Player Matchup

Raijin
Raijin
chinocul
Raijin
Level 18
God Stats
2W - 2L
1,529 SR
Queue Stats
21W - 24L
1,393 Elo+
Solo
Susano
Susano
lunaurstepsis
Susano
Level 4
God Stats
1W - 5L
1,422 SR
Queue Stats
9W - 14L
1,364 Elo+
Party 1
Anubis
Anubis
realprada
Anubis
Level 5
God Stats
6W - 15L
1,173 SR
Queue Stats
26W - 39L
1,114 Elo+
Party 1
Loki
Loki
samtbuck3
Loki
Level 17
God Stats
2W - 4L
1,379 SR
Queue Stats
7W - 10L
1,340 Elo+
Solo
Ares
Ares
srankysta
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,236 Elo+
Solo
Team Averages
Level 10
1,401 SR
1,290 Elo+

VS

Team Averages
Level 25
1,434 SR
1,388 Elo+
Anubis
Anubis
BloodshedBen
Anubis
Level 28
God Stats
17W - 35L
1,428 SR
Queue Stats
68W - 149L
1,458 Elo+
Solo
Artemis
Artemis
FrostExes
Artemis
Level 16
God Stats
7W - 6L
1,542 SR
Queue Stats
14W - 18L
1,380 Elo+
Party 2
Nike
Nike
NeroTheHateFul
Nike
Level 29
God Stats
14W - 11L
1,351 SR
Queue Stats
61W - 60L
1,368 Elo+
Solo
Da Ji
Da Ji
klare9
Da Ji
Level 22
God Stats
3W - 0L
1,695 SR
Queue Stats
68W - 75L
1,381 Elo+
Party 2
Cerberus
Cerberus
shadows-are-dark
Cerberus
Level 29
God Stats
1W - 2L
1,157 SR
Queue Stats
96W - 117L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
chinocul
Raijin
13
1 / 6 / 2
7,760
485
6,797
9,475
2,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 7 / 2
5,640
353
1,909
8,275
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
realprada
Anubis
13
2 / 12 / 1
8,094
506
10,760
13,454
5,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
14
6 / 1 / 0
8,921
558
6,823
9,367
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
7
0 / 9 / 2
6,168
386
1,018
14,217
5,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
8 / 2 / 11
9,640
603
10,227
11,680
4,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
FrostExes
Artemis
15
7 / 3 / 4
9,101
569
7,627
10,762
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
11 / 0 / 4
9,807
613
7,498
5,731
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
klare9
Da Ji
15
5 / 3 / 6
9,378
586
6,544
14,384
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 1 / 8
9,187
574
4,081
8,365
5,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
9
Kills
34
35
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
2
11
6.75
W
Artemis
FrostExes
Artemis
7
3
4
3
W
11
0
4
13
L
Raijin
chinocul
Raijin
1
6
2
0.33
W
Da Ji
klare9
Da Ji
5
3
6
2.67
L
0
7
2
0.14
L
Anubis
realprada
Anubis
2
12
1
0.21
L
Loki
6
1
0
6
W
3
1
8
7
L
Ares
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,307
Damage
35,977
54,788
Taken
50,922
18,668
Mitigated
23,919
7,334
Healing
19,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,227
475
0
7,222
11,680
4,192
476
6,143
5,537
54,762
0
W
Artemis
FrostExes
Artemis
7,627
4,708
0
3,820
10,762
3,389
1,547
5,445
5,317
0
53,174
W
7,498
1,106
0
1,261
5,731
3,880
1,805
1,585
4,146
0
45,639
L
Raijin
chinocul
Raijin
6,797
987
0
475
9,475
2,267
715
2,154
7,225
54,382
0
W
Da Ji
klare9
Da Ji
6,544
1,271
0
6,016
14,384
6,748
0
2,863
11,521
0
71,148
L
1,909
427
0
0
8,275
2,415
0
1,865
6,361
0
9,875
L
Anubis
realprada
Anubis
10,760
1,098
0
2,171
13,454
5,109
32
7,210
6,015
46,746
0
L
Loki
6,823
1,777
0
3,728
9,367
3,127
0
784
8,418
0
45,437
W
4,081
950
0
1,647
8,365
5,710
1,407
2,880
5,485
31,329
0
L
Ares
1,018
531
0
960
14,217
5,750
0
2,802
11,324
8,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
47,113
278
Minions Killed
436
0
Camps Cleared
0
1,293,451
Distance Traveled
1,379,020
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,640
603
97
6
0
264,965
5
W
Artemis
9,101
569
103
6
0
240,729
0
W
Nike
9,807
613
88
6
0
299,291
3
L
Raijin
7,760
485
94
6
0
250,968
4
W
Da Ji
9,378
586
90
6
0
262,054
1
L
Susano
5,640
353
14
1
0
276,010
0
L
Anubis
8,094
506
77
5
0
242,755
3
L
Loki
8,921
558
83
5
0
305,631
0
W
Cerberus
9,187
574
58
4
0
311,981
0
L
Ares
6,168
386
10
1
0
218,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role