Player Matchup

Zhong Kui
Zhong Kui
Aboshamshoon
Zhong Kui
Level 25
God Stats
13W - 12L
1,333 SR
Queue Stats
89W - 103L
1,441 Elo+
Party 2
Thanatos
Thanatos
Hexenbane01
Thanatos
Level 15
God Stats
21W - 30L
1,407 SR
Queue Stats
155W - 197L
1,414 Elo+
Solo
Neith
Neith
Lepsutin
Neith
Level 15
God Stats
3W - 3L
1,486 SR
Queue Stats
4W - 3L
1,360 Elo+
Party 3
Athena
Athena
Seesharp1
Athena
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,360 Elo+
Party 3
Bakasura
Bakasura
SmokeW0lf
Bakasura
Level 29
God Stats
31W - 32L
1,513 SR
Queue Stats
277W - 256L
1,549 Elo+
Party 2
Team Averages
Level 17
1,448 SR
1,425 Elo+

VS

Team Averages
Level 14
1,470 SR
1,497 Elo+
Hou Yi
Hou Yi
LinceRojo
Hou Yi
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 4
Bastet
Bastet
MegaElMoritoSexy
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 1
Artemis
Artemis
RibeiroPT123
Artemis
Level 6
God Stats
2W - 2L
1,434 SR
Queue Stats
81W - 78L
1,322 Elo+
Solo
Nemesis
Nemesis
Spoideman
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
asesdeino
Morgan Le Fay
Level 29
God Stats
1W - 2L
1,416 SR
Queue Stats
44W - 40L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aboshamshoon
Zhong Kui
16
4 / 2 / 8
10,870
518
12,391
12,372
9,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Hexenbane01
Thanatos
19
6 / 4 / 4
11,895
566
8,450
15,353
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Lepsutin
Neith
18
6 / 2 / 8
11,284
537
13,055
14,059
5,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Seesharp1
Athena
15
3 / 3 / 14
10,618
506
5,139
13,202
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
SmokeW0lf
Bakasura
20
17 / 0 / 3
13,632
649
14,449
17,468
7,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
LinceRojo
Hou Yi
13
1 / 7 / 8
8,606
410
8,150
11,644
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 3
8,357
398
6,202
9,743
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
RibeiroPT123
Artemis
14
4 / 7 / 4
8,903
424
12,008
13,284
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Spoideman
Nemesis
13
2 / 10 / 5
8,970
427
6,027
18,817
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
asesdeino
Morgan Le Fay
15
2 / 8 / 3
9,413
448
11,686
15,064
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
34
36
Kills
11
11
Deaths
36
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aboshamshoon
Zhong Kui
4
2
8
4
W
Thanatos
Hexenbane01
Thanatos
6
4
4
2
W
Neith
Lepsutin
Neith
6
2
8
5
L
Hou Yi
LinceRojo
Hou Yi
1
7
8
0.71
L
2
4
3
0.88
L
Artemis
RibeiroPT123
Artemis
4
7
4
0.86
W
Athena
Seesharp1
Athena
3
3
14
3.33
W
Bakasura
SmokeW0lf
Bakasura
17
0
3
18.5
L
Nemesis
Spoideman
Nemesis
2
10
5
0.45
L
Morgan Le Fay
asesdeino
Morgan Le Fay
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,484
Damage
44,073
72,454
Taken
68,552
40,941
Mitigated
22,815
30,459
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aboshamshoon
Zhong Kui
12,391
1,733
0
2,540
12,372
9,081
316
3,862
8,128
48,607
0
W
Thanatos
Hexenbane01
Thanatos
8,450
2,584
0
12,218
15,353
6,472
1,240
1,596
13,709
0
66,461
W
Neith
Lepsutin
Neith
13,055
6,401
310
8,462
14,059
5,559
2,110
2,489
11,432
0
94,603
L
Hou Yi
LinceRojo
Hou Yi
8,150
3,130
0
1,081
11,644
4,152
280
3,078
8,091
0
22,526
L
6,202
1,772
0
881
9,743
3,696
634
431
9,032
0
25,795
L
Artemis
RibeiroPT123
Artemis
12,008
6,002
0
1,151
13,284
4,091
285
4,305
8,678
0
43,333
W
Athena
Seesharp1
Athena
5,139
1,291
0
1,807
13,202
12,388
571
1,146
11,962
19,296
0
W
Bakasura
SmokeW0lf
Bakasura
14,449
10,371
0
5,122
17,468
7,441
788
1,777
15,537
0
120,808
L
Nemesis
Spoideman
Nemesis
6,027
2,621
0
5,774
18,817
5,986
551
2,876
15,189
0
37,646
L
Morgan Le Fay
asesdeino
Morgan Le Fay
11,686
1,298
0
2,750
15,064
4,890
408
6,276
8,039
57,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,299
Gold Earned
44,249
590
Minions Killed
324
0
Camps Cleared
0
1,960,807
Distance Traveled
1,708,088
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,870
518
104
5
0
381,556
0
W
Thanatos
11,895
566
120
6
0
352,089
3
W
Neith
11,284
537
147
7
0
338,690
2
L
Hou Yi
8,606
410
29
1
0
350,672
2
L
Bastet
8,357
398
63
3
0
325,888
0
L
Artemis
8,903
424
69
3
0
336,409
0
W
Athena
10,618
506
29
1
0
381,543
2
W
Bakasura
13,632
649
190
9
0
506,929
0
L
Nemesis
8,970
427
59
3
0
348,765
0
L
Morgan Le Fay
9,413
448
104
5
0
346,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role