
3
11
4.83
W
5
2
16
6.5
W
12
6
11
2.92
L
2
6
6
0.83
W
Hachiman
2
3
19
3.83
L
Chronos
NipBuffet
Chronos
3
7
5
0.79
W
Xing Tian
TriPPeD UpP
Xing Tian
1
2
23
6.25
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,098
Damage
46,225
71,829
Taken
84,770
60,357
Mitigated
58,602
25,643
Healing
19,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,997
5,574
0
3,315
15,734
7,217
0
10,671
4,881
0
36,989
L
10,678
8,458
429
1,588
12,151
5,192
0
7,106
4,981
0
21,202
W
24,691
692
1,107
1,060
8,442
3,993
1,275
907
7,535
47,579
0
W
18,582
0
2,379
2,031
8,574
3,830
967
4,803
3,771
36,938
0
W
13,551
1,649
989
4,189
16,701
22,903
576
3,841
12,860
0
24,321
L
5,268
957
1,158
1,324
15,974
9,951
0
7,635
8,093
0
11,695
W
Hachiman
14,264
7,171
792
2,427
10,080
4,174
2,495
1,858
8,222
0
28,963
L
Chronos
NipBuffet
Chronos
11,247
3,250
1,436
2,986
18,183
8,071
0
12,532
5,460
24,427
0
W
Xing Tian
TriPPeD UpP
Xing Tian
7,010
287
1,006
9,663
28,032
25,457
776
4,873
23,159
12,942
0
L
5,035
46
2,825
4,879
22,728
28,171
0
12,339
10,139
11,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,532
Gold Earned
48,607
146
Minions Killed
122
0
Camps Cleared
0
1,250,151
Distance Traveled
996,947
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,611
739
42
3
0
211,609
0
L
Rama
10,058
774
30
2
0
207,694
0
W
Scylla
11,529
887
43
3
0
242,689
0
W
Janus
10,944
842
45
3
0
253,219
0
W
Chaac
11,554
889
23
2
0
237,443
0
L
Thor
8,898
684
6
0
0
199,399
0
W
Hachiman
9,975
767
20
2
0
250,529
1
L
Chronos
9,598
738
39
3
0
187,623
1
W
Xing Tian
11,530
887
15
1
0
266,271
0
L
Artio
10,442
803
5
0
0
190,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role