Player Matchup

Tsukuyomi
Tsukuyomi
InFi I Jay
Tsukuyomi
Level 17
God Stats
8W - 3L
1,500 SR
Queue Stats
30W - 30L
1,289 Elo+
Party 1
Sol
Sol
MaybeTray
Sol
Level 26
God Stats
11W - 6L
1,740 SR
Queue Stats
80W - 86L
1,487 Elo+
Solo
Ymir
Ymir
Not_So_Ice
Ymir
Level 15
God Stats
53W - 58L
1,689 SR
Queue Stats
121W - 155L
1,380 Elo+
Solo
Bellona
Bellona
ThiagoGhtsBR
Bellona
Level 23
God Stats
10W - 9L
1,445 SR
Queue Stats
54W - 44L
1,385 Elo+
Party 1
Chiron
Chiron
moneyhunterpapi
Chiron
Level 15
God Stats
35W - 35L
1,334 SR
Queue Stats
138W - 145L
1,434 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,395 Elo+

VS

Team Averages
Level 14
1,380 SR
1,447 Elo+
Anhur
Anhur
Jamaican_Adonis
Anhur
Level 11
God Stats
1W - 4L
1,379 SR
Queue Stats
3W - 11L
1,657 Elo+
Solo
Ah Puch
Ah Puch
Ludwigvonk
Ah Puch
Level 27
God Stats
7W - 9L
1,300 SR
Queue Stats
78W - 59L
1,424 Elo+
Solo
Ne Zha
Ne Zha
Ventus_721RD
Ne Zha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,154 Elo+
Solo
Loki
Loki
cany6
Loki
Level 26
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
dedgaim
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
InFi I Jay
Tsukuyomi
13
4 / 2 / 2
8,255
486
5,678
9,023
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 1
9,941
585
6,625
9,335
3,626
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 2
8,449
497
2,904
8,010
9,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
ThiagoGhtsBR
Bellona
15
9 / 1 / 10
9,581
564
11,009
12,468
8,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
12 / 3 / 5
9,853
580
12,917
10,748
3,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,644
450
4,965
8,416
1,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Ludwigvonk
Ah Puch
13
2 / 5 / 1
8,317
489
8,506
10,517
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
9
1 / 6 / 0
6,465
380
1,677
13,970
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
cany6
Loki
11
1 / 7 / 2
6,962
410
3,306
9,373
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
dedgaim
Bellona
11
0 / 10 / 2
6,741
397
4,106
13,852
8,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
32
Kills
6
7
Deaths
33
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
InFi I Jay
Tsukuyomi
4
2
2
2.5
L
2
5
1
0.5
L
Ah Puch
Ludwigvonk
Ah Puch
2
5
1
0.5
W
4
1
1
4.5
W
3
0
2
4
W
Bellona
ThiagoGhtsBR
Bellona
9
1
10
14
L
Ne Zha
1
6
0
0.17
L
Loki
cany6
Loki
1
7
2
0.29
L
Bellona
dedgaim
Bellona
0
10
2
0.1
W
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,133
Damage
22,560
49,584
Taken
56,128
27,330
Mitigated
20,945
13,983
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
InFi I Jay
Tsukuyomi
5,678
2,034
0
3,698
9,023
2,572
238
301
8,722
0
39,712
L
4,965
2,765
0
1,668
8,416
1,575
0
0
8,416
0
29,268
L
Ah Puch
Ludwigvonk
Ah Puch
8,506
435
0
2,647
10,517
4,043
471
6,291
4,226
39,757
0
W
6,625
2,265
0
2,680
9,335
3,626
0
6,199
3,136
58,612
0
W
2,904
385
0
4
8,010
9,026
1,678
726
7,284
34,280
0
W
Bellona
ThiagoGhtsBR
Bellona
11,009
3,704
0
3,282
12,468
8,643
2,059
1,174
11,294
0
39,563
L
Ne Zha
1,677
629
0
3,854
13,970
4,202
0
2,470
11,500
0
28,756
L
Loki
cany6
Loki
3,306
1,039
0
254
9,373
2,526
0
768
8,605
0
16,419
L
Bellona
dedgaim
Bellona
4,106
899
0
1,089
13,852
8,599
0
0
13,852
0
23,678
W
12,917
5,924
610
3,709
10,748
3,463
1,896
169
10,579
0
51,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
36,129
428
Minions Killed
269
0
Camps Cleared
0
1,571,430
Distance Traveled
1,410,823
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,255
486
82
5
0
352,881
1
L
Anhur
7,644
450
58
3
0
280,363
0
L
Ah Puch
8,317
489
81
5
0
283,538
0
W
Sol
9,941
585
153
9
0
310,741
2
W
Ymir
8,449
497
56
3
0
290,992
0
W
Bellona
9,581
564
53
3
0
337,493
0
L
Ne Zha
6,465
380
59
3
0
222,665
2
L
Loki
6,962
410
27
2
0
338,236
0
L
Bellona
6,741
397
44
3
0
286,021
0
W
Chiron
9,853
580
84
5
0
279,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role