Player Matchup

Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ElTopoEd
Anhur
Level 88
God Stats
3W - 1L
1,275 SR
Queue Stats
160W - 169L
1,492 Elo+
Solo
Hades
Hades
FatherSnow8356
Hades
Level 142
God Stats
2W - 4L
1,215 SR
Queue Stats
365W - 338L
1,476 Elo+
Solo
Fenrir
Fenrir
TrveD
Fenrir
Level 149
God Stats
1W - 0L
1,840 SR
Queue Stats
56W - 70L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kbrich27
Ah Muzen Cab
Level 125
God Stats
46W - 29L
1,692 SR
Queue Stats
2,375W - 2,392L
1,473 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,465 Elo+

VS

Team Averages
Level 85
1,514 SR
1,364 Elo+
Ares
Ares
DeathSword3567
Ares
Level 61
God Stats
0W - 1L
1,283 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 1
Fenrir
Fenrir
Nfekt
Fenrir
Level 89
God Stats
4W - 2L
1,787 SR
Queue Stats
167W - 174L
1,377 Elo+
Solo
Tyr
Tyr
TestyLion38001
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,308 Elo+
Party 1
Eset
Eset
XDirtyXLegendX
Eset
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,330 Elo+
Party 2
Arachne
Arachne
hangsmoke
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
7 / 6 / 13
13,040
767
17,351
17,871
7,620
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ElTopoEd
Anhur
20
2 / 6 / 14
11,902
700
11,204
15,099
6,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 7 / 16
12,823
754
18,249
20,929
22,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
TrveD
Fenrir
17
4 / 4 / 13
12,190
717
6,308
14,009
15,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
kbrich27
Ah Muzen Cab
20
11 / 5 / 10
13,800
812
34,284
16,778
7,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 17
12,912
760
15,917
26,704
41,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Nfekt
Fenrir
20
6 / 6 / 13
12,144
714
10,591
17,636
15,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 9 / 16
11,303
665
8,446
21,300
20,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
9 / 3 / 12
12,537
737
17,095
15,719
11,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
hangsmoke
Arachne
17
5 / 6 / 14
11,181
658
13,083
17,043
9,187
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
100
29
Kills
28
28
Deaths
29
66
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
6
13
2.25
L
6
5
17
2.9
W
Anhur
ElTopoEd
Anhur
2
6
14
1.5
W
5
7
16
1.86
L
Fenrir
Nfekt
Fenrir
6
6
13
2.08
L
2
9
16
1.11
W
Fenrir
TrveD
Fenrir
4
4
13
2.63
L
9
3
12
5
L
Arachne
hangsmoke
Arachne
5
6
14
2
W
Ah Muzen Cab
kbrich27
Ah Muzen Cab
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,396
Damage
65,132
84,686
Taken
98,402
59,227
Mitigated
98,003
30,060
Healing
29,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
17,351
8,304
769
4,201
17,871
7,620
1,441
7,444
10,427
36,111
0
L
15,917
887
1,603
5,394
26,704
41,210
462
7,682
19,022
36,044
0
W
Anhur
ElTopoEd
Anhur
11,204
5,326
866
3,454
15,099
6,907
1,454
4,203
10,896
0
38,122
W
18,249
1,397
2,417
7,801
20,929
22,267
579
8,099
12,830
38,202
0
L
Fenrir
Nfekt
Fenrir
10,591
3,111
2,393
3,995
17,636
15,703
532
7,646
9,990
0
17,581
L
8,446
1,839
1,926
3,028
21,300
20,532
1,213
7,180
14,120
0
16,283
W
Fenrir
TrveD
Fenrir
6,308
1,034
968
3,410
14,009
15,001
0
5,223
8,786
0
9,744
L
17,095
899
1,414
4,128
15,719
11,371
1,143
5,116
10,603
37,964
0
L
Arachne
hangsmoke
Arachne
13,083
7,288
700
5,276
17,043
9,187
1,969
7,976
9,067
0
20,922
W
Ah Muzen Cab
kbrich27
Ah Muzen Cab
34,284
21,376
848
5,326
16,778
7,432
1,691
8,043
8,735
0
62,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,755
Gold Earned
60,077
210
Minions Killed
163
0
Camps Cleared
0
1,377,129
Distance Traveled
1,491,755
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,040
767
39
2
0
288,846
1
L
Ares
12,912
760
34
2
0
279,768
0
W
Anhur
11,902
700
60
4
0
286,210
2
W
Hades
12,823
754
52
3
0
277,239
1
L
Fenrir
12,144
714
36
2
0
318,231
2
L
Tyr
11,303
665
31
2
0
311,900
2
W
Fenrir
12,190
717
6
0
0
263,795
0
L
Eset
12,537
737
43
3
0
288,124
0
L
Arachne
11,181
658
19
1
0
293,732
4
W
Ah Muzen Cab
13,800
812
53
3
0
261,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role