Player Matchup

Ratatoskr
Ratatoskr
Kekxike
Ratatoskr
Level 21
God Stats
0W - 2L
1,257 SR
Queue Stats
36W - 27L
1,465 Elo+
Party 3
Vulcan
Vulcan
Krystianosik
Vulcan
Level 25
God Stats
14W - 7L
1,713 SR
Queue Stats
53W - 47L
1,508 Elo+
Party 2
Anhur
Anhur
Milan0808
Anhur
Level 28
God Stats
0W - 1L
1,319 SR
Queue Stats
102W - 94L
1,578 Elo+
Solo
Odin
Odin
MrConor
Odin
Level 12
God Stats
0W - 2L
1,304 SR
Queue Stats
16W - 17L
1,428 Elo+
Party 3
Artio
Artio
zwieraczek69
Artio
Level 24
God Stats
14W - 8L
1,684 SR
Queue Stats
107W - 93L
1,498 Elo+
Party 2
Team Averages
Level 22
1,455 SR
1,495 Elo+

VS

Team Averages
Level 26
1,403 SR
1,500 Elo+
Horus
Horus
Efoon
Horus
Level 28
God Stats
7W - 3L
1,427 SR
Queue Stats
98W - 101L
1,500 Elo+
Party 1
Cupid
Cupid
PiniponKiller
Cupid
Level 30
God Stats
2W - 3L
1,325 SR
Queue Stats
66W - 68L
1,480 Elo+
Solo
Loki
Loki
Stup1dGame
Loki
Level 18
God Stats
1W - 2L
1,190 SR
Queue Stats
54W - 50L
1,473 Elo+
Solo
Bastet
Bastet
Viprosia
Bastet
Level 26
God Stats
3W - 2L
1,451 SR
Queue Stats
57W - 58L
1,490 Elo+
Party 1
Scylla
Scylla
YYue
Scylla
Level 27
God Stats
10W - 4L
1,622 SR
Queue Stats
129W - 135L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kekxike
Ratatoskr
13
7 / 4 / 0
8,772
516
6,123
10,504
3,219
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
13
3 / 7 / 4
8,131
478
9,648
11,810
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Milan0808
Anhur
14
1 / 4 / 0
7,904
465
8,037
13,412
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
MrConor
Odin
11
0 / 3 / 3
7,182
422
3,807
8,659
5,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 3
6,996
412
4,653
12,610
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Efoon
Horus
12
2 / 0 / 12
8,953
527
3,708
10,727
8,659
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
7 / 2 / 8
9,267
545
15,241
10,632
3,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 3
9,780
575
7,834
9,138
3,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Viprosia
Bastet
13
3 / 4 / 6
8,690
511
6,853
11,459
3,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
YYue
Scylla
13
4 / 6 / 5
8,538
502
7,121
9,491
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
12
Kills
21
21
Deaths
12
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
Efoon
Horus
2
0
12
8
L
Ratatoskr
Kekxike
Ratatoskr
7
4
0
1.75
L
Vulcan
3
7
4
0.71
L
Anhur
Milan0808
Anhur
1
4
0
0.25
L
Odin
MrConor
Odin
0
3
3
0.5
W
7
2
8
5.5
W
5
0
3
6.5
W
Bastet
Viprosia
Bastet
3
4
6
1.5
W
Scylla
YYue
Scylla
4
6
5
1.08
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,268
Damage
40,757
56,995
Taken
51,447
24,016
Mitigated
21,340
12,550
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Efoon
Horus
3,708
1,532
1,995
4,717
10,727
8,659
446
2,331
8,304
0
21,952
L
Ratatoskr
Kekxike
Ratatoskr
6,123
2,373
0
1,129
10,504
3,219
221
83
10,409
0
47,332
L
Vulcan
9,648
1,258
0
2,693
11,810
3,296
500
3,977
7,467
39,417
0
L
Anhur
Milan0808
Anhur
8,037
2,189
275
3,846
13,412
3,528
0
460
12,800
0
63,501
L
Odin
MrConor
Odin
3,807
1,350
0
1,385
8,659
5,598
928
803
7,830
0
22,592
W
15,241
9,175
68
3,105
10,632
3,714
447
1,271
9,333
0
48,805
W
7,834
2,084
0
3,002
9,138
3,082
0
2,911
6,080
0
64,577
W
Bastet
Viprosia
Bastet
6,853
2,882
0
2,397
11,459
3,674
567
2,731
8,614
0
45,966
W
Scylla
YYue
Scylla
7,121
157
0
0
9,491
2,211
397
4,372
4,815
35,195
0
L
4,653
0
410
2,812
12,610
8,375
0
1,240
11,104
15,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,985
Gold Earned
45,228
329
Minions Killed
387
0
Camps Cleared
0
1,515,066
Distance Traveled
1,706,497
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,953
527
49
3
0
351,750
2
L
Ratatoskr
8,772
516
86
5
0
295,740
0
L
Vulcan
8,131
478
75
4
0
300,332
3
L
Anhur
7,904
465
95
6
0
279,840
0
L
Odin
7,182
422
51
3
0
308,293
0
W
Cupid
9,267
545
63
4
0
309,403
5
W
Loki
9,780
575
113
7
0
356,098
1
W
Bastet
8,690
511
76
4
0
370,545
0
W
Scylla
8,538
502
86
5
0
318,701
0
L
Artio
6,996
412
22
1
0
330,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role