Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
A JEDI loner
Pele
Level 29
God Stats
4W - 6L
1,482 SR
Queue Stats
62W - 61L
1,579 Elo+
Solo
Merlin
Merlin
LOPEZKILLEZ
Merlin
Level 21
God Stats
6W - 6L
1,638 SR
Queue Stats
6W - 8L
1,422 Elo+
Solo
Neith
Neith
jhbdude
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,322 Elo+
Solo
Kukulkan
Kukulkan
morthus22
Kukulkan
Level 27
God Stats
6W - 2L
1,593 SR
Queue Stats
10W - 14L
1,457 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,456 Elo+

VS

Team Averages
Level 43
1,721 SR
1,559 Elo+
Gilgamesh
Gilgamesh
Cecedy
Gilgamesh
Level 158
God Stats
225W - 22L
2,131 SR
Queue Stats
583W - 110L
1,931 Elo+
Party 1
Sol
Sol
DaXhomieX
Sol
Level 17
God Stats
7W - 8L
1,454 SR
Queue Stats
29W - 38L
1,367 Elo+
Solo
Aphrodite
Aphrodite
DomMeGilga
Aphrodite
Level 2
God Stats
2W - 0L
1,753 SR
Queue Stats
3W - 0L
1,779 Elo+
Party 1
Nemesis
Nemesis
Praise_The_Cat
Nemesis
Level 12
God Stats
4W - 2L
1,711 SR
Queue Stats
22W - 14L
1,268 Elo+
Solo
Poseidon
Poseidon
empaniente
Poseidon
Level 27
God Stats
70W - 53L
1,557 SR
Queue Stats
357W - 382L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
1 / 13 / 9
10,120
920
8,724
26,522
8,942
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 2 / 3
10,931
994
9,471
14,905
5,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
16
2 / 7 / 8
10,601
964
10,224
18,642
6,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
jhbdude
Neith
16
1 / 13 / 6
9,454
859
7,075
20,587
7,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
morthus22
Kukulkan
17
4 / 7 / 7
10,808
983
16,091
18,799
8,062
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cecedy
Gilgamesh
20
30 / 2 / 8
16,310
1,483
42,484
27,559
24,097
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 2 / 12
10,837
985
8,048
10,694
3,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
DomMeGilga
Aphrodite
20
4 / 0 / 35
14,155
1,287
24,549
7,357
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 7 / 3
9,627
875
7,189
12,700
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
empaniente
Poseidon
19
6 / 2 / 14
11,733
1,067
12,629
7,510
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
114
13
Kills
42
42
Deaths
13
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
13
9
0.42
L
5
2
3
3.25
W
Gilgamesh
Cecedy
Gilgamesh
30
2
8
17
W
1
2
12
3.5
W
Aphrodite
DomMeGilga
Aphrodite
4
0
35
21.5
L
Merlin
2
7
8
0.86
W
1
7
3
0.36
W
Poseidon
empaniente
Poseidon
6
2
14
6.5
L
Neith
jhbdude
Neith
1
13
6
0.31
L
Kukulkan
morthus22
Kukulkan
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
94,899
99,455
Taken
65,820
35,601
Mitigated
42,231
6,369
Healing
26,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,724
3,180
0
2,883
26,522
8,942
0
12,524
13,904
16,699
0
L
9,471
2,016
0
225
14,905
5,249
0
7,978
6,839
0
22,782
W
Gilgamesh
Cecedy
Gilgamesh
42,484
17,439
0
4,081
27,559
24,097
0
13,258
13,247
3,674
49,575
W
8,048
2,407
0
2,514
10,694
3,626
0
6,589
3,889
23,375
0
W
Aphrodite
DomMeGilga
Aphrodite
24,549
754
11,729
5,710
7,357
5,789
0
3,913
3,444
49,037
0
L
Merlin
10,224
1,363
0
153
18,642
6,286
0
7,708
10,846
21,658
0
W
7,189
2,617
0
1,070
12,700
6,040
0
7,951
4,749
0
24,082
W
Poseidon
empaniente
Poseidon
12,629
707
154
971
7,510
2,679
0
3,328
4,182
30,358
0
L
Neith
jhbdude
Neith
7,075
3,304
0
805
20,587
7,062
0
8,537
11,873
0
12,123
L
Kukulkan
morthus22
Kukulkan
16,091
1,812
316
1,987
18,799
8,062
0
11,194
7,515
33,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,914
Gold Earned
62,662
118
Minions Killed
193
3
Camps Cleared
13
836,980
Distance Traveled
1,024,715
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,120
920
12
1
3
170,701
0
L
Pele
10,931
994
25
2
0
169,438
0
W
Gilgamesh
16,310
1,483
20
2
7
229,234
1
W
Sol
10,837
985
42
4
0
212,614
1
W
Aphrodite
14,155
1,287
49
4
3
246,046
0
L
Merlin
10,601
964
22
2
0
180,209
0
W
Nemesis
9,627
875
39
4
2
134,528
1
W
Poseidon
11,733
1,067
43
4
1
202,293
0
L
Neith
9,454
859
6
1
0
124,489
0
L
Kukulkan
10,808
983
53
5
0
192,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role