Player Matchup

Athena
Athena
 
Athena
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Daniel1324
Hou Yi
Level 94
God Stats
4W - 1L
1,608 SR
Queue Stats
161W - 165L
1,548 Elo+
Solo
Arachne
Arachne
Railgunop
Arachne
Level 96
God Stats
155W - 58L
1,777 SR
Queue Stats
329W - 300L
1,527 Elo+
Solo
Nox
Nox
RoyzRolls
Nox
Level 109
God Stats
160W - 147L
1,580 SR
Queue Stats
844W - 828L
1,540 Elo+
Solo
Chaac
Chaac
ToastedToby
Chaac
Level 160
God Stats
6W - 4L
1,571 SR
Queue Stats
392W - 406L
1,505 Elo+
Party 2
Team Averages
Level 115
1,607 SR
1,524 Elo+

VS

Team Averages
Level 86
1,454 SR
1,394 Elo+
Athena
Athena
Dzsidzsi
Athena
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,216 Elo+
Party 1
Nemesis
Nemesis
Lisendrell
Nemesis
Level 151
God Stats
14W - 16L
1,525 SR
Queue Stats
1,125W - 1,080L
1,485 Elo+
Solo
Medusa
Medusa
grezden
Medusa
Level 97
God Stats
1W - 3L
1,461 SR
Queue Stats
145W - 131L
1,366 Elo+
Party 1
Fenrir
Fenrir
gutenmorgen666
Fenrir
Level 88
God Stats
2W - 6L
1,266 SR
Queue Stats
422W - 429L
1,510 Elo+
Solo
Thoth
Thoth
numerakiraly
Thoth
Level 27
God Stats
7W - 10L
1,517 SR
Queue Stats
41W - 43L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 4 / 10
8,811
518
7,622
11,577
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
Daniel1324
Hou Yi
17
6 / 2 / 4
10,167
598
13,202
11,996
4,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Railgunop
Arachne
17
10 / 2 / 3
11,196
659
11,988
14,835
8,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 7
10,044
591
6,853
9,843
3,693
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 5
9,739
573
9,306
13,418
10,736
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dzsidzsi
Athena
12
3 / 5 / 4
7,888
464
6,090
19,767
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Lisendrell
Nemesis
14
4 / 3 / 3
8,641
508
7,637
13,065
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
grezden
Medusa
13
2 / 3 / 4
7,936
467
9,233
11,924
3,691
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 7 / 1
8,341
491
9,649
14,276
10,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 3
7,860
462
6,028
6,438
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
23
Kills
13
13
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
4
10
1.5
W
Hou Yi
Daniel1324
Hou Yi
6
2
4
4
L
Athena
Dzsidzsi
Athena
3
5
4
1
L
Nemesis
Lisendrell
Nemesis
4
3
3
1.83
W
Arachne
Railgunop
Arachne
10
2
3
5.75
W
3
2
7
3.25
W
3
3
5
1.83
L
Medusa
grezden
Medusa
2
3
4
1.33
L
4
7
1
0.64
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,971
Damage
38,637
61,669
Taken
65,470
38,191
Mitigated
33,469
23,803
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,622
2,752
0
2,544
11,577
11,199
188
3,599
7,978
18,138
0
W
Hou Yi
Daniel1324
Hou Yi
13,202
6,953
0
5,795
11,996
4,232
1,066
2,425
9,571
0
85,226
L
Athena
Dzsidzsi
Athena
6,090
1,730
0
4,323
19,767
12,298
0
7,450
12,317
22,095
0
L
Nemesis
Lisendrell
Nemesis
7,637
2,450
0
1,705
13,065
5,083
0
2,146
10,919
0
65,289
W
Arachne
Railgunop
Arachne
11,988
8,596
0
8,483
14,835
8,331
326
1,006
13,829
0
84,825
W
6,853
530
0
1,892
9,843
3,693
848
3,683
6,160
65,023
0
W
9,306
2,329
0
5,089
13,418
10,736
216
1,542
11,876
0
52,823
L
Medusa
grezden
Medusa
9,233
3,085
0
3,816
11,924
3,691
0
1,396
10,528
0
55,353
L
9,649
4,107
0
2,801
14,276
10,180
0
1,035
13,241
0
39,488
L
6,028
47
0
229
6,438
2,217
0
2,626
3,812
52,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,957
Gold Earned
40,666
495
Minions Killed
430
0
Camps Cleared
0
1,704,521
Distance Traveled
1,693,285
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,811
518
28
2
0
355,526
5
W
Hou Yi
10,167
598
140
8
0
322,820
1
L
Athena
7,888
464
37
2
0
351,306
11
L
Nemesis
8,641
508
120
7
0
379,280
1
W
Arachne
11,196
659
105
6
0
386,187
6
W
Nox
10,044
591
114
7
0
321,763
5
W
Chaac
9,739
573
108
6
0
318,225
2
L
Medusa
7,936
467
80
5
0
326,146
3
L
Fenrir
8,341
491
84
5
0
311,217
1
L
Thoth
7,860
462
109
6
0
325,336
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role