Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
maulerxd
Cerberus
Level 9
God Stats
2W - 7L
1,693 SR
Queue Stats
4W - 11L
1,229 Elo+
Solo
Nu Wa
Nu Wa
waffleking313
Nu Wa
Level 93
God Stats
1W - 2L
1,522 SR
Queue Stats
20W - 37L
1,360 Elo+
Solo
Team Averages
Level 61
1,572 SR
1,363 Elo+

VS

Team Averages
Level 87
1,563 SR
1,454 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
JRAKO J
Thoth
Level 103
God Stats
125W - 133L
1,604 SR
Queue Stats
486W - 501L
1,480 Elo+
Solo
Chaac
Chaac
Prophet_Habakkuk
Chaac
Level 83
God Stats
55W - 47L
1,586 SR
Queue Stats
508W - 583L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 8 / 0
6,385
639
3,271
9,913
4,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
maulerxd
Cerberus
9
0 / 2 / 0
5,673
567
2,981
8,158
4,880
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 7 / 2
6,313
631
3,683
8,207
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 0 / 7
8,304
830
4,662
5,350
2,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
JRAKO J
Thoth
12
6 / 0 / 7
8,536
854
10,825
6,020
1,805
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 2 / 9
8,116
812
5,878
9,332
7,715
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
17
17
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
8
0
0.13
W
Sylvanus
 
Sylvanus
5
0
7
8.5
W
Thoth
JRAKO J
Thoth
6
0
7
9.5
W
6
2
9
5.25
L
Cerberus
maulerxd
Cerberus
0
2
0
0
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,935
Damage
21,365
26,278
Taken
20,702
11,326
Mitigated
11,628
4,091
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,271
885
165
970
9,913
4,378
18
5,937
3,976
0
10,310
W
Sylvanus
 
Sylvanus
4,662
1,211
876
1,900
5,350
2,108
788
2,477
2,769
24,356
5,559
W
Thoth
JRAKO J
Thoth
10,825
61
0
1,542
6,020
1,805
1,274
2,125
3,895
38,457
0
W
5,878
357
0
2,477
9,332
7,715
227
1,894
7,374
1,200
16,732
L
Cerberus
maulerxd
Cerberus
2,981
119
0
2,266
8,158
4,880
0
5,089
3,069
9,344
0
L
3,683
1,330
0
690
8,207
2,068
0
4,527
3,680
18,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,371
Gold Earned
24,956
67
Minions Killed
126
0
Camps Cleared
0
469,493
Distance Traveled
558,816
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,385
639
16
2
0
151,953
2
W
Sylvanus
8,304
830
59
6
0
185,213
1
W
Thoth
8,536
854
44
4
0
190,329
0
W
Chaac
8,116
812
23
2
0
183,274
0
L
Cerberus
5,673
567
17
2
0
168,902
0
L
Nu Wa
6,313
631
34
3
0
148,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role