Player Matchup

Athena
Athena
Bokira33
Athena
Level 13
God Stats
2W - 3L
1,391 SR
Queue Stats
11W - 13L
1,383 Elo+
Solo
Agni
Agni
DoNotCryMDFK
Agni
Level 16
God Stats
2W - 1L
1,726 SR
Queue Stats
15W - 10L
1,438 Elo+
Solo
Fenrir
Fenrir
Lykodes97
Fenrir
Level 5
God Stats
5W - 8L
1,250 SR
Queue Stats
9W - 14L
1,359 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tsau
Morgan Le Fay
Level 18
God Stats
5W - 8L
1,622 SR
Queue Stats
30W - 37L
1,308 Elo+
Solo
Cu Chulainn
Cu Chulainn
WhalesAshore
Cu Chulainn
Level 5
God Stats
18W - 27L
1,372 SR
Queue Stats
33W - 42L
1,298 Elo+
Party 2
Team Averages
Level 11
1,472 SR
1,357 Elo+

VS

Team Averages
Level 24
1,506 SR
1,432 Elo+
Merlin
Merlin
Armo3x
Merlin
Level 28
God Stats
22W - 16L
1,358 SR
Queue Stats
51W - 44L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
SitoKani
Amaterasu
Level 28
God Stats
21W - 10L
1,818 SR
Queue Stats
174W - 179L
1,463 Elo+
Party 1
Hun Batz
Hun Batz
Syffer15
Hun Batz
Level 19
God Stats
7W - 4L
1,736 SR
Queue Stats
228W - 222L
1,443 Elo+
Party 1
Anhur
Anhur
YaXuSS2
Anhur
Level 18
God Stats
4W - 4L
1,505 SR
Queue Stats
82W - 78L
1,464 Elo+
Party 1
Yemoja
Yemoja
ttvmewmew1569
Yemoja
Level 28
God Stats
2W - 1L
1,115 SR
Queue Stats
32W - 34L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bokira33
Athena
15
3 / 2 / 5
9,283
422
9,647
16,970
14,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 10 / 0
11,612
528
14,157
18,307
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Lykodes97
Fenrir
14
1 / 13 / 5
9,201
418
5,643
22,742
7,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Tsau
Morgan Le Fay
3
0 / 1 / 0
5,816
264
0
883
81
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
WhalesAshore
Cu Chulainn
14
0 / 10 / 1
8,459
385
6,022
20,886
11,859
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Armo3x
Merlin
17
0 / 3 / 5
11,670
530
7,270
8,484
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SitoKani
Amaterasu
20
10 / 1 / 7
14,457
657
16,684
18,553
16,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
Syffer15
Hun Batz
20
14 / 2 / 1
15,322
696
14,276
17,087
8,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
YaXuSS2
Anhur
20
9 / 3 / 2
14,070
640
17,399
15,821
5,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 12
12,101
550
4,519
13,038
13,979
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
9
Kills
35
36
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
Armo3x
Merlin
0
3
5
0.83
L
Athena
Bokira33
Athena
3
2
5
2.75
L
5
10
0
0.5
L
Fenrir
Lykodes97
Fenrir
1
13
5
0.27
W
Amaterasu
SitoKani
Amaterasu
10
1
7
13.5
W
Hun Batz
Syffer15
Hun Batz
14
2
1
7.25
L
Morgan Le Fay
Tsau
Morgan Le Fay
0
1
0
0
L
Cu Chulainn
WhalesAshore
Cu Chulainn
0
10
1
0.05
W
Anhur
YaXuSS2
Anhur
9
3
2
3.33
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,469
Damage
60,148
79,788
Taken
72,983
39,591
Mitigated
47,564
7,614
Healing
25,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Armo3x
Merlin
7,270
360
0
1,157
8,484
2,924
2,378
4,661
3,521
69,756
0
L
Athena
Bokira33
Athena
9,647
2,208
0
1,983
16,970
14,014
0
3,633
13,337
25,475
0
L
14,157
696
0
2,504
18,307
6,497
76
3,328
14,979
77,845
0
L
Fenrir
Lykodes97
Fenrir
5,643
1,568
0
1,352
22,742
7,140
0
2,444
20,298
0
43,552
W
Amaterasu
SitoKani
Amaterasu
16,684
9,085
0
10,940
18,553
16,128
6,467
4,559
13,937
0
86,647
W
Hun Batz
Syffer15
Hun Batz
14,276
5,827
0
6,310
17,087
8,698
0
5,877
10,988
0
140,075
L
Morgan Le Fay
Tsau
Morgan Le Fay
0
0
0
304
883
81
0
87
796
2,327
0
L
Cu Chulainn
WhalesAshore
Cu Chulainn
6,022
1,776
0
1,471
20,886
11,859
0
2,297
18,589
7,112
31,994
W
Anhur
YaXuSS2
Anhur
17,399
8,654
0
4,814
15,821
5,835
5,496
3,685
12,090
0
124,239
W
4,519
861
800
1,918
13,038
13,979
762
7,452
5,380
36,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,371
Gold Earned
67,620
306
Minions Killed
655
0
Camps Cleared
0
1,575,925
Distance Traveled
2,105,771
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,670
530
111
5
0
417,337
1
L
Athena
9,283
422
27
1
0
417,034
3
L
Agni
11,612
528
135
6
0
383,926
2
L
Fenrir
9,201
418
78
4
0
384,859
2
W
Amaterasu
14,457
657
143
7
0
403,797
4
W
Hun Batz
15,322
696
179
8
0
485,000
1
L
Morgan Le Fay
5,816
264
5
0
0
26,559
1
L
Cu Chulainn
8,459
385
61
3
0
363,547
1
W
Anhur
14,070
640
166
8
0
399,876
0
W
Yemoja
12,101
550
56
3
0
399,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role