Player Matchup

Nu Wa
Nu Wa
Celian1111111111
Nu Wa
Level 21
God Stats
35W - 38L
1,482 SR
Queue Stats
293W - 344L
1,427 Elo+
Solo
Nemesis
Nemesis
Rozzgard_ru
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,309 Elo+
Solo
Neith
Neith
SrFahrenheit94
Neith
Level 26
God Stats
7W - 4L
1,713 SR
Queue Stats
106W - 93L
1,484 Elo+
Party 1
Hades
Hades
adayortegaUD
Hades
Level 27
God Stats
67W - 42L
1,603 SR
Queue Stats
117W - 94L
1,519 Elo+
Party 1
Nox
Nox
jadorduacidcore
Nox
Level 28
God Stats
2W - 5L
1,364 SR
Queue Stats
156W - 120L
1,603 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,468 Elo+

VS

Team Averages
Level 42
1,581 SR
1,488 Elo+
Morgan Le Fay
Morgan Le Fay
Aar683onL
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,335 Elo+
Party 3
Medusa
Medusa
Breswan
Medusa
Level 7
God Stats
3W - 2L
1,902 SR
Queue Stats
89W - 28L
1,929 Elo+
Party 2
Ra
Ra
Kuro Okami3323
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,116 Elo+
Solo
Aphrodite
Aphrodite
Raven_SpiritHeal
Aphrodite
Level 157
God Stats
4W - 2L
1,299 SR
Queue Stats
984W - 585L
1,638 Elo+
Party 2
Cerberus
Cerberus
Wagen_068
Cerberus
Level 21
God Stats
3W - 2L
1,703 SR
Queue Stats
64W - 69L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 14
14,241
949
20,311
16,786
7,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Rozzgard_ru
Nemesis
20
1 / 8 / 7
12,847
856
7,336
17,932
9,458
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 3 / 12
14,257
950
12,944
10,966
5,094
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 8 / 12
13,426
895
16,738
19,260
11,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 5 / 10
14,902
993
14,735
18,536
7,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aar683onL
Morgan Le Fay
16
0 / 0 / 0
9,500
633
0
1,623
557
Medusa
Breswan
Medusa
20
24 / 1 / 8
20,834
1,389
56,237
18,626
6,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 18 / 21
14,787
986
9,066
29,180
14,334
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Aphrodite
20
6 / 3 / 26
17,315
1,154
11,778
25,260
22,317
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
Wagen_068
Cerberus
16
0 / 1 / 0
11,004
734
548
2,478
804

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
87
23
Kills
32
32
Deaths
23
55
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aar683onL
Morgan Le Fay
0
0
0
0
L
Medusa
Breswan
Medusa
24
1
8
28
W
4
8
14
1.38
L
2
18
21
0.69
L
Aphrodite
6
3
26
6.33
W
Nemesis
Rozzgard_ru
Nemesis
1
8
7
0.56
W
4
3
12
3.33
L
Cerberus
Wagen_068
Cerberus
0
1
0
0
W
5
8
12
1.38
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,064
Damage
77,629
83,480
Taken
77,167
41,004
Mitigated
44,712
6,944
Healing
22,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aar683onL
Morgan Le Fay
0
0
0
0
1,623
557
0
1,623
0
0
0
L
Medusa
Breswan
Medusa
56,237
31,601
0
5,243
18,626
6,700
0
13,620
5,006
0
120,290
W
20,311
4,834
360
465
16,786
7,366
0
3,132
13,654
40,417
0
L
9,066
2,454
0
1,712
29,180
14,334
0
23,178
6,002
30,746
0
L
Aphrodite
11,778
3,549
5,608
10,035
25,260
22,317
0
10,885
14,375
33,975
0
W
Nemesis
Rozzgard_ru
Nemesis
7,336
3,900
0
959
17,932
9,458
0
4,180
13,752
0
29,507
W
12,944
7,860
0
2,594
10,966
5,094
0
1,804
9,162
0
39,917
L
Cerberus
Wagen_068
Cerberus
548
0
0
40
2,478
804
0
2,478
0
721
0
W
16,738
336
68
1,442
19,260
11,589
0
5,247
14,013
26,580
0
W
14,735
1,095
0
1,056
18,536
7,497
0
7,029
11,507
57,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,673
Gold Earned
73,440
275
Minions Killed
239
7
Camps Cleared
0
1,180,763
Distance Traveled
807,465
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,500
633
0
0
0
0
0
L
Medusa
20,834
1,389
145
10
0
290,211
0
W
Nu Wa
14,241
949
38
3
3
214,619
0
L
Ra
14,787
986
34
2
0
202,640
2
L
Aphrodite
17,315
1,154
59
4
0
278,656
8
W
Nemesis
12,847
856
51
3
1
225,929
0
W
Neith
14,257
950
55
4
0
256,749
2
L
Cerberus
11,004
734
1
0
0
35,958
0
W
Hades
13,426
895
18
1
0
215,014
0
W
Nox
14,902
993
113
8
3
268,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role